The BASEMENT (w. Poll)

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Should I make a full game with this Idea and who should be the Main Character/s?

Poll ended at Mon Oct 15, 2018 7:00 pm

Yes. Mario/Luigi of course
2
33%
Yes. Someone of your Custom Characters Tina/Oliver
1
17%
Yes. But I don't really care who's the Main Character
2
33%
No. I don't like it
0
No votes
No. It looks intresting but you don't need to make a full game
1
17%
 
Total votes: 6
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DrMekar
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The BASEMENT (w. Poll)

Postby DrMekar » Mon Oct 08, 2018 7:00 pm

This level is somethink diffrent than everythink I did before. It's a mix out of Puzzle, Horror and Action and inspired
from the Game ''Spooky's Jumpscare Mansion''.

Screenshots
Spoiler: show
Image

Image

Image
Video: https://youtu.be/nSSNqMiyjf8

Download: http://www.mediafire.com/file/29xj4k9zg ... t.zip/file
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MegaDood
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Re: The BASEMENT (w. Poll)

Postby MegaDood » Tue Oct 09, 2018 4:35 am

It looks pretty cool. What is the music from?
I don't really have a signature but here's what I support:

Image
Image

My Project:
https://www.supermariobrosx.org/forums/ ... 26#p303926

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DrMekar
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Re: The BASEMENT (w. Poll)

Postby DrMekar » Tue Oct 09, 2018 6:07 am

MegaDood wrote:
Tue Oct 09, 2018 4:35 am
It looks pretty cool. What is the music from?
Spookys Jumpscare Mansion
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Re: The BASEMENT (w. Poll)

Postby arcade999 » Tue Oct 09, 2018 1:04 pm

oh shit, the creepy baby boomer in the background makes this level looking particularly spooky
Image
Image
Image
Image
Image
check out my (shitpost) youtube channel: https://www.youtube.com/channel/UC-fkps ... oRYc6XtNxQ
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StickGuyGamez wrote:BRING ME BACK TO PENIS
Super Nick Bros X wrote:bruh
RTisBack wrote:Jesus christ isn't a lord/god you piece of human with no brain, and i mean that allah is the only one god.
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arcade999 wrote:do using ms paint make me a bad human being?
No. It makes you a great veteran and someone who deserves respect...

unless you use Windows 7 paint
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Snessy the duck wrote:
Electriking wrote:What the fuck is going on with this topic?
I have no idea. This guy honestly seems like a bot.

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DrMekar
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Re: The BASEMENT (w. Poll)

Postby DrMekar » Tue Oct 09, 2018 1:10 pm

arcade999 wrote:
Tue Oct 09, 2018 1:04 pm
oh shit, the creepy baby boomer in the background makes this level looking particularly spooky
Named him Pauli. And this what just be a normal level element. Think about how Boss Battles could look ;)
My Youtube Channel: https://www.youtube.com/channel/UC-8fzX ... subscriber

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Re: The BASEMENT (w. Poll)

Postby arcade999 » Fri Oct 12, 2018 10:48 am

DrMekar wrote:
Tue Oct 09, 2018 1:10 pm
arcade999 wrote:
Tue Oct 09, 2018 1:04 pm
oh shit, the creepy baby boomer in the background makes this level looking particularly spooky
Named him Pauli. And this what just be a normal level element. Think about how Boss Battles could look ;)
I don't know. You could use this one ''don't get catched!'' system to make a boss like the scarecrow in batman arkam asylum or a little nightmares-like thing.

EDIT: you could fight the pauli dude (or some other creepy shit) while getting further and further withot getting caught, and more you go far, more it hurts the ''boss'' (you throw a thing a him at a certain point, IDK) and at the end he gets defeated and you finish the level.

that's the best way I see it
Image
Image
Image
Image
Image
check out my (shitpost) youtube channel: https://www.youtube.com/channel/UC-fkps ... oRYc6XtNxQ
check out my discord server: https://discord.gg/nAjhRGb
check out my forum: http://arcade999forum.freeforums.net/
StickGuyGamez wrote:BRING ME BACK TO PENIS
Super Nick Bros X wrote:bruh
RTisBack wrote:Jesus christ isn't a lord/god you piece of human with no brain, and i mean that allah is the only one god.
Pop Yoshi Bros wrote:
arcade999 wrote:do using ms paint make me a bad human being?
No. It makes you a great veteran and someone who deserves respect...

unless you use Windows 7 paint
Noodle wrote:Danny is a crapposter. (I was in school when I typed this)
Snessy the duck wrote:
Electriking wrote:What the fuck is going on with this topic?
I have no idea. This guy honestly seems like a bot.

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DrMekar
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Re: The BASEMENT (w. Poll)

Postby DrMekar » Fri Oct 12, 2018 11:24 am

arcade999 wrote:
Fri Oct 12, 2018 10:48 am
DrMekar wrote:
Tue Oct 09, 2018 1:10 pm
arcade999 wrote:
Tue Oct 09, 2018 1:04 pm
oh shit, the creepy baby boomer in the background makes this level looking particularly spooky
Named him Pauli. And this what just be a normal level element. Think about how Boss Battles could look ;)
I don't know. You could use this one ''don't get catched!'' system to make a boss like the scarecrow in batman arkam asylum or a little nightmares-like thing.

