Attack of the Darkness (needs level designers)

This forum is for episodes that are a work in progress.
User avatar
xDestroy
Lakitu
Lakitu
Posts: 404
Joined: Fri Jul 14, 2017 1:16 pm
Current Project: Mario's Quest (DEAD)
Location: Canada
Chat Username: Eric
Contact:

Re: Attack of the Darkness (needs level designers)

Postby xDestroy » Tue Nov 07, 2017 5:13 pm

Pop Yoshi Bros wrote:NEW scrapshot:

Image

Well, more than a new screenshot I decided to make the worldmap less "dark" because it looked a bit deppresive (no offense to braineat, the author of the tileset)

ALSO THERE'S GOOD NEWS:

I decided I'll make a demo from the episode :D

Dude, i think you need to go back to what the creator made.
That green is going to hurt alot of eyes, i recomend just putting it back to what the creator made it as. Not only is it bad to the eye, but it dosent even look like grass now.
I believe in Jesus Christ as my lord and savior. If you do, please put this in your signature
Image
Image
Image
Image
Image
Image
Image
Instagram @xdestroy18

User avatar
PixelPest
Purple Yoshi Egg
Purple Yoshi Egg
Posts: 5333
Joined: Sun Jul 12, 2015 5:38 pm
Current Project: It's a secret for now...
Location: Canada, Eh?
Chat Username: Pix le Pest
Contact:

Re: Attack of the Darkness (needs level designers)

Postby PixelPest » Tue Nov 07, 2017 5:20 pm

Pop Yoshi Bros wrote:NEW scrapshot:

Image

Well, more than a new screenshot I decided to make the worldmap less "dark" because it looked a bit deppresive (no offense to braineat, the author of the tileset)

ALSO THERE'S GOOD NEWS:

I decided I'll make a demo from the episode :D

Besides the graphical issues, some of the paths are too long and the actual structure of the map needs worse since things are of inconsistent heights (i.e.: on the right side of the map specifically on the bottom right the largest cliff piece is way too tall)
Image
My current project. (Demo 0.1 has been released!)

Check out a new dead SMBX Discord server; bots, media, VIP, and more: https://discord.gg/edgBUVM

Check out some cool LunaLua stuff:


My Graphics Pack: http://www.supermariobrosx.org/forums/viewtopic.php?f=31&t=12472

My Levels: http://www.supermariobrosx.org/forums/viewtopic.php?f=89&t=16349

User avatar
Pop Yoshi Bros
Ninji
Ninji
Posts: 852
Joined: Sat Jun 07, 2014 12:48 pm
Current Project: Super Mario the Attack of Darkness
Location: Venezuela

Re: Attack of the Darkness (needs level designers)

Postby Pop Yoshi Bros » Tue Nov 07, 2017 5:40 pm

Ok ok, I'll take all of these things in mind, BTW, what I can do with the long paths?


xDestroy wrote:Dude, i think you need to go back to what the creator made.
That green is going to hurt alot of eyes, i recomend just putting it back to what the creator made it as. Not only is it bad to the eye, but it dosent even look like grass now.


Or maybe I can do it darker, I knew someone was going to mention that. I like the tileset but I think it's a bit dark, I'm trying to find a way to make it less darker but not so brightning
Image

Image

Image

My project:

Image

User avatar
Pop Yoshi Bros
Ninji
Ninji
Posts: 852
Joined: Sat Jun 07, 2014 12:48 pm
Current Project: Super Mario the Attack of Darkness
Location: Venezuela

Re: Attack of the Darkness (needs level designers)

Postby Pop Yoshi Bros » Wed Nov 08, 2017 7:11 pm

hmmm

Image

Is this good enough?
Image

Image

Image

My project:

Image

User avatar
xDestroy
Lakitu
Lakitu
Posts: 404
Joined: Fri Jul 14, 2017 1:16 pm
Current Project: Mario's Quest (DEAD)
Location: Canada
Chat Username: Eric
Contact:

Re: Attack of the Darkness (needs level designers)

Postby xDestroy » Wed Nov 08, 2017 7:28 pm

Pop Yoshi Bros wrote:hmmm

Image

Is this good enough?

