Okay, so, this is something that I've been meaning to inform anyone waiting on this project to come out for awhile now, but I think it's about time
that I explained why this project has been so insanely inactive.
It all started with a number of different issues I had on the project, these issues, if you're wondering what they were, were all elaborated on in alot of detail in a post made on my discord server. While I won't copy it all word for word, these were basically my issues.
: Months back when I made the post, I was rather busy with life, even now within just a few weeks, i'm going to be very busy with it in general(Online College, Rip). And as such it'll leave less time for other things, like this project.
My Computer was just...Bad
: Along with this, I had a different computer, a very bad one at that, it ran really slow, maintaining power on it was a chore, it ran slower than a slug on a humid day, it was a pain all around to even use it to get things done. Even when I could, there was a thing I always got, this thing being...
Designer's Block and lack of motivation
: This is still an issue I really struggle with, coming up with unique, fun, original ideas for level design in this was really tough too, SMBX, even with it's countless NPCs, Tilesets, Lunalua, etc. Still feels really limiting somehow tbh, which makes it tough to come up with creative, new ways to innovate and make things stand out and becomes more of a chore to do than a fun thing.
This is in combination with the fact that, maybe it's because of my hiatus tag or something, but given that I rarely get comments on this(though to be fair that also could be a result of me not updating this due to my other issues) combined with other stuff, I lack the motivation to want to work on this.
Because fun fact, I was actually playing some SMBX levels on my twitch channel recently, streamed them and everything, and got reminded how janky SMBX is to work with, which makes me think it's honestly a reason that I stopped playing the game, because, I'll play it for a fun time, but despite what the game is trying to convey, it just doesn't feel like i'm playing a mario game, but an imitation of one, Like Sonic JK lol
Another issue is:
: I've tried so much to learn this thing and figure it out, but I just can't, though I do have a programmer who is actually doing some things for this episode, I need to make sure I follow up with them to see if they're still willing to contuine doing programming for this(Given I even do continue this project because of what i'm going to say later on...)
And finally, and this is quite a big one, to put it simple...
I have others interests...
Yeah, this is probably one of the biggest reasons I haven't been doing much with SMBX lately(and probably won't unless I'm suddenly motivated to pick it up again tbh), I have a number of other things I'm alot more interested in doing rather than make two massive projects on a janky fangame designer for what is frankly a niche userbase. These include things like Writing(which you can find on my discord and the sites they're posted, which can also be found there), Minecraft PVP, Minecraft in general, Game Designing in another, non SMBX related way, and am also trying to get into streaming aswell.
So, what's the bottom line in all of this you ask? Well, here's how I'd put it, I wouldn't say this project is cancelled fore say, however, I wouldn't even call it dormant or a hiatus either. The way I'd put is that to be frank, i'm not really interested in making SMBX levels anymore, and don't know if I ever will be either.
So simply put, what's happening to The Mosaic Group's Journey?(And by inclusion Toad's SMB Adventure and any other mini projects I was working on?)
Well...I guess i'd say that for the time being, they're just not going to happen. Maybe, just maybe I'll revive these projects some day if something just really motivates to do so, but, frankly, don't get your hopes up, as something really big would have to happen to motivate me to come back, or it'd be years down the line, where what i'm wanting to do has pretty much been done.
But despite that, I thank anyone who supported this project(And any other projects i'm working on who, despite the decision in the end) stuck through with it despite that.
If you want to know more about what my plans are going foward and several of the subject on the post above in more detail, join my discord below. Thanks for reading and understanding, and have a nice day.