SMEE/my first level

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ENDERZOMBI102
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SMEE/my first level

Postby ENDERZOMBI102 » Fri Feb 14, 2020 9:30 am

Hi!
i'm new to this community, but not totally new to the level making (but before smbx i used mario builder)

i've planned to "port" my mario game from Mario Builder to SMBX2, and this is the first level i've ever done with it, and the first level of my episode Super Mario ENDER Edition!
Hope that is a good starting level :D


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Cedur
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Re: SMEE/my first level

Postby Cedur » Fri Feb 14, 2020 2:54 pm

Welcome. There are a couple of problems with your first level.

First, you want to use custom music but you didn't include the music in the download.

Second, the level is too short. As you should know, when you use dragon coins, it is common to have five, not just two.

Third, the invisible blocks are impossible to guess - I didn't know how to get past the barrier without looking in the editor. The fire flower block required to melt the ice blocks is invisible, and what would happen if you get hit before?

Fourth, the underwater areas don't really serve a purpose, and the goaltape is way too short. Again, expand the level and introduce a few more enemies.
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshi's are tools to be used and discarded.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
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Re: SMEE/my first level

Postby TheTrueMarioMaster » Fri Feb 14, 2020 10:32 pm

I use to make levels in Mario Builder too. In fact there were two games I was working on in that engine though in both of them I only finished up to the first world and a little beyond that before stopping working on them and then losing them from my laptop dying. Might revive those projects as SMBX episodes once the dev team finishes those enemy encounter levels for SMBX 2.0 or get better at lunalua.
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SuperSmashbroFanX
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Re: SMEE/my first level

Postby SuperSmashbroFanX » Sat Feb 15, 2020 3:41 am

This level was one of the best levels I’ve played so far! Cool!
THESE EPISODES LOOKS AWESOME!!! I SUPPORT THEM :)
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Cedur
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Re: SMEE/my first level

Postby Cedur » Sat Feb 15, 2020 5:46 am

SuperSmashbroFanX wrote:
Sat Feb 15, 2020 3:41 am
This level was one of the best levels I’ve played so far! Cool!

This sorta implies that you haven't played many levels and episodes yet.
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshi's are tools to be used and discarded.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
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SuperSmashbroFanX
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Re: SMEE/my first level

Postby SuperSmashbroFanX » Sat Feb 15, 2020 6:28 pm

Cedur wrote:
Sat Feb 15, 2020 5:46 am
SuperSmashbroFanX wrote:
Sat Feb 15, 2020 3:41 am
This level was one of the best levels I’ve played so far! Cool!

This sorta implies that you haven't played many levels and episodes yet.
but its my opinion that i think its good the only thing i dont like is how it had no music and the koopas was sometimes annoying
THESE EPISODES LOOKS AWESOME!!! I SUPPORT THEM :)
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