The Crazy & Very Cool Maps by litchh

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Re: Koopa Troopa Liberation (updated shells)

Postby Scroll » Fri Jun 14, 2019 8:32 pm

ThePieSkyHigh wrote:
Fri Jun 14, 2019 7:17 pm
Electriking wrote:
Fri Jun 14, 2019 7:16 pm
ThePieSkyHigh wrote:
Fri Jun 14, 2019 6:55 pm


Is 1.3.0.2 a thing or just a typo (its close to 1, so)
1.3.0.1 but it has LunaLua
Ohhhhhhhhhhhhh, nice!

Is it heavier then 1.3.0.1? Cuz I can replace it as a bonus to play luna lua levels
We discussed about that like 4 months ago, do you remember?

Anyways, if you use 1.3.0.2, it won't be compatible with any other version if I recall correctly, and I'd not say that 1.3.0.2 is very used so
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Re: The Crazy & Very Cool Maps by litchh

Postby MegaDood » Fri Jun 14, 2019 11:42 pm

All these levels look really unique and interesting to play! There's so many different ideas! I'm going to have to give them a try.

Edit: I tried to play the Heatman level, but the level's Lua didn't work. I'm using MaGLX3, is that the reason why?
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Re: Koopa Troopa Liberation (updated shells)

Postby ThePieSkyHigh » Sat Jun 15, 2019 12:06 am

Scroll wrote:
Fri Jun 14, 2019 8:32 pm
ThePieSkyHigh wrote:
Fri Jun 14, 2019 7:17 pm
Electriking wrote:
Fri Jun 14, 2019 7:16 pm


1.3.0.1 but it has LunaLua
Ohhhhhhhhhhhhh, nice!

Is it heavier then 1.3.0.1? Cuz I can replace it as a bonus to play luna lua levels
We discussed about that like 4 months ago, do you remember?

Anyways, if you use 1.3.0.2, it won't be compatible with any other version if I recall correctly, and I'd not say that 1.3.0.2 is very used so
Ok then, I forgot oof
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Re: The Crazy & Very Cool Maps by litchh

Postby litchh » Sat Jun 15, 2019 3:24 am

MegaDood wrote:
Fri Jun 14, 2019 11:42 pm
All these levels look really unique and interesting to play! There's so many different ideas! I'm going to have to give them a try.

Edit: I tried to play the Heatman level, but the level's Lua didn't work. I'm using MaGLX3, is that the reason why?
Seems some functions work incorrect in MAGLX3 version.
I tested every level with lunalua code in Beta 3 so every level should be playable in versions till Beta 3 (almost all of them except Heatman level are also playable in non-lunalua versions, features associated with lunalua would be absent of course)

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Re: The Crazy & Very Cool Maps by litchh

Postby MegaDood » Sun Jun 16, 2019 7:58 am

litchh wrote:
Sat Jun 15, 2019 3:24 am
MegaDood wrote:
Fri Jun 14, 2019 11:42 pm
All these levels look really unique and interesting to play! There's so many different ideas! I'm going to have to give them a try.

Edit: I tried to play the Heatman level, but the level's Lua didn't work. I'm using MaGLX3, is that the reason why?
Seems some functions work incorrect in MAGLX3 version.
I tested every level with lunalua code in Beta 3 so every level should be playable in versions till Beta 3 (almost all of them except Heatman level are also playable in non-lunalua versions, features associated with lunalua would be absent of course)
Ah that makes sense. I hope that these functions are compatible with Beta 4 when it comes out.
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Re: The Crazy & Very Cool Maps by litchh

Postby FatalPepper66 » Sun Jul 14, 2019 12:10 pm

Nice job


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