Perfect SMBX Screenshot Thread 10

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Re: Perfect SMBX Screenshot Thread 10

Postby chuckster » Tue Feb 18, 2020 12:56 am

Mushroom King wrote:
Mon Feb 17, 2020 5:09 am
chuckster wrote:
Mon Feb 17, 2020 12:54 am
thank you! the pipes are more of a stylistic choice of mine. I just really like creative and wacky pipes, and I personally think it suits the theme of super mario world: cartoonish. so yeah, its just a stylistic choice.
Oh, I can understand that, thanks for the reply. If I can only give a suggestion and that's my own opinion, it's to add some leaning pipes when possible like the ones we see in SMW and curved angles, only using the block pipe connector when you get at least a three-way junction. You will give it a more wacky look, and less... well, right angled and squared?
thats a great idea! ill see what i can do. thanks for the feedback!

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Re: Perfect SMBX Screenshot Thread 10

Postby Chilly14 » Tue Feb 18, 2020 12:46 pm

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Re: Perfect SMBX Screenshot Thread 10

Postby MarioLover64 » Tue Feb 18, 2020 1:37 pm

Chilly14 wrote:
Tue Feb 18, 2020 12:46 pm
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Um, what's going on here?

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Re: Perfect SMBX Screenshot Thread 10

Postby DrMekar » Tue Feb 18, 2020 3:03 pm

MarioLover64 wrote:
Tue Feb 18, 2020 1:37 pm
Chilly14 wrote:
Tue Feb 18, 2020 12:46 pm
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Um, what's going on here?
The Bricks are flying into the South for the Winter
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Re: Perfect SMBX Screenshot Thread 10

Postby MarioLover64 » Tue Feb 18, 2020 3:20 pm

DrMekar wrote:
Tue Feb 18, 2020 3:03 pm
MarioLover64 wrote:
Tue Feb 18, 2020 1:37 pm
Chilly14 wrote:
Tue Feb 18, 2020 12:46 pm
Spoiler: show
Image
Um, what's going on here?
The Bricks are flying into the South for the Winter
OK, but seriously, how did you do that?

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Re: Perfect SMBX Screenshot Thread 10

Postby Chilly14 » Tue Feb 18, 2020 4:18 pm

MarioLover64 wrote:
Tue Feb 18, 2020 3:20 pm
DrMekar wrote:
Tue Feb 18, 2020 3:03 pm
MarioLover64 wrote:
Tue Feb 18, 2020 1:37 pm


Um, what's going on here?
The Bricks are flying into the South for the Winter
OK, but seriously, how did you do that?
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local click = require("click") 
local rng = require("rng")
local blocks = {81,87}

click.loadCursor() 

function onTick()
	if click.hold then
		click.setCursorID(1)
	else
		click.setCursorID(2)
	end
	for k,v in pairs(Block.get(blocks)) do
		if click.hold then
			v.x = v.x + rng.randomInt(-8,8)
			v.y = v.y + rng.randomInt(-16,8)
		else
			v.x = v.x
			v.y = v.y
		end
	end
end
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Re: Perfect SMBX Screenshot Thread 10

Postby Hammerless Penguin » Sat Feb 22, 2020 6:58 pm

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Re: Perfect SMBX Screenshot Thread 10

Postby Chilly14 » Sun Feb 23, 2020 8:06 pm

Hammerless Penguin wrote:
Sat Feb 22, 2020 6:58 pm
Image

I spy something really spooky.
How'd you get that animated light effect?
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Re: Perfect SMBX Screenshot Thread 10

Postby PopYoshi » Sun Feb 23, 2020 9:21 pm

Hmmmm
I smell sea salt

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Re: Perfect SMBX Screenshot Thread 10

Postby Hammerless Penguin » Sun Feb 23, 2020 9:30 pm

Chilly14 wrote:
Sun Feb 23, 2020 8:06 pm
How'd you get that animated light effect?
Its a visual illusion created using fog and mist on the section settings.
PopYoshi wrote: Hmmmm
I smell sea salt

