Cedur wrote: ↑
Mon Apr 13, 2020 5:49 am
Have you made any changes to Plume Bed compared to the Mosaic Contest 3 submission?
The following changes are:
-The fog in the level has been replaced with lava particles.
-Enemy placement has been slightly tweaked in the level.
-The vine in section 1 now gives the player space to jump and grab without getting hurt.
-The boss has been changed to mix-up with the level's theme.
-A new bonus section is available.
-Some graphical changes.
-Removed pnpc, and fixed a sfx mistype.
-Spike API by AndrewPixel has been updated.
-Skidding sound effect has been reduced to match with the one from Industrial Consumption.