Luigi's Quest: The Trials

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Smashmaster3
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Luigi's Quest: The Trials

Postby Smashmaster3 » Thu Aug 03, 2017 1:18 am

Welcome to my progression of my Second Episode: Luigi's Quest: The Trials! This time, presented with story and better Level design, More than Twice as many stars, and more fun. More Info Below.

Story
Luigi, tired of being Mario's sidekick, has decided to have his own adventure by rescuing the princess. Although the princess is not captured , Luigi has his own mini adventures by doing tasks for princess peach. Luigi will have to complete many trials, such as retrieving the Legendary Crystal, or defeating the Goomba King. But Luigi does not know what is in store for him. It is your job to help Luigi complete these trials, smash goombas, and jump over bottomless pits to reach his goal.

Info
Playable Characters: Luigi and Toad
Stars: About 120
Progression: 25% Complete
Difficulty: Challenging
How Many Worlds: Predicting around 10
How Many Levels: 8 in each World

If you can read me than you have good eyes!

Screenshots
Spoiler: show
World 1 - Goomba Passage
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World 2 - Seaside Shorelines
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World 3 - The Retrolands
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World 4 - The Magnitude Desert
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Missions
In every world there are 5 Missions to complete. If you have ever played Super Mario Galaxy than you may be familiar with the Comets. These are the same idea where you replay a level but with a little change. You will be rewarded with a star.
Spoiler: show
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Download Demo Here



Update:
Creating World 6
Progression: 20-30% Complete

This Episode will use SMBX 2.0
I do not own any of the graphics or music in this game.
Last edited by Smashmaster3 on Sun Nov 12, 2017 2:31 pm, edited 5 times in total.

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Mr Boboo
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Re: Luigi's Quest: The Trials

Postby Mr Boboo » Thu Aug 03, 2017 2:16 pm

This actually looks pretty good! Does it use 1.4 or 2.0?
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Smashmaster3
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Re: Luigi's Quest: The Trials

Postby Smashmaster3 » Thu Aug 03, 2017 6:43 pm

Mr Boboo wrote:This actually looks pretty good! Does it use 1.4 or 2.0?

This is Vanilla, which means it uses 1.3.0.1.

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AndrewPixel
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Re: Luigi's Quest: The Trials

Postby AndrewPixel » Wed Aug 16, 2017 5:27 am

You used a really original style. And the story is pretty nice. Good luck :), and if you need a logo for it, feel free to ask me ;)
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Smashmaster3
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Re: Luigi's Quest: The Trials

Postby Smashmaster3 » Sun Sep 17, 2017 11:15 pm

I apologize for the long pause of updates. My computer is having problems and I couldn't access my data. It is backed up so there is no need to worry about that. I will try to continue this project.

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Pop Yoshi Bros
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Re: Luigi's Quest: The Trials

Postby Pop Yoshi Bros » Tue Oct 03, 2017 11:51 pm

Smashmaster3 wrote:I apologize for the long pause of updates. My computer is having problems and I couldn't access my data. It is backed up so there is no need to worry about that. I will try to continue this project.


Man you need to try to continue this, it's interesting how are you representing your ideas for the project, I want to see it grow up
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Super Luigi!
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Re: Luigi's Quest: The Trials

Postby Super Luigi! » Wed Oct 04, 2017 11:02 am

I agree. Although I missed this during my long absence, I'm interested nevertheless. Luigi and Toad make the best team, and the varied graphic styles only improve the project's quality.
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Smashmaster3
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Re: Luigi's Quest: The Trials

Postby Smashmaster3 » Sat Nov 04, 2017 9:29 pm

Thanks for the comments and don't worry. This project is still continuing. Its about 25 % Done.

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Smashmaster3
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Re: Luigi's Quest: The Trials

Postby Smashmaster3 » Sat Nov 04, 2017 9:57 pm

Smashmaster3 wrote:
Mr Boboo wrote:This actually looks pretty good! Does it use 1.4 or 2.0?

This is Vanilla, which means it uses 1.3.0.1.

Actually I switched to 2.0 because it is easier to use


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