H's museum (of things)

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h2643
Ludwig von Koopa
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H's museum (of things)

Postby h2643 » Tue Aug 16, 2016 11:38 am

Decided to actually check out the forums today and noticed a new level forum. Here are all 18 levels that I released, not made, on the SMBX forums (not counting the SMB.org levels because they all sucked and I lost them anyway, and lua test levels).

Levels are sorted by date!

1. Newer SMBW World 1-1 (July 2013)
Spoiler: show
Image

DOWNLOAD

2. Newer SMBW World 1-2 (July 2013)
Spoiler: show
Image

DOWNLOAD

3. Island Waters (November 2013)
Spoiler: show

DOWNLOAD

4. SMB2 World 1-1 (December 2013)
Spoiler: show

DOWNLOAD

5. Road to Boom Boom's Castle (January 2014)
Spoiler: show

DOWNLOAD

6. Ghost Cave (February 2014)
Spoiler: show

DOWNLOAD

7. Purple Night (October 2014)
Spoiler: show
Image

DOWNLOAD

8. PGE Woody Forest (November 2014)
Spoiler: show
Image

DOWNLOAD

9. Awesome W(h)ales (December 2014)
Spoiler: show
Image
sorry for 1x1 pixelpests

DOWNLOAD

10. Overgrown Fields (August 2015)
Spoiler: show
Image

DOWNLOAD

11. Ocean with Orange Oranges (August 2015)
Spoiler: show
Image

DOWNLOAD

12. Colorful Moontains (September 2015)
Spoiler: show
Image

DOWNLOAD

13. SMB3 1-2 Remake in SMW Game Style (October 2015)
Spoiler: show
Image

DOWNLOAD

14. Icy Path (November 2015)
Spoiler: show
Image

DOWNLOAD

15. SMW Masterrace; Odd (March 2016)
Spoiler: show
Image

DOWNLOAD

16. SMB3 1-1 Remake in SMW Game Style (April 2016)
Spoiler: show

DOWNLOAD

17. bertie's contest level (April 2016)
Spoiler: show
Image

DOWNLOAD

18. dinner (June 2016)
Spoiler: show
Image

DOWNLOAD

19. Icy Path+ (March 2018)
Spoiler: show
Image
sry for fullscreen

What's changed? Improved visuals, added bonus content, fixed some minor things, and changed music!

DOWNLOAD will be available later
Last edited by h2643 on Fri Mar 30, 2018 7:16 pm, edited 8 times in total.

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Ness-Wednesday
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Re: H's museum (of shiets)

Postby Ness-Wednesday » Tue Aug 16, 2016 6:49 pm

Why I've played SMW Masterrace; Odd and I must say the idea is very clever, I loved how the level went and the enemy placement was easy to deal with too.
I liked the usage of lunalua in the sections, especially when you pasued the music in the underground section, that really helped clean the gimmick from breaking.
Although, I wish you would've give a warning for the blackout in the bossfight, no one will be able to know when it will occur without one.
I can't wait to play those Newer SMBW remakes, I loved that hack and it's levels.

I want to ask why is there a level that is basically containing it's last section to be a kaizo level, and it starts off in a few frames of my CC11 level?
I would like to know the idea, pls?
#Therealmofloveandhate

Join my Discord server!

Spoiler: show
Image
Do you love Villagers? I know I do!
(Image is not by me)
Will Toad truly get an actual project, will something happen who knows?


OR


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h2643
Ludwig von Koopa
Ludwig von Koopa
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Re: H's museum (of shiets)

Postby h2643 » Thu Aug 18, 2016 7:39 am

MNiE52 for some reason asked me the same thing yesterday in Skype, but I'll say it again: I just wanted to surprise people by making them believe it's your level, but in reality it's nothing close to it :P I don't know why I chose your level either though.

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h2643
Ludwig von Koopa
Ludwig von Koopa
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Joined: Sat Dec 21, 2013 7:23 am
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Re: H's museum (of shiets)

Postby h2643 » Thu Aug 18, 2016 10:26 am

Updated because I just discovered that I actually released 3 levels at good old SMBX Revived, but forgot about them, until now. They're Island Waters, SMB2 W1-1 and Road to Boom Boom's Castle.

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h2643
Ludwig von Koopa
Ludwig von Koopa
Posts: 2870
Joined: Sat Dec 21, 2013 7:23 am
Current Project: RL
Location: Ukraine (Украина)
Chat Username: h/a troll

Re: H's museum (of things)

Postby h2643 » Sat Mar 17, 2018 9:46 pm

I didn't expect this either.

So, one very boring day h2643 decided to go and dust off his level creating skills, and... he didn't come up with anything.

SO

he decided to improve one of his best levels ever made.

Introducing:
Icy Path+

Spoiler: show
Image
Image
Image
Image
Image
sry for fullscreen


Are there any differences? Gameplay vise, almost no.
Level is now night themed though, some visuals were improved, added more obscure secrets, some dumb things are fixed, and new music for overworld area has been added! (yes it's another kirby theme)

DOWNLOAD will be available later

Now, what's going to be #20?


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