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[Custom NPC] Whomp by Tempest

Posted: Mon Oct 01, 2018 11:09 pm
by Tempest
Hey, quick post this time, I made a custom Whomp NPC for MATMSS (Mario and the Missing Shine Sprites) and I thought, "why not post it here?", so here it is:

http://www.mediafire.com/file/aoy17hhmk ... empest.rar
Huh, the old URL contained the word Pika, neat.

Unfortunately, I can't post images since they're basically just the Whomp sprites (which weren't made by me, credit in the spoiler below), but they behave like the Whomps in SM64, or at least I planned to make them do that :?

They're nowhere near perfect, in fact someone in this forum probably made one before and probably even better, but I think this one is good enough for what it's trying to represent, but that's up to you peepos!

The only thing that stands out to me here as a glitch is when they collide with a wall (they follow you so it's unlikely to happen) and sometimes flash a different sprite for a single frame when you hop over them while they're lying on the ground. Other than that they work fine, even in groups. Have fun!
Credits: show
Lua coding by Tempest
Sprites by Geno (https://mfgg.net/index.php?act=resdb&pa ... 1&id=22820)
Idea by SMBXFanBoi2013
Motivation by 8luestorm
GIVE CREDIT IF USED.

Re: [Custom NPC] Whomp by Tempest

Posted: Wed Oct 03, 2018 5:12 pm
by ThePieSkyHigh
FOIST !!! :P

Re: [Custom NPC] Whomp by Tempest

Posted: Sat Oct 06, 2018 1:40 pm
by Tempest
Update V1.1: Updated thread cuz I'm an idiot and I forgot to put the death effect inside the .rar. Also, 69th post, nice.

Re: [Custom NPC] Whomp by Tempest

Posted: Sun Oct 07, 2018 6:23 pm
by Ace
ThePieSkyHigh wrote:
Wed Oct 03, 2018 5:12 pm
FOIST !!! :P
Please try to add some substance to your posts, such as your own thoughts or opinions. Posts like this don't add to the thread.

Re: [Custom NPC] Whomp by Tempest

Posted: Mon Oct 08, 2018 8:01 pm
by ThePieSkyHigh
do I have to add something or..?

Re: [Custom NPC] Whomp by Tempest

Posted: Fri Oct 12, 2018 3:48 pm
by TheTrueMarioMaster
Good that Twomps now exist in SMBX 2.0 through lunalua. Plan on implementing any more Super Mario 64 enemies with LunaLua?

Re: [Custom NPC] Whomp by Tempest

Posted: Fri Oct 12, 2018 4:54 pm
by Tempest
TheTrueMarioMaster wrote:
Fri Oct 12, 2018 3:48 pm
Good that Twomps now exist in SMBX 2.0 through lunalua. Plan on implementing any more Super Mario 64 enemies with LunaLua?
If my laziness doesn't get in the way, heh.
I also thought of making a super pack with a bunch of SMB1-3 NPCs, but if that idea ever comes to light it might take a while to get done. But yeah, I may make some more SM64 in the future!

Re: [Custom NPC] Whomp by Tempest

Posted: Fri Oct 12, 2018 7:17 pm
by Radiance
Ooh, that's nice! I'm going to use it once I can access my laptop. Anyways, try posting a video or a .gif just to let us see how it works.

Re: [Custom NPC] Whomp by Tempest

Posted: Fri Oct 12, 2018 7:58 pm
by Tempest
Radiance wrote:
Fri Oct 12, 2018 7:17 pm
Ooh, that's nice! I'm going to use it once I can access my laptop. Anyways, try posting a video or a .gif just to let us see how it works.
For some reason which I was unable to find the solution for, my PC can't record SMBX gifs, and even if I use an external program the game lags a lot. I'll try that again some time though

Re: [Custom NPC] Whomp by Tempest

Posted: Fri Oct 12, 2018 8:48 pm
by AirShip
Image

Re: [Custom NPC] Whomp by Tempest

Posted: Fri Oct 12, 2018 9:44 pm
by Tempest
AirShip wrote:
Fri Oct 12, 2018 8:48 pm
Image
Yes... that's, how you're supposed to defeat it.

Re: [Custom NPC] Whomp by Tempest

Posted: Sat Oct 13, 2018 1:02 pm
by TheTrueMarioMaster
Tempest wrote:
Fri Oct 12, 2018 4:54 pm
TheTrueMarioMaster wrote:
Fri Oct 12, 2018 3:48 pm
Good that Twomps now exist in SMBX 2.0 through lunalua. Plan on implementing any more Super Mario 64 enemies with LunaLua?
If my laziness doesn't get in the way, heh.
I also thought of making a super pack with a bunch of SMB1-3 NPCs, but if that idea ever comes to light it might take a while to get done. But yeah, I may make some more SM64 in the future!
An NPC pack sounds nice although a lot of the Super Mario Bros one through three NPCs are going to be added into the beta eventually.

Re: [Custom NPC] Whomp by Tempest

Posted: Sat Oct 13, 2018 6:47 pm
by Tempest
TheTrueMarioMaster wrote:
Sat Oct 13, 2018 1:02 pm
An NPC pack sounds nice although a lot of the Super Mario Bros one through three NPCs are going to be added into the beta eventually.
Yes, that's why I have my doubts on that idea, unfortunately

Re: [Custom NPC] Whomp by Tempest

Posted: Sun Oct 14, 2018 12:46 pm
by TheTrueMarioMaster
Although if your code is good enough it might even be implemented into the next Beta version like some other NPCs.

Re: [Custom NPC] Whomp by Tempest

Posted: Sun Oct 14, 2018 1:21 pm
by PixelPest
TheTrueMarioMaster wrote:
Sun Oct 14, 2018 12:46 pm
Although if your code is good enough it might even be implemented into the next Beta version like some other NPCs.
We're not currently adding any more NPCs which aren't part of Beta4 currently until after Beta4 is released and Beta5 is in progress. Beta4 is currently on a soft feature lock so currently NPCs, etc. that are already part of it are just being tweaked, etc. and no more are being added at this point

Re: [Custom NPC] Whomp by Tempest

Posted: Fri Dec 07, 2018 11:28 am
by LGLMAKING
There was a custom Whomp for teascript as well. It behaved quite differently though...