Just a level for tips

This is the place to post levels that are made just for fun.
User avatar
kojimkj
Mega Mole
Mega Mole
Posts: 284
Joined: Wed Jun 08, 2016 2:17 pm
Flair: give PC pls!
Current Project: Idk
Chat Username: piklojim

Just a level for tips

Postby kojimkj » Thu Jun 23, 2016 4:17 am

I just made a level, and if someone play it, say what do you think is wrong with my level (I need some tips I_I), and plz don't move him anywhere .

screenshot:
Image







download http://www.mediafire.com/download/1pcr7 ... vm/1-1.rar

I don't have a computer, my old one broke so I can't play SMBX or make sprites.

My GFXs packs :


ImageImageImageImageImageImage


Older, not so good packs :

Spoiler: show

ImageImageImage
Image

ehh

Image

cool gif by snessy the duck


User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 7461
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: Just a level for tips

Postby Enjl » Thu Jun 23, 2016 4:39 am

Fun level overall! Here are some things which stood out to me:
-The bonus pipe entrance is a door when it should be a pipe
-The bonus area lacked decoration, compared to the rest of the level
-The goal post is a bit short, making getting the highest score very easy
-The level didn't really have anything to make it stand out. It's just kinda "there". Try thinking of some fun gameplay elements and incorporating them into your levels. One which would go well with this level is some foreground bushes to conceal things such as coins, mushrooms and even enemies. In case you want to use this element, make sure that the player can see the enemy going into the bushes.

Furthermore, experiment with the player's mechanics a bit. Getting to know Mario's jumpheight can help in setting up some trickier jumps or variation in coin and ?-Block placement.

With the first point fixed I'd move this to pretty good if you want. Else this goes to casual levels.
ImageImageImageImage
ImageImageImageImageImageImage

User avatar
kojimkj
Mega Mole
Mega Mole
Posts: 284
Joined: Wed Jun 08, 2016 2:17 pm
Flair: give PC pls!
Current Project: Idk
Chat Username: piklojim

Re: Just a level for tips

Postby kojimkj » Thu Jun 23, 2016 4:48 am

Enjl wrote:Fun level overall! Here are some things which stood out to me:
-The bonus pipe entrance is a door when it should be a pipe
-The bonus area lacked decoration, compared to the rest of the level
-The goal post is a bit short, making getting the highest score very easy
-The level didn't really have anything to make it stand out. It's just kinda "there". Try thinking of some fun gameplay elements and incorporating them into your levels. One which would go well with this level is some foreground bushes to conceal things such as coins, mushrooms and even enemies. In case you want to use this element, make sure that the player can see the enemy going into the bushes.

Furthermore, experiment with the player's mechanics a bit. Getting to know Mario's jumpheight can help in setting up some trickier jumps or variation in coin and ?-Block placement.

With the first point fixed I'd move this to pretty good if you want. Else this goes to casual levels.
:?: :?: :?: the pipe is a door?!
Lel I didn't saw this, I must have edited in PGE without seeing.

EDIT : fixed what you said, and added a little SECRET

I don't have a computer, my old one broke so I can't play SMBX or make sprites.

My GFXs packs :


ImageImageImageImageImageImage


Older, not so good packs :

Spoiler: show

ImageImageImage
Image

ehh

Image

cool gif by snessy the duck


User avatar
HeroLinik
Cyan Yoshi Egg
Cyan Yoshi Egg
Posts: 3433
Joined: Fri Dec 20, 2013 1:28 pm
Current Project: Stupid university assignments :/
Chat Username: Look below my avatar
Contact:

Re: Just a level for tips

Postby HeroLinik » Thu Jun 23, 2016 10:15 am

Seriously, there's no level playthrough for this yet? Then I have to make one, and here it is:

Image
I support: show
Lol, you got trolled. Move along, if you please.
Check out my content on YouTube! // Don't forget to check out my project as well!

User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 7461
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: Just a level for tips

Postby Enjl » Thu Jun 23, 2016 11:02 am

Linik wrote:Seriously, there's no level playthrough for this yet? Then I have to make one, and here it is:

A thing you should try is speedrunning this. It's actually set up really well for a nonstop run.
ImageImageImageImage
ImageImageImageImageImageImage

User avatar
h2643
Ludwig von Koopa
Ludwig von Koopa
Posts: 2883
Joined: Sat Dec 21, 2013 7:23 am
Current Project: RL
Chat Username: h/a troll

Re: Just a level for tips

Postby h2643 » Thu Jun 23, 2016 12:20 pm

Enjl wrote:A thing you should try is speedrunning this.
sure

User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 7461
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: Just a level for tips

Postby Enjl » Thu Jun 23, 2016 12:25 pm

makes me wanna see more speedrunnable levels
ImageImageImageImage
ImageImageImageImageImageImage

User avatar
PixelPest
Link
Link
Posts: 7129
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Chat Username: PixelPest
Contact:

Re: Just a level for tips

Postby PixelPest » Fri Jun 24, 2016 3:49 pm

My speed run:


Return to “Casual Levels”

Who is online

Users browsing this forum: No registered users and 1 guest