SMBX 1.3.0.1

Topics about events/announcements that are no longer relevant.
Mable
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Re: SMBX 1.3.0.1

Postby Mable » Sun Dec 28, 2014 6:22 am

UberAndrew wrote:I remember reading quite awhile ago that SMBX + lunadll was going to be 1.3.0.2, whatever happened to that?
Don't worry it will come out soon

Bryan
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Re: SMBX 1.3.0.1

Postby Bryan » Wed Dec 31, 2014 2:46 pm

Just be patient.

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Murphmario
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Re: SMBX 1.3.0.1

Postby Murphmario » Sun Jan 04, 2015 5:55 pm

Here is an alt. download for those who don't like Mediafire:
https://www.dropbox.com/s/q16jdncr98th5 ... 1.exe?dl=0
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

MalStar1000
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Re: SMBX 1.3.0.1

Postby MalStar1000 » Tue Jan 06, 2015 8:37 pm

I'd like to try SMBX out, but I have an iMac (OS X Yosemite) and I don't want to have to switch over to Boot Camp every time just to play... is there SMBX for OS X? If not, how difficult would it be to make it? I found this thread with a bit of digging, but I would rather not have to use Wine if I can help it.

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Shadow Yoshi
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Re: SMBX 1.3.0.1

Postby Shadow Yoshi » Tue Jan 06, 2015 9:07 pm

There is no SMBX on OSX at the moment, and it would be more prudent to redevelop SMBX entirely than to try to port it/remake it for Mac.

You'll have to use Wine or Bootcamp, sorry.

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Re: SMBX 1.3.0.1

Postby Wohlstand » Wed Jan 07, 2015 7:46 am

MalStar1000 wrote:I'd like to try SMBX out, but I have an iMac (OS X Yosemite) and I don't want to have to switch over to Boot Camp every time just to play... is there SMBX for OS X? If not, how difficult would it be to make it? I found this thread with a bit of digging, but I would rather not have to use Wine if I can help it.
Anyway, here I wrote tip as one of attempts to solve sound and music problem: http://www.supermariobrosx.org/forums/v ... 88#p110688 on Wine (How I told, Microsoft MCI is too much buggy and this audio engine internally using by SMBX. SDL Can solve this problem because it internally decoding all musics and SMBX should get normal sound & music playback under Wine).
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Sound Bug

Postby RadDevVan » Sun Jan 18, 2015 5:27 pm

Sounds Keep Disabling Themselves and Re-enabling themselves and it's not all of them at once, it's random sounds at random times.

I Run a Toshiba Windows 8 x64 Laptop and it used to not do this. Anybody know what the problem is?
I Have No Idea What To Put In Here!

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Re: Sound Bug

Postby Wohlstand » Sun Jan 18, 2015 8:33 pm

RadDevVan wrote:Sounds Keep Disabling Themselves and Re-enabling themselves and it's not all of them at once, it's random sounds at random times.

I Run a Toshiba Windows 8 x64 Laptop and it used to not do this. Anybody know what the problem is?
Try the LunaDLL with SDL (it replaces audio engine with SDL2_mixer which uses internal independent codecs to pay music), I think this is a problem of the MCI which now is a buggy API.
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Re: SMBX 1.3.0.1

Postby KOTH » Thu Jan 22, 2015 10:50 am

Well im back after a year since my last login.Im a bit outdated through.
I readed most of the posts and already taked a look at VSMBX but my question is:

Should I still use 1.3 to make my SMBX Episode or should i switch to 1.3.0.1?
Current Proyects

SMBX: Mario and Luigi - The Conquerors (SMBX Episode) (2%)
Mario and Luigi: Mystery Quest - Bowser's Revenge (SMW Hack) (25%)
UA Frontier - The Return of the Resistance (UA Mod) (25%)

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Wohlstand
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Re: SMBX 1.3.0.1

Postby Wohlstand » Thu Jan 22, 2015 11:04 am

KOTH wrote:Well im back after a year since my last login.Im a bit outdated through.
I readed most of the posts and already taked a look at VSMBX but my question is:

Should I still use 1.3 to make my SMBX Episode or should i switch to 1.3.0.1?
Your choice:
It is a fixes of content and tiny mod of exe file which replaces some hardcoded graphics and replaces splash page which redirects to nintendo site. It is still same smbx 1.3 but with fixes of content.
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Re: SMBX 1.3.0.1

Postby GoldenGoomba » Sat Jan 24, 2015 12:15 pm

Yeah But 1.4 Would Be Cool...