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I like the asthetics of the level. But the grass tiles look kinda off, I don't think it loops well.
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Re: Perfect SMBX Screenshot Thread 10

Postby PopYoshi » Sun Feb 23, 2020 9:38 pm

Hammerless Penguin wrote:
Sun Feb 23, 2020 9:30 pm
Chilly14 wrote:
Sun Feb 23, 2020 8:06 pm
How'd you get that animated light effect?
Its a visual illusion created using fog and mist on the section settings.
PopYoshi wrote: Hmmmm
I smell sea salt

Image
I like the asthetics of the level. But the grass tiles look kinda off, I don't think it loops well.
I know right? idk how to make it loop well
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Re: Perfect SMBX Screenshot Thread 10

Postby Hammerless Penguin » Tue Feb 25, 2020 1:54 am

a WIP opening scene for my episode.

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Re: Perfect SMBX Screenshot Thread 10

Postby Superiorstar » Tue Feb 25, 2020 2:19 pm

Need some criticism on this level:
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I'm gonna change the GFX for the larry shells later, outside of that, is there anything I need to work on for the level?
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it's been a minute since I've cared about this place, I'll have to do some catching up
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Re: Perfect SMBX Screenshot Thread 10

Postby Cedur » Tue Feb 25, 2020 2:38 pm

Would be good to see which route the player is going here.

(also I smell you, pit of 100 pages)
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Re: Perfect SMBX Screenshot Thread 10

Postby Superiorstar » Tue Feb 25, 2020 2:53 pm

Cedur wrote:
Tue Feb 25, 2020 2:38 pm
Would be good to see which route the player is going here.

(also I smell you, pit of 100 pages)
I think it's because I didn't take a full screenshot of the level, but I'll probably do so after sprucing up the other sections a bit more
speaking of, here's a screen for a part of section 2
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One day, we will paint with our minds.
it's been a minute since I've cared about this place, I'll have to do some catching up
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Re: Perfect SMBX Screenshot Thread 10

Postby Chilly14 » Tue Feb 25, 2020 4:34 pm

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For the love of god, please use an adblocker (I prefer uBlock Origin) when using MediaFire to download my stuff.
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Re: Perfect SMBX Screenshot Thread 10

Postby Superiorstar » Tue Feb 25, 2020 4:46 pm

Chilly14 wrote:
Tue Feb 25, 2020 4:34 pm
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must be really hot in that pipe.
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One day, we will paint with our minds.
it's been a minute since I've cared about this place, I'll have to do some catching up
If there is a 999 limit on characters, what's the limit on images?
Image

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Re: Perfect SMBX Screenshot Thread 10

Postby Yoe she » Tue Feb 25, 2020 5:34 pm

PopYoshi wrote:
Sun Feb 23, 2020 9:21 pm
Hmmmm
I smell sea salt

Image
You should edit out some of the (rocks) in the dirt tileset. It sticks out too much. Which explains the bad looping

Added in 1 minute 14 seconds:
Chilly14 wrote:
Tue Feb 25, 2020 4:34 pm
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Oh god I hate those plants....

The level (outrageous) was a pain in the ass in smw. Those things were everywhere
planned project.
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Re: Perfect SMBX Screenshot Thread 10

Postby Ness-Wednesday » Tue Feb 25, 2020 6:22 pm

Hammerless Penguin wrote:
Sat Feb 22, 2020 6:58 pm
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I spy something really spooky.
It's spooky, but I would suggest to tone down Mario's light a bit, please. It's too bright
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Re: Perfect SMBX Screenshot Thread 10

Postby FireyPaperMario » Tue Feb 25, 2020 6:49 pm

Ness-Wednesday wrote:
Tue Feb 25, 2020 6:22 pm
Hammerless Penguin wrote:
Sat Feb 22, 2020 6:58 pm
Image

I spy something really spooky.
It's spooky, but I would suggest to tone down Mario's light a bit, please. It's too bright
Not only that it's too bright, but it's also making my beautiful eyes bleed. >_<" No offense
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