MyawCat´s Lével Collection SMBX 1.4.5

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MyawCat
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MyawCat´s Lével Collection SMBX 1.4.5

Postby MyawCat » Wed May 06, 2020 4:33 pm

Dry Dry Desert
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Download Link:
http://www.mediafire.com/file/nzml2i824 ... 4.zip/file

This level was created for TUJ3 (The Unknown Journey 3) an episode made by multiple people, i tried to make a level based of the Dry Dry Desert from PM the principal gimmicks of the level are structures that sunk into the sand and the happy/angry sun.

Platform Pandemonium
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Download Link:
http://www.mediafire.com/file/g8ksnll22 ... h.rar/file

The gimmicks in this one is the power-up of Cat Mario and the diverse platforms that are in 1.4.5, the level can´t be completed if you lose the power-up.

Coral Abyss
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Download Link:
http://www.mediafire.com/file/6zj7cnay8 ... t.rar/file

This another one that will go to the TUJ3 episode, this an autoscroll level with an underwater section filled with obstacles, if you want the get the extra star you should collect all red coins, so the section where the star is will open.

Chemical Plant
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Download Link:
http://www.mediafire.com/file/tz1hs4r9r ... 0.rar/file

Another TUJ3 one. This one i tried to create a Sonic/Mega Man based level, but more in the grapchics and less the same with the level desing. But the Boss Fight is heavily based in Sonic. The gimmik of the stage is that every color of the chemicals does a different thing and you have to survive with that conditions.

Castle Of Shadows
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Download Link:
http://www.mediafire.com/file/1dloesj88 ... 9.rar/file

This is a very old level, this was for a project that i was working on, but i decided to make this project outside of smbx by trying to make my own game. This level has 3 acts (like sonic) each one with a different feel of level desing, it has a mini boss fight and if you wonder all the sprites where made by me and all characters where created by me so dont use them.
Last edited by MyawCat on Sun May 24, 2020 2:59 pm, edited 2 times in total.
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Re: MyawCat´s Lével Collection SMBX 1.4.5

Postby FireyPaperMario » Wed May 06, 2020 4:41 pm

Is this character in the screenshot of the Castle of Shadows level a boss or something?
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Re: MyawCat´s Lével Collection SMBX 1.4.5

Postby MyawCat » Wed May 06, 2020 5:03 pm

FireyPaperMario wrote:
Wed May 06, 2020 4:41 pm
Is this character in the screenshot of the Castle of Shadows level a boss or something?
The Candy Knight¿ nope, its just a regular enemy. But there is a mid way boss.
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Re: MyawCat´s Lével Collection SMBX 1.4.5

Postby YoshiSuperstar » Sat May 09, 2020 5:55 am

These levels are unique and fun to play. Good job!
Heya!
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Spoiler: show
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Re: MyawCat´s Lével Collection SMBX 1.4.5

Postby MyawCat » Wed May 13, 2020 1:55 pm

YoshiSuperstar wrote:
Sat May 09, 2020 5:55 am
These levels are unique and fun to play. Good job!
Thanks!!! :D
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Re: MyawCat´s Lével Collection SMBX 1.4.5

Postby Eclipsed » Mon May 18, 2020 1:01 am

MyawCat wrote:
Wed May 06, 2020 4:33 pm
Chemical Plant
The lakithunder boss fight in this stage is one of the least fun bosses I have ever played in 1.4.5. The main issue with this is the bullets that you use are ammo are so fast, that they're virtually unreactable by a human to pick up. The only time you can react to it is if you stay on the very edge of the screen, but then you dont have enough time to pick them up due to grab speed.

Speaking of which:
Did you use decimal points or commas to specify speed in any code or txt files?
If so, the person's pc depending on what language it is might read it as super fast
For example, if a spanish pc uses 2,5 as a decimal, an English one might read it as 25
Vice Versa, if a English PC uses 2.5 as a decimal, a Spanish one might read it as 25
I have a feeling this is what happened here

In essence you're forced to randomly jump and hope that you will land on the bullet bills which instead leads to having to deal with the boss fight for up to half an hour to one hour. And sometimes when you're jumping to avoid attacks you randomly land on a bullet bill and as a result you get hit. This boss fight is really frustrating in quality and I legitimately ragequitted while trying to record this level. Please fix this boss because in its current state its absolutely unplayable. Lower or fix the bill speed.


