Sequin Land Adventure (Download Open Beta NOW!!!) Luna.Dll required

Share your work-in-progress SMBX episode or browse and support others'.
Forum rules
Before you make a topic/post, consider the following:
-Is there a topic for this already?
-Does your topic feature proof of progress, i.e., level/world screenshots, wiki page, playable demo.
-Is your post on-topic/appropriate?
-Are you posting in the right forum/following the forum rules?
User avatar
Mr Boboo
Mega Mole
Mega Mole
Posts: 262
Joined: Sat Jan 04, 2014 8:43 am
Flair: The Wicked Pissah
Current Project: Super Mario & the Journey to Everlast
Chat Username: Roberto

Re: Sequin Land Adventure (Squid Baron Edition!)

Postby Mr Boboo » Thu Aug 23, 2018 10:59 pm

I really like the Shantae aesthetic you're going for. It's something uncommon for a SMBX episode and it feels like a breath of fresh air. However, the levels in the demo are pretty bland and repetitive. Also, there are parts where there is an enemy immediately after a gap, which can result in the player getting hurt unfairly.

This project shows some promise to be something cool and unique, but I feel like the flat and boring level design holds it back from delivering a fulfilling game. They should definitely be reworked to have some more interesing gameplay and platforming challenges.
I shall return with a new episode...... soon.

Check out my Mega Man Maker levels!
Breakneck Quarry: ID 189213
Flash Freeze: Coming soon

I support:

Image
Image
Image

User avatar
braineat
Rex
Rex
Posts: 89
Joined: Mon Aug 24, 2015 10:08 am
Current Project: Sequin Land Adventure
Chat Username: Braineat
Contact:

Re: Sequin Land Adventure (Squid Baron Edition!)

Postby braineat » Fri Aug 24, 2018 3:11 am

Mr Boboo wrote:
Thu Aug 23, 2018 10:59 pm
I really like the Shantae aesthetic you're going for. It's something uncommon for a SMBX episode and it feels like a breath of fresh air. However, the levels in the demo are pretty bland and repetitive. Also, there are parts where there is an enemy immediately after a gap, which can result in the player getting hurt unfairly.

This project shows some promise to be something cool and unique, but I feel like the flat and boring level design holds it back from delivering a fulfilling game. They should definitely be reworked to have some more interesing gameplay and platforming challenges.
Yeah, some levels will be remade or upgraded. Pumpkin fields from demo was second level in this project which i made, i agree with you.
Sorry for my bad English, I'm from Ukraine
ImageImageImage
Image
I Support:
Spoiler: show
ImageImage
Image

User avatar
braineat
Rex
Rex
Posts: 89
Joined: Mon Aug 24, 2015 10:08 am
Current Project: Sequin Land Adventure
Chat Username: Braineat
Contact:

Re: Sequin Land Adventure (Squid Baron Edition!)

Postby braineat » Sun Aug 26, 2018 2:36 pm

A little update.
- New levels
- Improved gfx in some old levels.
- Improved level design in some old levels.
Sorry for my bad English, I'm from Ukraine
ImageImageImage
Image
I Support:
Spoiler: show
ImageImage
Image

User avatar
braineat
Rex
Rex
Posts: 89
Joined: Mon Aug 24, 2015 10:08 am
Current Project: Sequin Land Adventure
Chat Username: Braineat
Contact:

Re: Sequin Land Adventure (Squid Baron Edition!)

Postby braineat » Sat Sep 15, 2018 1:55 pm

So, almost done! I have only ONE level to make! And than, dialogs, some fixes and done!
Image
Sorry for my bad English, I'm from Ukraine
ImageImageImage
Image
I Support:
Spoiler: show
ImageImage
Image

User avatar
Eri7
Banned
Posts: 1654
Joined: Sat Jan 28, 2017 4:48 pm
Flair: Hard work pays off sooner or later
Current Project: SMNZ (38A) + SMNP1 (38A) + MKA(2.0) + TNV (2.0/38A) + TNVL (2.0/38A) + SMNP2 (2.0) + SMNR (2.0)
Chat Username: Eri7
Contact:

Re: Sequin Land Adventure (Squid Baron Edition!)

Postby Eri7 » Sun Sep 23, 2018 7:12 am

Hey your project is cool , the world map looks very good and the levels also look very colorful and the project is almost finished , wow i am late :D
Image
Image
Image
Image

User avatar
braineat
Rex
Rex
Posts: 89
Joined: Mon Aug 24, 2015 10:08 am
Current Project: Sequin Land Adventure
Chat Username: Braineat
Contact:

Re: Sequin Land Adventure (Squid Baron Edition!)

Postby braineat » Sun Sep 23, 2018 11:43 am

Great! Photobucket now have watermarks... So, screenshots I think I still can hold on this service, but logo, signature and other thinks will be updated soon as possible.
Sorry for my bad English, I'm from Ukraine
ImageImageImage
Image
I Support:
Spoiler: show
ImageImage
Image

User avatar
braineat
Rex
Rex
Posts: 89
Joined: Mon Aug 24, 2015 10:08 am
Current Project: Sequin Land Adventure
Chat Username: Braineat
Contact:

Re: Sequin Land Adventure (Download Open Beta NOW!!!) Luna.Dll required

Postby braineat » Sun Feb 10, 2019 9:26 am

So, beta is now open. It's still incomplete, but without 1 last level game can be done. And text, yeah, but i have not enough time for do that, sorry... (
Sorry for my bad English, I'm from Ukraine
ImageImageImage
Image
I Support:
Spoiler: show
ImageImage
Image


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 2 guests