EDIT: you could fight the pauli dude (or some other creepy shit) while getting further and further withot getting caught, and more you go far, more it hurts the ''boss'' (you throw a thing a him at a certain point, IDK) and at the end he gets defeated and you finish the level.

that's the best way I see it
Well, Thanks but this wasn't a question. More like a Teaser :)
My Youtube Channel: https://www.youtube.com/channel/UC-8fzX ... subscriber

Current Project: Mario Heroes 2: The Seal of Darkness

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Re: The BASEMENT (w. Poll)

Postby Westretroman » Fri Oct 12, 2018 7:40 pm

DrMekar wrote:
Tue Oct 09, 2018 1:10 pm
arcade999 wrote:
Tue Oct 09, 2018 1:04 pm
oh shit, the creepy baby boomer in the background makes this level looking particularly spooky
Named him Pauli. And this what just be a normal level element. Think about how Boss Battles could look ;)
Taking this with a grain of salt, I do actually wonder how the boss battles will play out too.

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DrMekar
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Re: The BASEMENT (w. Poll)

Postby DrMekar » Sat Oct 13, 2018 9:37 am

Westretroman wrote:
Fri Oct 12, 2018 7:40 pm
DrMekar wrote:
Tue Oct 09, 2018 1:10 pm
arcade999 wrote:
Tue Oct 09, 2018 1:04 pm
oh shit, the creepy baby boomer in the background makes this level looking particularly spooky
Named him Pauli. And this what just be a normal level element. Think about how Boss Battles could look ;)
Taking this with a grain of salt, I do actually wonder how the boss battles will play out too.
Stay tuned. I will start working on this after the World 1 Demo of MH2 goes live.
My Youtube Channel: https://www.youtube.com/channel/UC-8fzX ... subscriber

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Re: The BASEMENT (w. Poll)

Postby Shadow_Flame » Wed Nov 14, 2018 6:12 pm

Hey there, Dr Mekar. I just played your level and this is what I think about it:

- Music fits the level very well and creates a nicely ominous ambience. That face in the third room was super scary and unexpected!
- I liked the use of the notes to crank up the creepiness and expectation of the unknown as you progress.
- I feel like the level was a bit bare, perhaps a few backgrounds could have livened it up a bit more? It never felt like it was a basement at all, more like a purgatory... I also don't recall seeing any coins either (not that it's obligatory to have them).
- The hide and seek bit was a good concept, although my eyes were hurting from all the axes. Perhaps make them invisible?
- There seemed to be quite a lot of cut-off in the hide and seek room (check the edges of your tiles) and it was a bit off-putting at times. There was also cut-off when the lava tiles showed up whenever you touched the axes and were caught by the creepy face.
- The end felt a bit anti-climactic to me as I was expecting a boss fight with the creepy guy or some other entity. Or perhaps witnessing a creepy effect?
- The bloody sprites were a nice touch, although be mindful that kids can be playing this, so advisable to put a spoiler about gory content.
- I liked the little puzzle in the first 2 rooms with the switches, although I found myself going backwards and forwards quite a lot, which can get annoying after a while.

Overall, the level has a nice concept and creates a great atmosphere for a horror- and suspense-related level. However, it does feel like it lacks something (e.g. backgrounds, payoff at the end) but this can be improved. It did keep me curious to finish it so I definitely didn't get bored by it. For what it is, I give it 7/10. Hope you find this feedback useful :)

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Re: The BASEMENT (w. Poll)

Postby Nazi Zombie » Wed Nov 14, 2018 8:34 pm

Welcome in the horror sphere !
I like your level .
Music is atmospheric .
"Jumpscare" event with axes is really interesting .
Main puzzle quest is little annoying , but i like this concept .
Thanks for joining to us .
I waiting for your next horror theme level .
Where Are We Going ?

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DrMekar
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Re: The BASEMENT (w. Poll)

Postby DrMekar » Thu Nov 15, 2018 1:39 am

Shadow_Flame wrote:
Wed Nov 14, 2018 6:12 pm
Hey there, Dr Mekar. I just played your level and this is what I think about it:

- Music fits the level very well and creates a nicely ominous ambience. That face in the third room was super scary and unexpected!
- I liked the use of the notes to crank up the creepiness and expectation of the unknown as you progress.
- I feel like the level was a bit bare, perhaps a few backgrounds could have livened it up a bit more? It never felt like it was a basement at all, more like a purgatory... I also don't recall seeing any coins either (not that it's obligatory to have them).
- The hide and seek bit was a good concept, although my eyes were hurting from all the axes. Perhaps make them invisible?
- There seemed to be quite a lot of cut-off in the hide and seek room (check the edges of your tiles) and it was a bit off-putting at times. There was also cut-off when the lava tiles showed up whenever you touched the axes and were caught by the creepy face.
- The end felt a bit anti-climactic to me as I was expecting a boss fight with the creepy guy or some other entity. Or perhaps witnessing a creepy effect?
- The bloody sprites were a nice touch, although be mindful that kids can be playing this, so advisable to put a spoiler about gory content.
- I liked the little puzzle in the first 2 rooms with the switches, although I found myself going backwards and forwards quite a lot, which can get annoying after a while.

Overall, the level has a nice concept and creates a great atmosphere for a horror- and suspense-related level. However, it does feel like it lacks something (e.g. backgrounds, payoff at the end) but this can be improved. It did keep me curious to finish it so I definitely didn't get bored by it. For what it is, I give it 7/10. Hope you find this feedback useful :)
Thanks :) . The Axes weren't invisible :?
They should have been.

Anyway I'm already working on the Episode of this which will fitting be called "The Purgatory" :D

I didn't wanted to include a Boss Fight against The Guy
alias Pauli Sanchez, because he's to powerful. But The Purgatory will of course feature Boss Fights include some against Pauli ;)
My Youtube Channel: https://www.youtube.com/channel/UC-8fzX ... subscriber

Current Project: Mario Heroes 2: The Seal of Darkness

Last Project: Mario Heroes: The First Chapter

Great Folks who support/ed my projects/in the past:

ADMAndrew
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