Mable
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Re: SMBX 1.3.0.1

Postby Mable » Sat Jan 24, 2015 1:47 pm

Yep but the devolpement has stopped since years now.

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Re: SMBX 1.3.0.1

Postby Palisade » Mon Feb 02, 2015 2:47 pm

Oh boy, this looks tight! I suppose there has been quite a lot of changes since 1.2.0 ;)
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Prado
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Re: SMBX 1.3.0.1

Postby Prado » Thu Feb 12, 2015 12:26 pm

i want multiplayer online mode in final version in the next version
Discord server to play SMBX online via Parsec!

https://discord.gg/FftYYMv

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Re: SMBX 1.3.0.1

Postby RudeGuy » Thu Feb 12, 2015 12:28 pm

Prado wrote:i want multiplayer online mode in final version in the next version
Please note that we are not capable of adding substantial new features (powerups/custom buttons/etc.) to the level editor.
im bored

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Re: SMBX 1.3.0.1

Postby Pseudo » Thu Feb 12, 2015 12:28 pm

As RudeGuy said, no new features can be added to the game, as it says in the first post. Sorry to disappoint you. SMBX's creator, Redigit, left the community after development was shut down in 2010.

Multiplayer editing is available in 1.3, but it's laggy and a bit difficult to set up.
its ya girl pseudo and im back on a provisional basis

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Re: SMBX 1.3.0.1

Postby bossedit8 » Thu Feb 12, 2015 2:00 pm

Pseudo-dino wrote:Multiplayer editing is available in 1.3, but it's laggy and a bit difficult to set up.
Not exactly lag but buggy to utulize since it is still in the beta version. Testing is incredible buggy and it can be very risky to make a run time error out of it.

Mable
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Re: SMBX 1.3.0.1

Postby Mable » Sat Feb 14, 2015 2:48 pm

bossedit8 wrote:
Pseudo-dino wrote:Multiplayer editing is available in 1.3, but it's laggy and a bit difficult to set up.
Not exactly lag but buggy to utulize since it is still in the beta version. Testing is incredible buggy and it can be very risky to make a run time error out of it.
Pseudo-dino is right there is also lag in it.

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Imaynotbehere4long
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Re: SMBX 1.3.0.1

Postby Imaynotbehere4long » Sat Feb 21, 2015 4:27 pm

Okay, there's something that's been bothering me for quite some time: Toad's carrying graphics have a line on them that shouldn't be there:
Spoiler: show
It's easier to see on the fire and ice sprites.
Image
I downloaded the zip version to see if maybe something messed up during the exe's installation, but the sprites are still like that.
I've decided to cancel SMBXville Under Seige. After my 1st Senior year of college, I realized I wouldn't have enough time to devote to finishing my four-level episode. Apologies to those who cared.
My favorite quote on the entire forum:
Spoiler: show
mechamind wrote:
AeroMatter wrote:People who think "autistic" is an adjective and not a verb.
You autistic some people so much with that statement.
My SMBX portfolio:
Spoiler: show
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(includes a Sonic 3D Blast styled level.)
SOMEONE ANSWER MY CRY FOR HELP: http://www.supermariobrosx.org/forums/v ... =69&t=2026

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Re: SMBX 1.3.0.1

Postby dagget10 » Sat Feb 21, 2015 5:37 pm

CaptainSyrup wrote:Yep but the devolpement has stopped since years now.
..... Um... why am I installing the 1.4.0.1 version???... Is SMBXGalaxy lying...
Eyyyy


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