Shining Adventure (Final update...)

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When should I upload Demo 2.5/3?

Poll ended at Thu Mar 23, 2017 10:16 am

Right now, I can't wait!
4
19%
World 2
2
10%
World 3
8
38%
World 4
4
19%
World 5
1
5%
World 6?
2
10%
 
Total votes: 21
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Shining Adventure (Final update...)

Postby Cidro » Sat Aug 20, 2016 4:31 am

This is a project I'm working on. It's called Shining Adventure.

This currently has 5 worlds that are getting reworked. Each of the worlds will have 10 levels each. I know that's being a bit unrealstic. I don't care. You may check the screenshots to know the old progress and new progress.
New Level Screenshots :
World One
Spoiler: show
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World Two
Spoiler: show
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New World Screenshots :
World One
Spoiler: show
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World Two
Spoiler: show
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Old Level Screenshots :
Spoiler: show
Grasslands
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Desert
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Beach
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Jurrasic
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Sky
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Old Map Screenshots :
Spoiler: show
Grasslands
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Desert
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Beach
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Download :
Demo 1 - http://www.mediafire.com/download/6t2ct ... Demo_1.rar

Demo 2 - http://www.mediafire.com/file/cw72xx1zk ... Demo+2.rar
Patch ( needed to play this episode ) - https://www.mediafire.com/?z9tax54i1m08s4q

Demo 2.5 - http://www.mediafire.com/file/b8qogn41a ... mo+2.5.rar

THE TEAM
Beta Testers ( 0 spots remain )
- Supershroom
- The101MarioGuy
Level Progress (W2 - Desert)
Spoiler: show
2-1 : Fossil Desert ( full )
2-2 : ( secret star exit )
2-3 : ( secret key exit )
2-4 : ( pyramid )
2-5 :
2-6 :
2-7 : ( dungeon )
2-8 :
2-9 :
2-10 : ( castle )

Want to contribute?
Spoiler: show
1. Send a level for me to judge.
2. If that level meets my requirements, your level will be in my episode.
3. I don't want joke levels or anything that's a joke.
4. It must be relating to the theme of the world that I'm working on right now.
5. No LunaLua/2.0/1.4 levels. I want this episode to be 1.3 ONLY!
6. It's okay if the levels vanilla, as long as it's good, it's accepted.
7. Length of the level must be SMB3 styled ( short )
8. If you're making the castle/dungeon/pyramid, don't make the boss. The boss will be made by me.
9. The level must end with the SMB3 card roulette if it's a normal level.
10. If it's a castle/dungeon/pyramid, don't make the exit.
11. It must not end the game.
12. It must be beatable by using Mario or Peach.

NOTE : You may send a level that's already in the level forums.
Support Logo -

Code: Select all

[url=http://www.supermariobrosx.org/forums/viewtopic.php?f=90&t=16416&p=236115#p236115][img]https://s24.postimg.org/7hyddvded/Shining_Adventure_Logo_2017.png[/img][/url]
Support Bar ( if you don't like the size ) -

Code: Select all

[url=http://www.supermariobrosx.org/forums/viewtopic.php?f=90&t=16416&p=236115#p236115][img]https://s27.postimg.org/4b5g2kp43/Shining_Adventure_Support_Bar.png[/img][/url]
Last edited by Cidro on Wed Jun 14, 2017 8:11 am, edited 34 times in total.
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Re: Shining Adventure

Postby Cidro » Thu Sep 08, 2016 9:03 am

Hey, I added some new screenshots and also a download for Demo 1.
Please give me some feedback on this. I hope you enjoy! By the
way, Demo 2 will be realeased soon as I finished World 4.
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Re: Shining Adventure

Postby Tango » Thu Sep 08, 2016 9:50 am

Your level design is pretty good. Nice use of vanilla graphics!

How many worlds will be featured?

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Re: Shining Adventure

Postby Cidro » Thu Sep 08, 2016 8:19 pm

Tango wrote:Your level design is pretty good. Nice use of vanilla graphics!

How many worlds will be featured?
Thanks! Anyways, I don't know how many worlds will be featured.
Maybe 7 or 8. ( It could also be 9 )
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Re: Shining Adventure

Postby BlazingJames137 » Mon Sep 12, 2016 7:28 pm

Looks pretty good to me, has a very good default level design.