Much better
I believe in Jesus Christ as my lord and savior. If you do, please put this in your signature
Image
Image
Image
Image
Image
Image
Image
Instagram @xdestroy18

User avatar
Super Luigi!
Ripper II
Ripper II
Posts: 341
Joined: Tue Apr 29, 2014 9:48 pm
Current Project: It used to be Super Luigi Brothers Trilogy, but now I'm finished with it!
Location: Alternates between here and the DKC Atlas.
Chat Username: SL

Re: Attack of the Darkness (needs level designers)

Postby Super Luigi! » Wed Nov 08, 2017 10:00 pm

I agree. That green and yellow are much better on the eyes. Well done.
Image ~Used with Pop Yoshi Bros's permission.

"Keep trying at something, even in failure because another attempt may be all you need."~SL

User avatar
Muncher
Banned
Posts: 5
Joined: Sat Nov 11, 2017 3:42 pm
Current Project: Nothing
Location: Brazil
Chat Username: Muncher

Re: Attack of the Darkness (needs level designers)

Postby Muncher » Sat Nov 11, 2017 3:58 pm

Oh my god! The project seems interesting. Can't wait for full version!
My projects:

None


Support projects:

Image

Image

User avatar
Pop Yoshi Bros
Ninji
Ninji
Posts: 852
Joined: Sat Jun 07, 2014 12:48 pm
Current Project: Super Mario the Attack of Darkness
Location: Venezuela

Re: Attack of the Darkness (needs level designers)

Postby Pop Yoshi Bros » Sat Nov 11, 2017 4:02 pm

Muncher wrote:Oh my god! The project seems interesting. Can't wait for full version!


Thank you, it's great to see more people interested. Good for you that I'll release a demo
Image

Image

Image

My project:

Image

User avatar
MegaDood
Fighter Fly
Fighter Fly
Posts: 64
Joined: Wed Nov 01, 2017 2:43 am
Current Project: SMBX Unnamed Project
Location: Mega City, 20XX
Chat Username: Mega

Re: Attack of the Darkness (needs level designers)

Postby MegaDood » Tue Nov 14, 2017 12:43 am

Do you just want level designers? I mean, I could help out if you want. But if my design is not good enough I could always beta test.
Then again, I have my other unnamed project I'm working on. (It's top secret)

User avatar
Pop Yoshi Bros
Ninji
Ninji
Posts: 852
Joined: Sat Jun 07, 2014 12:48 pm
Current Project: Super Mario the Attack of Darkness
Location: Venezuela

Re: Attack of the Darkness (needs level designers)

Postby Pop Yoshi Bros » Tue Nov 14, 2017 5:46 am

MegaDood wrote:Do you just want level designers? I mean, I could help out if you want. But if my design is not good enough I could always beta test.
Then again, I have my other unnamed project I'm working on. (It's top secret)


Send me a level and I'll judge it. I'll take my decision after play it
Image

Image

Image

My project:

Image

User avatar
MegaDood
Fighter Fly
Fighter Fly
Posts: 64
Joined: Wed Nov 01, 2017 2:43 am
Current Project: SMBX Unnamed Project
Location: Mega City, 20XX
Chat Username: Mega

Re: Attack of the Darkness (needs level designers)

Postby MegaDood » Tue Nov 14, 2017 6:04 am

Pop Yoshi Bros wrote:
MegaDood wrote:Do you just want level designers? I mean, I could help out if you want. But if my design is not good enough I could always beta test.
Then again, I have my other unnamed project I'm working on. (It's top secret)


Send me a level and I'll judge it. I'll take my decision after play it

How should I send one? Should I PM it or make a new post? Does it need to be my own custom GFX? Also what kind of level are you looking for anyway? Sorry for all the questions, I'm just new to this, see.

User avatar
Pop Yoshi Bros
Ninji
Ninji
Posts: 852
Joined: Sat Jun 07, 2014 12:48 pm
Current Project: Super Mario the Attack of Darkness
Location: Venezuela

Re: Attack of the Darkness (needs level designers)

Postby Pop Yoshi Bros » Tue Nov 14, 2017 6:08 am

MegaDood wrote:
Pop Yoshi Bros wrote:
MegaDood wrote:Do you just want level designers? I mean, I could help out if you want. But if my design is not good enough I could always beta test.
Then again, I have my other unnamed project I'm working on. (It's top secret)


Send me a level and I'll judge it. I'll take my decision after play it

How should I send one? Should I PM it or make a new post? Does it need to be my own custom GFX? Also what kind of level are you looking for anyway? Sorry for all the questions, I'm just new to this, see.


