Screenshot thread number NEIN (9)

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Yoshi021
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Re: Screenshot thread number NEIN (9)

Postby Yoshi021 » Sun May 01, 2016 6:07 pm

Enjl wrote:honestly i don't know why people felt the need to complain about the high res on the elevator buttons but ignore the door itself. Now the button just looks out of place.
So, do I keep the old button or use the new one?

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Re: Screenshot thread number NEIN (9)

Postby Enjl » Sun May 01, 2016 6:21 pm

That's up to you. I prefer the old one.
Ideas are useless if you can't make them real.
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Re: Screenshot thread number NEIN (9)

Postby Yoshi021 » Sun May 01, 2016 6:26 pm

I'll use the old one. The new one is too big and I trust your judgement more.

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Re: Screenshot thread number NEIN (9)

Postby WerewolfGD » Sun May 01, 2016 7:28 pm

@ Nessy & @TNT : Thanks! i will add some upside-down BGOS and stuff.
@Enjl : Thank you! I will fix the NPC Placement ASAP.

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Re: Screenshot thread number NEIN (9)

Postby Mario_and_Luigi_55 » Mon May 02, 2016 11:40 am

Image

What do you think?
Image
Image

My best levels:
Goomba Lands - 5/10
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Grassy Valley - 5.47

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Re: Screenshot thread number NEIN (9)

Postby Snowburger » Mon May 02, 2016 1:14 pm

Unimpressive I know,but I just wanna work on a small project whilst I'm getting back into SMBX,so for now,Super Retro Bros. 1-1.
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Re: Screenshot thread number NEIN (9)

Postby RoundPiplup » Mon May 02, 2016 1:37 pm

Mario_and_Luigi_55 wrote:Image

What do you think?
Looks nicely detailed, though I think you should replace those blue koopas with a easier NPC.
The Past still haunts me.
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Image

Image
...

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Re: Screenshot thread number NEIN (9)

Postby Mario_and_Luigi_55 » Mon May 02, 2016 1:43 pm

RoundPiplup wrote:
Mario_and_Luigi_55 wrote:Image

What do you think?
Looks nicely detailed, though I think you should replace those blue koopas with a easier NPC.
That's 6th world :) It can't be too easy. Maybe I will remove one of them :)
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Image

My best levels:
Goomba Lands - 5/10
Stars of the trees - 5.5/10
Koopa Cave - 3.42
Green Grass Hill - 3.42
Grassy Valley - 5.47

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Re: Screenshot thread number NEIN (9)

Postby Circle Guy » Mon May 02, 2016 5:33 pm

Spoiler: show
Image
first playable
it came out really bad
could someone help me fix it
Spoiler: show
Spinda wrote:
luigiman64 wrote:can you fart
yes if you use lunalua

Code: Select all

function onLoop()
    player:Fart()
end
HenryRichard wrote: necks are overrated
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AeroMatter wrote:づ✿o✿づ more spam for the spam god.
http://www.supermariobrosx.org/forums/v ... hilit=fart
the thread i don't want you to see

http://www.supermariobrosx.org/forums/v ... 52&t=12863
i don't even

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Re: Screenshot thread number NEIN (9)

Postby Quantix » Mon May 02, 2016 6:23 pm

Image
Don't mind the thing at the top. I tiled the background by accident.
viewtopic.php?f=69&p=286856#p286855

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rockythechao wrote:f6 is an over-the-counter generic run-of-the-mill store-brand bootleg knockoff f5
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Re: Screenshot thread number NEIN (9)

Postby MrPunchia » Mon May 02, 2016 6:43 pm

Circle Guy wrote:
Spoiler: show
Image
first playable
it came out really bad
could someone help me fix it
Needs some shading. And less 1x1 pixels
keeping in touch

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Re: Screenshot thread number NEIN (9)

Postby Circle Guy » Mon May 02, 2016 6:46 pm

Spoiler: show
MrPunchia wrote:
Circle Guy wrote:
Spoiler: show
Image
first playable
it came out really bad
could someone help me fix it
Needs some shading. And less 1x1 pixels
I know it needs shading, it's the original sprite.
Also, I know about the 1x1 pixels and that's one of its problems.
Spoiler: show
Spinda wrote:
luigiman64 wrote:can you fart
yes if you use lunalua