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Re: MyawCat´s Lével Collection SMBX 1.4.5

Postby MyawCat » Mon May 18, 2020 3:27 pm

Eclipsed wrote:
Mon May 18, 2020 1:01 am
MyawCat wrote:
Wed May 06, 2020 4:33 pm
Chemical Plant
Spoiler: show
The lakithunder boss fight in this stage is one of the least fun bosses I have ever played in 1.4.5. The main issue with this is the bullets that you use are ammo are so fast, that they're virtually unreactable by a human to pick up. The only time you can react to it is if you stay on the very edge of the screen, but then you dont have enough time to pick them up due to grab speed.

Speaking of which:
Did you use decimal points or commas to specify speed in any code or txt files?
If so, the person's pc depending on what language it is might read it as super fast
For example, if a spanish pc uses 2,5 as a decimal, an English one might read it as 25
Vice Versa, if a English PC uses 2.5 as a decimal, a Spanish one might read it as 25
I have a feeling this is what happened here

In essence you're forced to randomly jump and hope that you will land on the bullet bills which instead leads to having to deal with the boss fight for up to half an hour to one hour. And sometimes when you're jumping to avoid attacks you randomly land on a bullet bill and as a result you get hit. This boss fight is really frustrating in quality and I legitimately ragequitted while trying to record this level. Please fix this boss because in its current state its absolutely unplayable. Lower or fix the bill speed.
Sorry i forgot to fix that bug with the bullets, i dunno if it was what you say about the decimals, but i think somenthing that 38a change in one of the recently patches did it, because previosly with one of the older patches the bullets wheren´t going at the speed of light xd. I change the npc i use for the bullets and know the boss is possible, the download link is updated.
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Re: MyawCat´s Lével Collection SMBX 1.4.5

Postby Eclipsed » Wed May 20, 2020 12:04 pm

Castle of Shadows


Added in 7 hours 17 minutes 27 seconds:
MyawCat wrote:
Mon May 18, 2020 3:27 pm
Ping
Just a heads up for one of your levels. For platform pandemonium, I've been playing it but whenever you try to do a dive onto a spiked enemy and land on top of it sometimes you just get hit instead of killing it. This includes trying to dive on it from its side, like 19 out of 20 times, it just doesn't work for me. This is not a fault of the level design, i overall like the level design of this level.

Here's an example
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I've talked to Lx Xzit, the creator of the cat suit script and they said that the cat script was kind of buggy. They also said that they'd consider fixing it in the future, so as a result as of right now I'm not planning on recording this video even though the level design itself is pretty solid.

I can't record this level until either the cat suit gets updated or all of the enemies with id 36 on one the edges of platforms are removed from the level due to the cat suit being buggy. (3 in section 1, 2 in section 2)

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Re: MyawCat´s Lével Collection SMBX 1.4.5

Postby MyawCat » Sun May 24, 2020 3:01 pm

I patched the level "Platform Pandemonium" cause there´s is a bug with the script of the cat suit, i removed all the npc´s that cause frustation to clear the level with the bug.
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SMBX 1.4.5 Custom Level Cloud Fortresses

Postby MyawCat » Thu Jul 02, 2020 3:47 pm

Well hello, this another custom level that i made, this one does not take part in any project. The assest where modify by me to look good and i will use them in another level form my project (SMB&theLS). Here you have a ss, a video and the download link.

Screenshots:
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Gameplay Video:


Download Link:

http://www.mediafire.com/file/ba9yblv...
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Re: MyawCat´s Lével Collection SMBX 1.4.5

Postby idruinn » Thu Jul 02, 2020 7:28 pm

Incredible levels, can't say another word. Good job!
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