Send me a PM with 2 or 3 of your best levels, I'm not looking for a specific level, it's just for take my decision of make you a designer AND... the custom GFXs aren't obligatory but you can use them if you want
Image

Image

Image

My project:

Image

User avatar
MegaDood
Fighter Fly
Fighter Fly
Posts: 64
Joined: Wed Nov 01, 2017 2:43 am
Current Project: SMBX Unnamed Project
Location: Mega City, 20XX
Chat Username: Mega

Re: Attack of the Darkness (needs level designers)

Postby MegaDood » Tue Nov 14, 2017 6:29 am

Pop Yoshi Bros wrote:
MegaDood wrote:
Pop Yoshi Bros wrote:
Send me a level and I'll judge it. I'll take my decision after play it

How should I send one? Should I PM it or make a new post? Does it need to be my own custom GFX? Also what kind of level are you looking for anyway? Sorry for all the questions, I'm just new to this, see.


Send me a PM with 2 or 3 of your best levels, I'm not looking for a specific level, it's just for take my decision of make you a designer AND... the custom GFXs aren't obligatory but you can use them if you want

Well I better get level designing!

User avatar
Pop Yoshi Bros
Ninji
Ninji
Posts: 852
Joined: Sat Jun 07, 2014 12:48 pm
Current Project: Super Mario the Attack of Darkness
Location: Venezuela

Re: Attack of the Darkness (needs level designers)

Postby Pop Yoshi Bros » Tue Nov 14, 2017 6:44 am

MegaDood wrote:
Pop Yoshi Bros wrote:
MegaDood wrote:How should I send one? Should I PM it or make a new post? Does it need to be my own custom GFX? Also what kind of level are you looking for anyway? Sorry for all the questions, I'm just new to this, see.


Send me a PM with 2 or 3 of your best levels, I'm not looking for a specific level, it's just for take my decision of make you a designer AND... the custom GFXs aren't obligatory but you can use them if you want

Well I better get level designing!


Or directly send me the best levels you've done. Levels that are already finished...
Image

Image

Image

My project:

Image

User avatar
MegaDood
Fighter Fly
Fighter Fly
Posts: 64
Joined: Wed Nov 01, 2017 2:43 am
Current Project: SMBX Unnamed Project
Location: Mega City, 20XX
Chat Username: Mega

Re: Attack of the Darkness (needs level designers)

Postby MegaDood » Tue Nov 14, 2017 4:18 pm

Or directly send me the best levels you've done. Levels that are already finished...

I guess I could send you a few levels from my upcoming episode to play.

User avatar
Pop Yoshi Bros
Ninji
Ninji
Posts: 852
Joined: Sat Jun 07, 2014 12:48 pm
Current Project: Super Mario the Attack of Darkness
Location: Venezuela

Re: Attack of the Darkness (needs level designers)

Postby Pop Yoshi Bros » Tue Nov 14, 2017 4:28 pm

MegaDood wrote:
Or directly send me the best levels you've done. Levels that are already finished...

I guess I could send you a few levels from my upcoming episode to play.


Don't guess, do it and then I'll take my decision
Image

Image

Image

My project:

Image

User avatar
Pop Yoshi Bros
Ninji
Ninji
Posts: 852
Joined: Sat Jun 07, 2014 12:48 pm
Current Project: Super Mario the Attack of Darkness
Location: Venezuela

Re: Attack of the Darkness (REFORMULATION)

Postby Pop Yoshi Bros » Thu Nov 16, 2017 4:16 pm

NEWS!!

Some things are going to change with the project, talking especially about level designing

Some levels are going to be very re-edited and I'm going to do a new worldmap, also I'm going to add some new levels, I'm going to think about a theme for every level and don't just put how many levels a world is going to have, that'll be for avoid generic levels, it may probably result in more levels than the 90 levels I said the episode was going to have

Image

I also added a new item: The random mushroom. Is a secret item only found in hidden areas that gives you a random power-up after you get it

I also added a block called "Guts block". It let you do everything you do out of the water like jump or run, but the block let you do it underwater

Also I'll like to give a welcome to the "OtherPhase", is a kind of area that appears in some levels which features the "another enemies" and where you can get a star by killing every "another enemy"

I'll have to change several things but it'll be for good. Why change several things from the project? well, I got inspiration...
Image

Image

Image

My project:

Image

User avatar
xDestroy
Lakitu
Lakitu
Posts: 404
Joined: Fri Jul 14, 2017 1:16 pm
Current Project: Mario's Quest (DEAD)
Location: Canada
Chat Username: Eric
Contact:

Re: Attack of the Darkness (REFORMULATION)

Postby xDestroy » Thu Nov 16, 2017 7:17 pm

Pop Yoshi Bros wrote:NEWS!!

