WIP Graphics Showcase

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Re: WIP Graphics Showcase

Postby Fuyu » Sun Nov 02, 2014 5:01 pm

So I can say I finally finished my fortress tileset, and honestly, I am satisfied with the result of my work.
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You can also check a screenshot of these graphics ported to SMBX: http://www.supermariobrosx.org/forums/v ... 552#p93552
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Re: WIP Graphics Showcase

Postby Fuyu » Mon Nov 03, 2014 10:23 am

I'm in da zone!! No seriously, I just can't stop designing stuff ... again.
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Re: WIP Graphics Showcase

Postby BMatSantos » Mon Nov 03, 2014 10:50 am

\o/

Fucking nice Natsu, altough the stair looks a bit weird. It's... too thick.
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Re: WIP Graphics Showcase

Postby Fuyu » Mon Nov 03, 2014 10:53 am

I didn't want to make the stairs way to thin so that's why they look like that. Thanks for your feedback.
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Re: WIP Graphics Showcase

Postby Kyo » Mon Nov 03, 2014 12:25 pm

Natsu wrote:I'm in da zone!! No seriously, I just can't stop designing stuff ... again.
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gg

just gg

This is absolutely amazing.

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Re: WIP Graphics Showcase

Postby silent_ » Mon Nov 03, 2014 4:55 pm

Natsu wrote:I'm in da zone!! No seriously, I just can't stop designing stuff ... again.
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Is that tileset for some kind of moon temple or something?

Oh, and looks nice. As for suggestions, pillars of course, maybe some statues and inside-the-tileset decoration, and uh... that's about it.
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Re: WIP Graphics Showcase

Postby Fuyu » Mon Nov 03, 2014 5:41 pm

I actually started trying to make a castle tileset, and this is what I've got in the end. I think it fits a temple more than a castle though.

I won't be adding statues, but I'm definitely adding pillars and in-tileset addons. I'll make some mantles and maybe BGOs later.
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Re: WIP Graphics Showcase

Postby Magna » Mon Nov 03, 2014 5:42 pm

Natsu wrote:I actually started trying to make a castle tileset, and this is what I've got in the end. I think it fits a temple more than a castle though.

I won't be adding statues, but I'm definitely adding pillars and in-tileset addons. I'll make some mantles and maybe BGOs later.
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That looks beautiful Natsu! I like the YI style added to them.
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Re: WIP Graphics Showcase

Postby Fuyu » Mon Nov 03, 2014 5:44 pm

YI style? I actually didn't plan to make something similar to YI at all. =P

Thanks though.
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Re: WIP Graphics Showcase

Postby Magna » Mon Nov 03, 2014 5:46 pm

Natsu wrote:YI style? I actually didn't plan to make something similar to YI at all. =P

Thanks though.
That shading and the design of the stairs really gave it that YI look.
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Re: WIP Graphics Showcase

Postby Kyo » Tue Nov 04, 2014 12:18 am

Spoiler: show
Natsu wrote:I actually started trying to make a castle tileset, and this is what I've got in the end. I think it fits a temple more than a castle though.

I won't be adding statues, but I'm definitely adding pillars and in-tileset addons. I'll make some mantles and maybe BGOs later.
Image
This is genius. Makes me want to touch SMBX again.

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Re: WIP Graphics Showcase

Postby Fuyu » Tue Nov 04, 2014 5:20 am

Touch SMBX again? Wait does that mean you made nothing new for your project? Also thanks.
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Re: WIP Graphics Showcase

Postby Dragonmaster146 » Tue Nov 04, 2014 6:19 pm

Kyo wrote:
Spoiler: show
Natsu wrote:I actually started trying to make a castle tileset, and this is what I've got in the end. I think it fits a temple more than a castle though.

I won't be adding statues, but I'm definitely adding pillars and in-tileset addons. I'll make some mantles and maybe BGOs later.
Image
This is genius. Makes me want to touch SMBX again.
Spoiler: show
Image
Sorry but I had to do it when I saw that sentence.
I'm probably gonna get a warning for this.
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Re: WIP Graphics Showcase

Postby xtremegamer51 » Tue Nov 04, 2014 7:22 pm

With more info,images,and even videos showing some new stuff in Captain Toads Treasure Tracker,I decided to start working on some sprites for enemies in the game,and then ripping them into smbx when I have lots of them done,so far I have the Flaptor sprite done,and I'm also gonna be adding Piranha Sprouts,Mud Troopers,as well as other enemies and maby even(some)bosses shown from the game!
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criticism and suggestions are much accepted!
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Re: WIP Graphics Showcase

Postby Dragonmaster146 » Wed Nov 05, 2014 4:55 pm

New update on HQ SMW koopas.
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Re: WIP Graphics Showcase

Postby AirShip » Wed Nov 05, 2014 8:46 pm

Image Image

I took the "paletta redraw" of the SIlverdeoxys used in their graphics, and tried to apply for one of my graphic, what do you think?

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Re: WIP Graphics Showcase

Postby Rare » Wed Nov 05, 2014 8:56 pm

AirShip wrote:Image Image

I took the "paletta redraw" of the SIlverdeoxys used in their graphics, and tried to apply for one of my graphic, what do you think?
That Looks better than the SMB3 Styled one. :D
I Like it alot.
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Re: WIP Graphics Showcase

Postby TLtimelord » Wed Nov 05, 2014 11:15 pm

AirShip wrote:Image Image

I took the "paletta redraw" of the SIlverdeoxys used in their graphics, and tried to apply for one of my graphic, what do you think?
I think it looks a lot more like a cargo box than the regular old SMB3 colored one. Nice job on it!
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Re: WIP Graphics Showcase

Postby Turnip » Sun Nov 09, 2014 1:13 pm

I started to get back into the graphic making groove and I came up with this tileset inspired by those snowy mountain levels that we all just love to make.

It is entirely custom made and like everything else here it is a work in progress. I also tried to go a for a style that is similar to a cross between SMB3 and SMW so that it has a cartoony look to it, yet is colored in a way that it looks a bit more real.

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Image

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Re: WIP Graphics Showcase

Postby AirSeus » Sun Nov 09, 2014 4:58 pm

TurnipTheBoo wrote:I started to get back into the graphic making groove and I came up with this tileset inspired by those snowy mountain levels that we all just love to make.

It is entirely custom made and like everything else here it is a work in progress. I also tried to go a for a style that is similar to a cross between SMB3 and SMW so that it has a cartoony look to it, yet is colored in a way that it looks a bit more real.

Image
Yeh, so ficking fustrating to mak smow level, GOD!

That tile set reminds me of a dark world tile set more than a snowy tile set, but there is some good stuff here TurnipTheBoo!
I dunno, something inspirational is supposed to go here so here I go:

Realize the difference between criticism and hate.
Criticism is direct feedback about the level that helps and tells you what you could do better and/or what you could expand upon.
Hate is direct insults towards you/your level that tell you nothing other than how bad you are.

AKA: Don't cry at every responce you get, just ignore hate and respond to criticism.


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