Super Mario Country (4-7 Screen Added)

Share your work-in-progress SMBX episode or browse and support others'.

What Would You Like to See a Screenshot of Next? (20 Total Votes or September 30th For Next Screen)

1-1 Jungle Hijinx
1
14%
1-2 Canopy Climb
1
14%
1-B Bramble Sanctuary
0
No votes
2-2 Mine Cart Chaos
2
29%
2-3 Pyramid Schism
0
No votes
2-4 Bullet Ranch
2
29%
2-5 Pyramid Pursuit
0
No votes
3-1 Wicked Walkway
0
No votes
3-2 Torrid Den
0
No votes
3-6 Mine Cart Cave-In
0
No votes
4-6 Forest Frenzy
1
14%
 
Total votes: 7
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The Thwomp King
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Re: Super Mario Country (Keeping it real)

Postby The Thwomp King » Wed May 31, 2017 12:42 pm

Electriking wrote:
RudeGuy07 wrote:honestly the ground seems to float above a purple void instead of being into poison water. also, where are the levels?
True. Maybe making it look like water would help. I think there are no paths or levels to avoid spoilers.
Were purposely avoiding showing paths for the sake of spoilers, but we appreciate the feedback on the world map.

Check out my current project, Super Mario Country:

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Re: Super Mario Country (Progress is Love)

Postby Uzendayo » Sun Jun 04, 2017 7:02 pm

donkye kong country didn't have poisonous water in it. Did it?
Spoiler: show
I placed 18th in CC8,
I placed 8th in CC11, and I
Won 1st in the First Vanilla Level Competition
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Re: Super Mario Country (Progress is Love)

Postby MrPunchia » Sun Jun 04, 2017 10:13 pm

Uzendayo wrote:donkye kong country didn't have poisonous water in it. Did it?
Well, Kremkroc Industries had Poison Pond in it
keeping in touch

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The Thwomp King
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Re: Super Mario Country (Progress is Love)

Postby The Thwomp King » Mon Jun 05, 2017 9:03 am

Uzendayo wrote:donkye kong country didn't have poisonous water in it. Did it?
It didn't have poisonous water like how Mario has poison water in the forest world, but it's fine to have.
Like DKC1 didn't have any poison or lava but just water, but DKC2 had swamp water and lava and toxic, and DKC3 had toxic waste in the factory levels as well as poison water that messes with the controls in a pipe level.
DKCR had a volcano world, but lacked any poison water or swimmable water for that matter. DKCTF had some lava, the return of swimming, and I think some poison water (kinda forget).

So it's fair to mix things up a little bit with this. Sorry if this is too much info.

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Re: Super Mario Country (Progress is Love)

Postby Electriking » Mon Jun 05, 2017 11:45 am

If DKC did not have poison water, so what? Why should TTK not add in stuff just because it did not appear in DKC? Kind of reminds me of #BTB but for DKC.
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The Thwomp King
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Re: Super Mario Country (Progress is Love)

Postby The Thwomp King » Mon Jun 05, 2017 12:01 pm

Electriking wrote:If DKC did not have poison water, so what? Why should TTK not add in stuff just because it did not appear in DKC? Kind of reminds me of #BTB but for DKC.
I don't think he meant that as a criticism. XD hahaha
I honestly wanted to avoid small things like this to try to keep things as close to DKC as possible, but it also makes things easier to add little twists to it instead of making a mario port of DKC so I appreciate the support.

I'll gladly take any additional criticism if need be while we're in development.

Check out my current project, Super Mario Country:

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Re: Super Mario Country (Progress is Love)

Postby chuckster » Tue Jun 06, 2017 2:56 am

i see that sneaky tri-force in the world map pic...

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Re: Super Mario Country (Progress is Love)

Postby Rhosty » Tue Jun 06, 2017 3:16 am

Is the tri-force on the world map intentional?

