SMB: Bringing Back the Action!

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NightKawata
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Re: Mario Mania (Tentative Title)

Postby NightKawata » Mon Mar 20, 2017 4:45 am

King of Eterity wrote:That is a nice level. Did not see anything wrong with it yet.
I would include it in the forest world (unless the worlds aren't themed).


The worlds are themed, yeah. Not mono-themed for some, and one actually is run into once and once again later in the game.
Might as well post some more screenshots just to show that "no I did not cancel this episode yet! Yet!! Yet!!!"

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Oh yes and I took them with multiple characters to highlight that you're not limited to just Mario and Luigi for this one. I mean, Mario called his friends, not his brother. Well, his brother tagged along. It's not like Mario was gonna stop him, he's actually pretty surprised Luigi didn't just stay home.
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>mario isn't canon, when you die he faces the screen

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Re: Mario Mania (Tentative Title)

Postby Pseudo » Wed Mar 22, 2017 7:33 pm

video preview let's played by me:


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Re: Mario Mania (Tentative Title)

Postby NightKawata » Mon Apr 03, 2017 8:33 pm

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i have some more screenshots because this isn't canceled yet (...hooray?)

i killed one of the koopas in the second screenshot BECAUSE IT LOOKED AT ME LIKE A STUPID MOTHERFUCKER SO SORRY IT LOOKS BLAND OKAY I GOT LAZY AND DIDN'T WANNA PHOTOSHOP ONE IN
honestly i fucking hate that first level it's pretty meh in itself and it'll probably get redone
i think these screenshots are a little better than the second batch but yano that's ok nobody looks at this shit anyways

so like worlds have different levels you can go to because yeah sure let's increase the scale of the project, there's meme levels in there too for those that need some dank kush in their lives, and there's a few quick coffee break levels of different types too besides the previously mentioned bonus stages

woohoo
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>mario isn't canon, when you die he faces the screen

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Re: Mario Mania (canceled until converted to new custom engine)

Postby Cedur » Sat May 06, 2017 4:16 pm

Well, I wanted to check what happened to this because I noticed I haven't heard anything from it for over a month ... why is it cancelled? Do you wait for the next beta to come out?
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<Ethereality> Why Ethereality is banned? I noticed last post is better grammar. I don’t think because is important. Most informative posts. I’ll ask Shadow Yoshi to unban at never and work a new project. Don’t spam in SMBX.org, is respectful!

<StickGuyGamez> BRING ME BACK TO PENIS

<Noodle> Danny is a crapposter. (I was in school when I typed this)

<thehelmetguy1> you know you failed the smbx community ... when you have a username

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<MarioRPGExpert93> Holy shit guys, can we just discuss ONLY speed running SMBX levels and short episodes? GOSH

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Re: Mario Mania (canceled until converted to new custom engine)

Postby Snessy the duck » Sun May 07, 2017 6:50 am

Supershroom wrote:Well, I wanted to check what happened to this because I noticed I haven't heard anything from it for over a month ... why is it cancelled? Do you wait for the next beta to come out?

I think he's converting it into a fangame, considering it says it's cancelled until it's converted to a new engine.
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Re: Mario Mania (canceled until converted to new custom engine)

Postby Electriking » Sun May 07, 2017 8:08 am

NightKawata wrote:Ping for answers

Is SMBX too limited for your project? or are you waiting for a new SMBX?
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Re: SMB: Bringing Back the Action!

Postby NightKawata » Sun May 14, 2017 9:20 pm

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>mario isn't canon, when you die he faces the screen

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Re: SMB: Bringing Back the Action!

Postby FanofSMBX » Sun May 14, 2017 10:27 pm

What happened to the custom engine?
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Re: SMB: Bringing Back the Action!

Postby NightKawata » Sun May 14, 2017 11:21 pm

FanofSMBX wrote:What happened to the custom engine?


I evaluated the ups and downs, and ultimately:
  • Not enough demand for a fangame since most people latch onto the classics
  • Nintendo'll be on my ass
  • I figured out why SMBX was coming up as a false positive

Not like it's hard to make a fangame, I just didn't feel like doing it in the long run.
It's entirely possible and within my realm, should I ever feel the need to do it.

Unlike a few years in the past where I'd have claimed I could make something and simply provide an empty promise.
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Re: SMB: Bringing Back the Action!

Postby NightKawata » Wed Oct 04, 2017 12:21 pm

as a bit of a several month bump, the episode is mostly done, i just have to make one of the ice levels, a few extra dungeons, and finish the final stage
star world and superstar world are gonna be addon content, if anybody ends up really wanting more i purposely designed the OW for expansion and stuff, too
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Re: SMB: Bringing Back the Action!

Postby Mosaic » Wed Oct 04, 2017 1:33 pm

Awesome, can't wait til it's finished!
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Re: SMB: Bringing Back the Action!

Postby AndrewPixel » Wed Oct 04, 2017 1:47 pm

Classic but really nice :D
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Re: SMB: Bringing Back the Action!

Postby Super Luigi! » Wed Oct 04, 2017 10:53 pm

I have just now seen this, and it looks great, NightKawata. Please keep up the masterful work.
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