(SMBX-38A) Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

Share your work-in-progress SMBX episode or browse and support others'.
Forum rules
Before you make a topic/post, consider the following:
-Is there a topic for this already?
-Does your topic feature proof of progress, i.e., level/world screenshots, wiki page, playable demo.
-Is your post on-topic/appropriate?
-Are you posting in the right forum/following the forum rules?
TheAdventurer64
Koopa Troopa
Koopa Troopa
Posts: 23
Joined: Sun Oct 14, 2018 2:01 am
Current Project: Super Mario All Stars Revived Remake
Chat Username: GaminBoyz

Re: (SMBX-38A) Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

Postby TheAdventurer64 » Sat Dec 22, 2018 9:13 pm

I need the world map graohics.
Join my Discord server!
https://discord.gg/PtVTJyf

User avatar
RazorBloxy
Goomba
Goomba
Posts: 4
Joined: Thu Jul 11, 2019 4:11 pm
Flair: I ate glass.
Current Project: Mario and the Curse of the Ruby Mushroom
Chat Username: Razor
Contact:

Re: (SMBX-38A) Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

Postby RazorBloxy » Tue Oct 08, 2019 6:58 pm

This seems like a very great project! Sadly, it's 38A, and I think it could do more things using the new and improved 2.0, but besides that everything seems great! I'm glad all the graphics are changing to NSMB, since before it looked very uncanny like everyone said. I say you should most likely make a GFX pack for your collection of HD NSMB graphics for NPCs and Mario and such. Also a sound pack for the NSMB sounds you have made, which I swear there already was one, but I cannot find it for the life of me.
Image

User avatar
Cedur
Blue Yoshi Egg
Blue Yoshi Egg
Posts: 4722
Joined: Tue Jun 28, 2016 10:14 am
Flair: Save climate, cut fridays for whole-week future
Current Project: various playthroughs and tests

Re: (SMBX-38A) Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

Postby Cedur » Wed Oct 09, 2019 4:34 am

RazorBloxy wrote:Sadly, it's 38A

why sad? Is that supposed to deprecate 38A? Did you even think of whether the concept of this project would be equally executable in X2 as of now? What's the problem with it being 38A? Granted I know the part about physics and other little bugs but that doesn't make playing things on 38A completely unenjoyable? (EDIT: I've been told that 1.4.5 even has better physics now.)

For the record, I used to slander the engine a lot like a year ago, mostly aiming at its creator rather than its users, but still I was wrong and unjustful with that.

A port to X2 would be really cool no doubt, but it would only happen at the creator's choice (or permission).

I agree on the gfx pack part, though it would be mostly equivalent to just copy the sprites from the episode folder once it's out.

(by the way this project is not dead)
Image

Supports: show
Image
Image
Image
Image

Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
[ads]

If you're not smart enough to plan ahead, then DOOM ON YOU!

User avatar
Scroll
Boom Boom
Boom Boom
Posts: 1735
Joined: Fri Apr 20, 2018 9:28 pm
Flair: Press Start
Current Project: The Quest of the Dark Stars and something else I think
Chat Username: Scroll#6292
Contact:

Re: (SMBX-38A) Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

Postby Scroll » Wed Oct 09, 2019 4:02 pm

Cedur wrote:
Wed Oct 09, 2019 4:34 am
(by the way this project is not dead)
How are you sure? Is there any place where the progress is showed off?

User avatar
Cedur
Blue Yoshi Egg
Blue Yoshi Egg
Posts: 4722
Joined: Tue Jun 28, 2016 10:14 am
Flair: Save climate, cut fridays for whole-week future
Current Project: various playthroughs and tests

Re: (SMBX-38A) Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

Postby Cedur » Thu Oct 10, 2019 3:05 am

Scroll wrote:
Wed Oct 09, 2019 4:02 pm
Cedur wrote:
Wed Oct 09, 2019 4:34 am
(by the way this project is not dead)
How are you sure? Is there any place where the progress is showed off?

The SMBXProjects server
Image

Supports: show
Image
Image
Image
Image

Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
[ads]

If you're not smart enough to plan ahead, then DOOM ON YOU!


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 1 guest