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Re: Super Mario Country (Progress is Love)

Postby chuckster » Tue Jun 06, 2017 3:43 am

practicalshorty014 wrote:Is the tri-force on the world map intentional?
by the looks of it, yes

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Re: Super Mario Country (Progress is Love)

Postby HeroLinik » Tue Jun 06, 2017 6:37 am

Loafy-Shrooms wrote:
practicalshorty014 wrote:Is the tri-force on the world map intentional?
by the looks of it, yes
Dang it, now I can't unsee it! New Zelda-themed bonus level confirmed for the episode?
I support: show
Lol, you got trolled. Move along, if you please.
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The Thwomp King
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Re: Super Mario Country (Progress is Love)

Postby The Thwomp King » Tue Jun 06, 2017 5:57 pm

All of those questions can be answered by MECHDRAGON. XD haha

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Re: Super Mario Country (Progress is Love)

Postby MECHDRAGON777 » Tue Jun 13, 2017 2:40 am

HeroLinik wrote:
Loafy-Shrooms wrote:
practicalshorty014 wrote:Is the tri-force on the world map intentional?
by the looks of it, yes
Dang it, now I can't unsee it! New Zelda-themed bonus level confirmed for the episode?
I guess it is a habit to make art with trees when j make a forest on a world map; however, The Thwomp King could convince me to make one...

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Image

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The Thwomp King
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Re: Super Mario Country

Postby The Thwomp King » Tue Feb 27, 2018 10:47 pm

Not all things have been forgotten. Progress is slow and gradual, but this project is not dead folks. If necessary I might leak another level or two in the future.

Check out my current project, Super Mario Country:

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Re: Super Mario Country

Postby Mosaic » Wed Feb 28, 2018 1:49 pm

The Thwomp King wrote:Not all things have been forgotten. Progress is slow and gradual, but this project is not dead folks. If necessary I might leak another level or two in the future.
**Stares at Monthly Contests, still old and dusty and lacking results**
Edit:
But hey, that's good to hear, i wish you luck!

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Re: Super Mario Country

Postby RPG_Magician » Thu Mar 01, 2018 4:13 am

Image

Image

Image

Hm.

Maybe this is more than just a small update.
Image Image

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Re: Super Mario Country

Postby Super Luigi! » Fri Mar 02, 2018 8:34 pm

I'm definitely looking forward to this, The Thwomp King, RPG_Magician, and everyone else involved. Your screenshots are works of art, and I'm sure the actual levels are even better. Please continue to succeed!
Projects I support:
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Re: Super Mario Country

Postby Gremonow » Sun Mar 04, 2018 1:57 pm

Looks nice. By the way, I chose the cave themed option, but I really like the forests as well. :O :D

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The Thwomp King
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Re: Super Mario Country

Postby The Thwomp King » Mon Mar 05, 2018 10:41 pm

Mosaic wrote:
The Thwomp King wrote:Not all things have been forgotten. Progress is slow and gradual, but this project is not dead folks. If necessary I might leak another level or two in the future.
**Stares at Monthly Contests, still old and dusty and lacking results**
Edit:
But hey, that's good to hear, i wish you luck!
I haven't forgotten, but I'm surprised the contests haven't been forgotten by others. XD haha

Otherwise I appreciate the feedback everyone! I wish this project would be out by now, but myself and the team are all busy at it in real life. We'll keep doing our best!

Check out my current project, Super Mario Country:

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Re: Super Mario Country

Postby RPG_Magician » Tue Mar 06, 2018 5:28 am

The Thwomp King wrote:
Mosaic wrote:
The Thwomp King wrote:Not all things have been forgotten. Progress is slow and gradual, but this project is not dead folks. If necessary I might leak another level or two in the future.
**Stares at Monthly Contests, still old and dusty and lacking results**
Edit:
But hey, that's good to hear, i wish you luck!
I haven't forgotten, but I'm surprised the contests haven't been forgotten by others. XD haha

Otherwise I appreciate the feedback everyone! I wish this project would be out by now, but myself and the team are all busy at it in real life. We'll keep doing our best!
I think it's time to resort to the locked basement tactics to get more levels done faster.

ANYWAYS.
Super Luigi! wrote:I'm definitely looking forward to this, The Thwomp King, RPG_Magician, and everyone else involved. Your screenshots are works of art, and I'm sure the actual levels are even better. Please continue to succeed!
I appreciate the comments. But I have forgotten to mention that any Screenshots may be subjected to change in the near future. Any other feedback is appreciated as well.

Please stay tuned folks. There's still more to come.
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Re: Super Mario Country

Postby Super Luigi! » Tue Mar 06, 2018 11:21 am

Don't worry, I will. This entire project is amazing, and I'm positive any changes are for the better. Even if all of the graphics suddenly become gray squares and bananas for some reason, I look forward to the team's future progress.
Projects I support:
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Image
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