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Re: Shining Adventure

Postby WerewolfGD » Tue Sep 13, 2016 7:07 am

Nice level design and atmosphere (simple, but looks neat), especially the desert level ones, keep up the good work and good luck! ;)

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Re: Shining Adventure

Postby Witchking666 » Tue Sep 13, 2016 11:49 am

Looks really nice actually. Your vanilla-esque design and allround gameplay is really good. Also, nice usage of my tileset hehe. Good luck with the project man.
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Re: Shining Adventure

Postby Cidro » Fri Sep 16, 2016 9:02 am

Thanks for the positive feedback! Anyways, I've just released Demo 1.5 with the "SOON TO COME" stuff.. Also, don't merge Demo 1.5 with Demo 1. Furthermore, I've made a poll to determine what should World 4 be.
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Re: Shining Adventure (UPDATE)

Postby TUWAN » Sun Sep 18, 2016 6:42 pm

It's great, from what I've seen in the demo.
just kidding.
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Re: Shining Adventure (NEW SCREENSHOTS!)

Postby Cidro » Sat Sep 24, 2016 12:05 am

I've added some more screenshots and the amount of levels for World 3! Tell me what you think of them.
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Re: Shining Adventure (NEW SCREENSHOTS!)

Postby Snessy the duck » Sat Sep 24, 2016 11:08 am

Wow! These screens look really cool! I especially like the Desert screens, there's just so much detail in them! The Greens Hill Zone screen looks cool too!

This project has so much potential! I'm wishing you good luck on this awesome project :D
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Re: Shining Adventure (World 4 has been decided!)

Postby Cidro » Mon Oct 10, 2016 8:40 am

Good news, people! I've just finished World 3 and now I've already decided to merge all the three themes, Giant, Forest and Caverns, to make a Jurrasic Land for World 4. More screenshots by the way!
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Re: Shining Adventure (World 4 has been decided!)

Postby Appadeia » Mon Oct 10, 2016 7:20 pm

This looks FABULOUS!! I'm happy to lend any help I can if you would like any. ;3

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Re: Shining Adventure (World 4 has been decided!)

Postby Cidro » Thu Oct 13, 2016 2:05 am

Appadeia wrote:This looks FABULOUS!! I'm happy to lend any help I can if you would like any. ;3
That's kind of nice.. but I don't need any help. Thanks for asking anyway.
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Re: Shining Adventure (Small update)

Postby Cidro » Thu Nov 10, 2016 7:55 am

Well guys, I'm sorry for making you wait for almost a month. I'll try and make updates as fast as possible. I've finished half of World 4. I think I'll remake a scrapped level from Demo 1 and add it to World 4..
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Re: Shining Adventure (Small update)

Postby HackPlayer7 » Fri Nov 11, 2016 4:18 pm

One level in World 1 is bugged
It's the level after Mix Atlethic, trying to enter it caused a error ''Type 13 Error Mismatch''
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Re: Shining Adventure (Small update)

Postby Cidro » Fri Nov 11, 2016 6:15 pm

HackPlayer7 wrote:One level in World 1 is bugged
It's the level after Mix Atlethic, trying to enter it caused a error ''Type 13 Error Mismatch''
I don't have any problems playing that level. Either something with your SMBX or mine.

Edit : I've added a patch to fix the problem. Check the OP..
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Re: Shining Adventure (Small update)

Postby HeroLinik » Sat Nov 12, 2016 2:15 pm

This is looking pretty interesting. The design feels like a callback to the classic SMB3, while at the same time it is a little more ambitious in its design. By the way, does this episode have any relation to The Shining?
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Re: Shining Adventure (Small update)

Postby Cidro » Sun Nov 13, 2016 1:01 am

Linik wrote:This is looking pretty interesting. The design feels like a callback to the classic SMB3, while at the same time it is a little more ambitious in its design. By the way, does this episode have any relation to The Shining?
Well, thanks for saying that. And no, it doesn't have any relation to The Shining.. I didn't know what was that until I typed "Shining Adventure".. So yeah, it's a coincidence.
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Re: Shining Adventure (Small update)

Postby BlazingZtar755 » Sun Nov 27, 2016 7:32 pm

Looks pretty interesting, that airship level looks pretty fun.
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