Super Mario's Little Adventure Happy Flyday level !!!

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Springy
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Super Mario's Little Adventure Happy Flyday level !!!

Postby Springy » Wed Sep 20, 2017 3:40 pm

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INFO: Level from my new Episode !! You can be : Level Ideas and Designer!
You must make the world to launch this level!
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Credits : Squishy Rex's GFX Pack Part 2
BMATSANTOS - SMB3 font
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Image by: Artturer
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Musicality_Minister45
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Re: Super Mario's Little Adventure Happy Flyday level !!!

Postby Musicality_Minister45 » Wed Sep 20, 2017 7:25 pm

Springy wrote:You must make the world to launch this level!

Why exactly? Pretty sure you can just test it in the editor.
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Springy
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Re: Super Mario's Little Adventure Happy Flyday level !!!

Postby Springy » Thu Sep 21, 2017 9:36 am

Musicality_Minister45 wrote:
Springy wrote:You must make the world to launch this level!

Why exactly? Pretty sure you can just test it in the editor.
This version of the Game is SMBX 2.0 Beta 3 Actually if you have the 1.4 Idk is this without buggy
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Westretroman
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Re: Super Mario's Little Adventure Happy Flyday level !!!

Postby Westretroman » Thu Sep 21, 2017 3:58 pm

Springy wrote:
Musicality_Minister45 wrote:
Springy wrote:You must make the world to launch this level!

Why exactly? Pretty sure you can just test it in the editor.
This version of the Game is SMBX 2.0 Beta 3 Actually if you have the 1.4 Idk is this without buggy

PGE editor can run the game in the test editor, so there is no need for World map testing unless you have custom sound effects( Mario jumping, coin collected) you want to use or etc.
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Re: Super Mario's Little Adventure Happy Flyday level !!!

Postby Radiance » Fri Sep 22, 2017 12:35 am

Afaik, you can use LunaTester for that which is in PGE already
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