Some things are going to change with the project, talking especially about level designing

Some levels are going to be very re-edited and I'm going to do a new worldmap, also I'm going to add some new levels, I'm going to think about a theme for every level and don't just put how many levels a world is going to have, that'll be for avoid generic levels, it may probably result in more levels than the 90 levels I said the episode was going to have

Image

I also added a new item: The random mushroom. Is a secret item only found in hidden areas that gives you a random power-up after you get it

I also added a block called "Guts block". It let you do everything you do out of the water like jump or run, but the block let you do it underwater

Also I'll like to give a welcome to the "OtherPhase", is a kind of area that appears in some levels which features the "another enemies" and where you can get a star by killing every "another enemy"

I'll have to change several things but it'll be for good. Why change several things from the project? well, I got inspiration...

So... youre redoing all the levels?
I believe in Jesus Christ as my lord and savior. If you do, please put this in your signature
Image
Image
Image
Image
Image
Image
Image
Instagram @xdestroy18

User avatar
Pop Yoshi Bros
Ninji
Ninji
Posts: 852
Joined: Sat Jun 07, 2014 12:48 pm
Current Project: Super Mario the Attack of Darkness
Location: Venezuela

Re: Attack of the Darkness (REFORMULATION)

Postby Pop Yoshi Bros » Thu Nov 16, 2017 7:20 pm

xDestroy wrote:
Pop Yoshi Bros wrote:NEWS!!

Some things are going to change with the project, talking especially about level designing

Some levels are going to be very re-edited and I'm going to do a new worldmap, also I'm going to add some new levels, I'm going to think about a theme for every level and don't just put how many levels a world is going to have, that'll be for avoid generic levels, it may probably result in more levels than the 90 levels I said the episode was going to have

Image

I also added a new item: The random mushroom. Is a secret item only found in hidden areas that gives you a random power-up after you get it

I also added a block called "Guts block". It let you do everything you do out of the water like jump or run, but the block let you do it underwater

Also I'll like to give a welcome to the "OtherPhase", is a kind of area that appears in some levels which features the "another enemies" and where you can get a star by killing every "another enemy"

I'll have to change several things but it'll be for good. Why change several things from the project? well, I got inspiration...

So... youre redoing all the levels?


Redo some levels and re-edit others. At least the first one, I think it was too generic...
Image

Image

Image

My project:

Image

User avatar
Cedur
Blue Yoshi Egg
Blue Yoshi Egg
Posts: 2038
Joined: Tue Jun 28, 2016 10:14 am
Current Project: SM63/LL graphics pack (maaaybe)
Location: Karlsruhe, Germany
Chat Username: too long to fit here
Contact:

Re: Attack of the Darkness (needs level designers)

Postby Cedur » Fri Nov 17, 2017 6:54 am

1-1 is not generic imho
Image

quotes: show
<Ethereality> Why Ethereality is banned? I noticed last post is better grammar. I don’t think because is important. Most informative posts. I’ll ask Shadow Yoshi to unban at never and work a new project. Don’t spam in SMBX.org, is respectful!

<StickGuyGamez> BRING ME BACK TO PENIS

<Noodle> Danny is a crapposter. (I was in school when I typed this)

<thehelmetguy1> you know you failed the smbx community ... when you have a username

<Sanct> SYKE I'M THE SHERIFF VOTE ZELDAMASTER

<Zeldamaster12> I need that fucking consort dead already

<MarioRPGExpert93> Holy shit guys, can we just discuss ONLY speed running SMBX levels and short episodes? GOSH

<ZipZap> it's for the memes and the irony you dip

<Noodle> https://www.supermariobrosx.org/forums/viewtopic.php?f=50&t=19400#p291557


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 1 guest