Mario's Greatest Adventure (In Development) (Using SMBX2.0 Beta 3)

Share your work-in-progress SMBX episode or browse and support others'.
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What would you rate the episode / project as it is now? (1 being the worst and 10 being the best)

Poll ended at Tue Jul 11, 2017 3:39 am

1
0
No votes
2
0
No votes
3
1
9%
4
0
No votes
5
0
No votes
6
0
No votes
7
4
36%
8
2
18%
9
0
No votes
10
4
36%
 
Total votes: 11
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Cedur
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Re: Mario's Greatest Adventure (In Development) (Using SMBX2.0 Beta 3)

Postby Cedur » Thu Jun 29, 2017 4:56 am

... is the guy still maintaining it? He hasn't been around since the 15th
Image

I believe in three 72 mm large, 690 g heavy iron balls as my lords and saviours.

It's not worth to use the legacy editor anymore these days. Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
[ads]

If you're not smart enough to plan ahead, then DOOM ON YOU!

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TheKidCodee
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Re: Mario's Greatest Adventure (In Development) (Using SMBX2.0 Beta 3)

Postby TheKidCodee » Mon Jul 31, 2017 1:31 pm

I Would Like To Do Something That Isnt A Rank.
Porting The Final Project To SMBX 38A.
Yes. I am a real kid.

Best Quotes Ever
Hoeloe wrote:BITE ME
TheOx539 wrote:WAIT WHAT

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Electriking
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Re: Mario's Greatest Adventure (In Development) (Using SMBX2.0 Beta 3)

Postby Electriking » Mon Jul 31, 2017 2:11 pm

TheKidCodee wrote:I Would Like To Do Something That Isnt A Rank.
Porting The Final Project To SMBX 38A.
What?
Why?
Join my Discord server
Check out Mushroom Kingdom Massacre. We need team members
My Nintendo Switch Friend Code: SW-2812-3564-4900
Quotes: show
Horikawa Otane wrote:lol
thehelmetguy1 wrote:I wonder who was the idiot that made the fake beta 4 announcement
Enjl wrote:Apologies for knowing how to research.
PixelPest wrote:
The0x539 wrote:
IceQracker92 wrote:a good cable/internet provider such as Comcast.
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Literally me when I read that post lol
The0x539 wrote:
Teemster2 wrote:the Ox
Image
Danny wrote:Here's some constructive criticism: What the hell?
WARNING: Quill is in here: show
Image

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Eureka
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Re: Mario's Greatest Adventure (In Development) (Using SMBX2.0 Beta 3)

Postby Eureka » Mon Jul 31, 2017 2:40 pm

TheKidCodee wrote:I Would Like To Do Something That Isnt A Rank.
Porting The Final Project To SMBX 38A.
dunno what makes 38A any better than 2.0 but ok
practicalshorty014 wrote:Sin me in.

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TheKidCodee
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Re: Mario's Greatest Adventure (In Development) (Using SMBX2.0 Beta 3)

Postby TheKidCodee » Mon Jul 31, 2017 4:31 pm

Electriking wrote:
TheKidCodee wrote:I Would Like To Do Something That Isnt A Rank.
Porting The Final Project To SMBX 38A.
What?
Why?
Dunno. Just Feels Right.
Yes. I am a real kid.

Best Quotes Ever
Hoeloe wrote:BITE ME
TheOx539 wrote:WAIT WHAT

Donovanallen02
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Re: Mario's Greatest Adventure (In Development) (Using SMBX2.0 Beta 3)

Postby Donovanallen02 » Sat Oct 14, 2017 11:32 pm

Hey can I be a BETA Tester for the level. I can test out each level and let you know what I think of them, regarding overall design, tile placement, challenge, monster placement and scenery and etc...

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Cedur
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Re: Mario's Greatest Adventure (In Development) (Using SMBX2.0 Beta 3)

Postby Cedur » Sun Oct 15, 2017 7:32 am

This is dead, you should look for something that is actually alive.
Image

I believe in three 72 mm large, 690 g heavy iron balls as my lords and saviours.

It's not worth to use the legacy editor anymore these days. Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
[ads]

If you're not smart enough to plan ahead, then DOOM ON YOU!

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FlatKiwi
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Re: Mario's Greatest Adventure (In Development) (Using SMBX2.0 Beta 3)

Postby FlatKiwi » Fri Nov 10, 2017 1:20 am

haha can I be a level designer
Image
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I SUPPORT: show
ImageImage
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my levels: show
Monochrome Madness

more coming soon at some point probably

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xDestroy
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Re: Mario's Greatest Adventure (In Development) (Using SMBX2.0 Beta 3)

Postby xDestroy » Tue Dec 19, 2017 10:23 am

FlatKiwi wrote:haha can I be a level designer
bro, this project was dead before i even made a account; just move along for now.
I believe in Jesus Christ as my lord and savior. If you do, please put this in your signature!
Best Quotes from SMBX: show
Nien wrote:oh wow someone posted a webcomic in the art board oh wow it's garbage who would've thought
Danny wrote:Here's some constructive criticism: What the hell.
Nien wrote:nice, now my eyes can bleed in high definition
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