Code: Select all

function onLoop()
    player:Fart()
end
HenryRichard wrote: necks are overrated
Camacho wrote:omg you must get all the spindas
AeroMatter wrote:づ✿o✿づ more spam for the spam god.
http://www.supermariobrosx.org/forums/v ... hilit=fart
the thread i don't want you to see

http://www.supermariobrosx.org/forums/v ... 52&t=12863
i don't even

Most posts in a row: 11 (by Tortus Bros)
i have 10,100 points

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Re: Screenshot thread number NEIN (9)

Postby WerewolfGD » Wed May 04, 2016 1:13 am

nyoom
Spoiler: show
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Last edited by WerewolfGD on Wed May 04, 2016 1:20 am, edited 1 time in total.

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Re: Screenshot thread number NEIN (9)

Postby Wohlstand » Wed May 04, 2016 1:20 am

Camacho wrote:nyoom
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PGE Engine, SMBX-38A and small LunaLUA trick are can this
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Support me on the Patreon
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Re: Screenshot thread number NEIN (9)

Postby WerewolfGD » Wed May 04, 2016 1:21 am

Wohlstand wrote: SMBX-38A
I never heard about this version tbh.

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Re: Screenshot thread number NEIN (9)

Postby Wohlstand » Wed May 04, 2016 1:24 am

Camacho wrote:
Wohlstand wrote: SMBX-38A
I never heard about this version tbh.
SMBX-38A is a Chinese SMBX 1.4.x implementation
PGE Project, my Media and supported projects: show
Support me on the Patreon
Image

PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!

I'm support:
Lowser's Conquest by Sednaiur

Image
P.S. I don't like huge signatures which would be annoying, therefore I put huge content into spoilers

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Re: Screenshot thread number NEIN (9)

Postby Witchking666 » Wed May 04, 2016 2:25 am

Hey.
I finished another level for my episode.
Its the 1-4 of my epsode and is called "Monty Mole Meadows". It plays in The netherlands A rainy grassland that has those funny platforms that stretch from 1 to 5 blocks wide and back again (they aren't in the screen though).
Image
Tell me what you think.
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Check out my stuff:
Spoiler: show
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Re: Screenshot thread number NEIN (9)

Postby lotus006 » Wed May 04, 2016 4:22 am

witchking666 wrote:Hey.
I finished another level for my episode.
Its the 1-4 of my epsode and is called "Monty Mole Meadows". It plays in The netherlands A rainy grassland that has those funny platforms that stretch from 1 to 5 blocks wide and back again (they aren't in the screen though).
(... Nice Pics :D...)
Tell me what you think.
Nice is the rain is animated or fixed ? I love the theme also :D

Code: Select all

It's raining men, Hallelujah, it's raining men Amen

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Re: Screenshot thread number NEIN (9)

Postby Witchking666 » Wed May 04, 2016 9:17 am

lotus006 wrote:
witchking666 wrote:Hey.
I finished another level for my episode.
Its the 1-4 of my epsode and is called "Monty Mole Meadows". It plays in The netherlands A rainy grassland that has those funny platforms that stretch from 1 to 5 blocks wide and back again (they aren't in the screen though).
(... Nice Pics :D...)
Tell me what you think.
Nice is the rain is animated or fixed ? I love the theme also :D

Code: Select all

It's raining men, Hallelujah, it's raining men Amen
Yeah the background is by enjl.
it replaced smw ghost house.
I'm tired of this back-slapping "Isn't humanity neat?" bullshit. We're a virus with shoes, okay? That's all we are.
Bill Hicks.


Check out my stuff:
Spoiler: show
Image.
Image

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Re: Screenshot thread number NEIN (9)

Postby Enjl » Wed May 04, 2016 10:40 am

That rain is sooo 2012. Nowadays we use particles.lua.
Camacho wrote:nyoom
Spoiler: show
Image
You spent this long asking others for help in writing these 5 lines of code and now the Rex doesn't even loop? How disappointing.
Ideas are useless if you can't make them real.
Image

All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.


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