Attack of the Darkness (HIATUS)

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Is there any hype?

HYPE!!!!!
29
39%
Hype!
36
49%
Medium hype
3
4%
Low hype
6
8%
 
Total votes: 74
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PopYoshi
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Re: Attack of the Darkness (Revived!!)

Postby PopYoshi » Sat Oct 14, 2017 12:26 am

I know I should't post a screenshot of everything I do but I wanted to show this, so this screenshot will replace the cave one

NEW SCREENSHOT

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haha!

I need to practique more the divided paths
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Re: Attack of the Darkness (Revived!!)

Postby xDestroy » Sat Oct 14, 2017 7:45 am

Pop Yoshi Bros wrote:I know I should't post a screenshot of everything I do but I wanted to show this, so this screenshot will replace the cave one

NEW SCREENSHOT

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haha!

I need to practique more the divided paths
Looks nice :) Just it looks to easy
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Re: Attack of the Darkness (Revived!!)

Postby PopYoshi » Sat Oct 14, 2017 8:38 am

xDestroy wrote:
Pop Yoshi Bros wrote:I know I should't post a screenshot of everything I do but I wanted to show this, so this screenshot will replace the cave one

NEW SCREENSHOT

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haha!

I need to practique more the divided paths
Looks nice :) Just it looks to easy
Looks easy, right. And I want to make the section a bit harder (even if the volcano lotus and hammer brothers are annoying for themselves)
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Re: Attack of the Darkness (Revived!!)

Postby PopYoshi » Mon Oct 16, 2017 12:48 am

NEW SCREENSHOT!

this one replaces the older one (the section suffered several changes so...). I won't post more screenshots from the levels untill I have more levels in progress. I can't put a screenshot of everything

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This level is called Hidden Church of the Doom

It features the theme called "The hidden curse"



I find a bit sad how no one notices the project :?
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Re: Attack of the Darkness (Revived!!)

Postby PixelPest » Mon Oct 16, 2017 7:32 am

I think using SMB2 coins would look much better with that tileset

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Re: Attack of the Darkness (Revived!!)

Postby PopYoshi » Mon Oct 16, 2017 8:28 am

PixelPest wrote:I think using SMB2 coins would look much better with that tileset
Is because they are less brighting or realistic?
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Re: Attack of the Darkness (Revived!!)

Postby PixelPest » Mon Oct 16, 2017 9:04 am

Pop Yoshi Bros wrote:
PixelPest wrote:I think using SMB2 coins would look much better with that tileset
Is because they are less brighting or realistic?
Their palette and rustic design just seems more fitting

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Re: Attack of the Darkness (Revived!!)

Postby PopYoshi » Mon Oct 16, 2017 9:36 am

PixelPest wrote:
Pop Yoshi Bros wrote:
PixelPest wrote:I think using SMB2 coins would look much better with that tileset
Is because they are less brighting or realistic?
Their palette and rustic design just seems more fitting
I should do something with mushrooms, fire and ice flowers too because these are the power-ups from that level
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Re: Attack of the Darkness (Revived!!)

Postby Super Luigi! » Mon Oct 16, 2017 11:28 am

Pop Yoshi Bros wrote:NEW SCREENSHOT!
All of your screenshots look quite amazing, Pop Yoshi Bros. Well done. If you still need level designers. I might be able to help. Just let me know, and I'll send a recent stage I've already made. My style is very different than what you've made, but that might still work.
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Re: Attack of the Darkness (Revived!!)

Postby PopYoshi » Mon Oct 16, 2017 12:01 pm

Super Luigi! wrote:
Pop Yoshi Bros wrote:NEW SCREENSHOT!
All of your screenshots look quite amazing, Pop Yoshi Bros. Well done. If you still need level designers. I might be able to help. Just let me know, and I'll send a recent stage I've already made. My style is very different than what you've made, but that might still work.
Send me tha level please, and then I'll take the decision
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Re: Attack of the Darkness (Revived!!)

Postby Super Luigi! » Mon Oct 16, 2017 12:09 pm

Pop Yoshi Bros wrote:Send me tha level please, and then I'll take the decision
Alright then. I'll send it later today, once I have time. That way, I can make sure it's OK. It's not a perfect representation of my work, but it should be enough.
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Re: Attack of the Darkness (Revived!!)

Postby PopYoshi » Mon Oct 16, 2017 12:15 pm

Super Luigi! wrote:
Pop Yoshi Bros wrote:Send me tha level please, and then I'll take the decision
Alright then. I'll send it later today, once I have time. That way, I can make sure it's OK. It's not a perfect representation of my work, but it should be enough.
I hope!

Because I'm annoyed of do everything by myself

It's haaard
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Re: Attack of the Darkness (Revived!!)

Postby Super Luigi! » Mon Oct 16, 2017 12:17 pm

Pop Yoshi Bros wrote:It's haaard
I know the feeling. Each of my episodes have taken a little over a year to finish. When you're the only one working, it takes much effort.
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Image
~Beta Tester.
Image ~Admirer.
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Re: Attack of the Darkness (Revived!!)

Postby PopYoshi » Mon Oct 16, 2017 12:19 pm

Super Luigi! wrote:
Pop Yoshi Bros wrote:It's haaard
I know the feeling. Each of my episodes have taken a little over a year to finish. When you're the only one working, it takes much effort.
At least PGE makes it easier
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Re: Attack of the Darkness (needs level designers)

Postby PopYoshi » Sat Oct 28, 2017 12:25 am

NEW SCREENSHOTAS!!

Fairy Woods:
Spoiler: show
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Escaping from the Cementery:
Spoiler: show
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NOTE: Just a free announcement, I'm still searching for level designers
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Re: Attack of the Darkness (needs level designers)

Postby PopYoshi » Tue Oct 31, 2017 5:58 pm

NEW SCRAPSHOT

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(Sorry for the bunch of bumps, double, triple posting, but it seems like I'm the only interested in the project, maybe because it's a bit cliché and isn't that attractive?)
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Re: Attack of the Darkness (needs level designers)

Postby Super Luigi! » Wed Nov 01, 2017 11:25 am

I'm still interested in your project. I just don't have much to say. Therefore, keep up the good work!
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Re: Attack of the Darkness (needs level designers)

Postby Cedur » Wed Nov 01, 2017 12:21 pm

Judging by the different themes presented, do you work on multiple worlds at once?
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Re: Attack of the Darkness (needs level designers)

Postby PopYoshi » Wed Nov 01, 2017 1:05 pm

Cedur wrote:Judging by the different themes presented, do you work on multiple worlds at once?
Well yeah, and I'll keep doing it until I get some level designers :lol:
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Re: Attack of the Darkness (needs level designers)

Postby PopYoshi » Tue Nov 07, 2017 4:13 pm

NEW scrapshot:

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Well, more than a new screenshot I decided to make the worldmap less "dark" because it looked a bit deppresive (no offense to braineat, the author of the tileset)

ALSO THERE'S GOOD NEWS:

I decided I'll make a demo from the episode :D
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