CoinKiller Adventure (SMBX 2.0) FIRST DEMO JUST RELEASED!!!!

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CoinKiller Adventure (SMBX 2.0) FIRST DEMO JUST RELEASED!!!!

Postby CoinKillerL » Tue Nov 28, 2017 1:03 pm

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A DEMO HAS BEEN RELEASED!!!! DOWNLOAD IT NOW https://mega.nz/#!ONwAHIJS!L8uGj3MfGlXs ... tClFUZc7_w
THE STORY
Oh no!CoinKiller has been captured and all of his money got stolen by SilverKiller And is going to build the ultimate tower and conquer the world!Escape from the prison,get your way back home and stop SilverKiller!
SCREENSHOTS
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VIDEOS[/b*
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NEW DEMO TRAILER

FEATURES
This Episode will be structured in zones,that have an stage 1 and 2 (every stage has a different name) plus some special and boss stages
There will be most likely 20 stages and planned zones are
Green Meadows Zone
HydroCity Zone
Glass Gorge
There will be more zones in the final game,and this thread will be updated
Zones that are planned but will most likely not be in the final game are Crazy Highway Zone and Stellar Powder Zone
Custom bosses,NPCs and powerups may appear in the final game
IF YOU HAVE SOME IDEAS FOR NEW ZONES OR OTHER THINGS REPLY PLS!
IF YOU WANT TO SUPPORT THIS PROJECT,PUT THE FOLLOWING CODE IN YOUR SIGNATURE

Code: Select all

[url=https://www.supermariobrosx.org/forums/viewtopic.php?f=90&t=20072][img]https://i.imgur.com/PZQNBVK.png[/img][/url]
LAST UPDATE : 1/12/2017
THE PROJECT IS NOW RESUMED!!! THANK YOU ALL FOR THE SUPPORT!!! AND MEET THE NEW ZONE,GLASS GORGE!
Last edited by CoinKillerL on Sat Aug 04, 2018 2:37 pm, edited 12 times in total.
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Re: CoinKiller Adventure

Postby KekBrother » Tue Nov 28, 2017 2:39 pm

Oh wow!
The screenshots seem promising, I'd like to see how it'll go!

BTW Is the episode inspired by Sanic? Also is it for 2.0 or 38A?
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Re: CoinKiller Adventure

Postby Cedur » Tue Nov 28, 2017 3:02 pm

Damn, another project with an innovative structuring and plot.
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Re: CoinKiller Adventure

Postby xDestroy » Tue Nov 28, 2017 3:44 pm

Looking at the screenshots, this project would be awesome if you could play at x2 speed, it looks awesome, keep up the good work
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Re: CoinKiller Adventure

Postby CoinKillerL » Tue Nov 28, 2017 3:46 pm

KekBrother wrote:Oh wow!
The screenshots seem promising, I'd like to see how it'll go!

BTW Is the episode inspired by Sanic? Also is it for 2.0 or 38A?
yes ,crazy higway and hydrocity zone are inspired by Sonic.
and the episode is for SMBX 2.0
if you can make a sorta of boost panel custom npc crazy highway zone may become reality!
CoinKillerL wrote:
xDestroy wrote:Looking at the screenshots, this project would be awesome if you could play at x2 speed, it looks awesome, keep up the good work
It may happen if Crazy Highway Zone becomes reality
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Re: CoinKiller Adventure (SMBX 2.0)

Postby Wellington Games » Wed Nov 29, 2017 12:53 pm

Not bad my friend. So, I have a idea for a zone.
That zone can be a Desert themed zone.
And good luck. :)
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Re: CoinKiller Adventure (SMBX 2.0)

Postby CoinKillerL » Wed Nov 29, 2017 1:52 pm

Wellington Games wrote:Not bad my friend. So, I have a idea for a zone.
That zone can be a Desert themed zone.
And good luck. :)
Burning Canyon Zone is a lava level mixed with a desert one. And Thank you!

Please watch the new video and tell me what do you think of my level design so i can improve it!
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby Taycamgame » Sun Dec 03, 2017 11:32 am

The music that plays in the cave part, what is it called? Swear I've heard it before.
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby CoinKillerL » Sun Dec 03, 2017 12:23 pm

Taycamgame wrote:The music that plays in the cave part, what is it called? Swear I've heard it before.
https://www.youtube.com/watch?v=EdbrBlqqarA enjoy
what do you think about the project too?
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby Taycamgame » Sun Dec 03, 2017 12:32 pm

CoinKillerL wrote:
Taycamgame wrote:The music that plays in the cave part, what is it called? Swear I've heard it before.
https://www.youtube.com/watch?v=EdbrBlqqarA enjoy
what do you think about the project too?
The project looks very promising, i hope it gets finished! I like the level design, looks really neat.
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby CoinKillerL » Sun Dec 03, 2017 1:19 pm

Taycamgame wrote:
CoinKillerL wrote:
Taycamgame wrote:The music that plays in the cave part, what is it called? Swear I've heard it before.
https://www.youtube.com/watch?v=EdbrBlqqarA enjoy
what do you think about the project too?
The project looks very promising, i hope it gets finished! I like the level design, looks really neat.
Thanks for your feedback! feel free to put the support image in your signature so you can quickly go here to stay updated on the project! :D
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby Taycamgame » Mon Dec 04, 2017 11:59 am

Now i'm an official supporter of this project, keep us updated regularly!
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby CoinKillerL » Tue Dec 05, 2017 10:06 am

Taycamgame wrote:Now i'm an official supporter of this project, keep us updated regularly!
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(Also check out my project if you want by clicking on the image)
Thank you!
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby arcade999 » Tue Dec 05, 2017 10:37 am

the screens look nice, but just don't mix smb1, smb3 and smw; they look bad togheter
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby Enjl » Tue Dec 05, 2017 3:37 pm

arcade999 wrote:the screens look nice, but just don't mix smb1, smb3 and smw; they look bad togheter
Really? I think the screenshots look nice.
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby PixelPest » Tue Dec 05, 2017 3:43 pm

I agree. Sure, there's some mixing of styles, but does it work? I think so, personally

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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby CoinKillerL » Wed Dec 06, 2017 8:13 am

arcade999 wrote:the screens look nice, but just don't mix smb1, smb3 and smw; they look bad togheter
nah,i think the grass in that cave looks pretty good
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby Taycamgame » Sat Dec 09, 2017 11:01 am

So a zone idea:
A notebook / storybook. The graphics could look hand drawn, the backgrounds could be lined paper, the enemies could be punctuation marks etc.
The story for that world could be something like a Paper Mario one; e.g. you have to collect a certain amount of stars for the final page of the book, where the boss is fought, to be restored. I was going to implement this idea into my episode, but couldn't get the graphics i needed, and it didn't suit my episode either.
The entrance to the notebook world could be in a library of sorts; story for that could be: Mario was about to get to Bowser's castle, but a mystic force field made entirely of indestructible paper appeared around it! Mario has to go to the library to search for the Magic Book that will destroy the barrier, but then he is sucked in! (This leads to the Storybook world's storyline plot) (Change the plot based on your episode if needed).
This idea could work, but may take some effort with the graphics etc.
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby CoinKillerL » Sat Dec 09, 2017 4:55 pm

Taycamgame wrote:So a zone idea:
A notebook / storybook. The graphics could look hand drawn, the backgrounds could be lined paper, the enemies could be punctuation marks etc.
The story for that world could be something like a Paper Mario one; e.g. you have to collect a certain amount of stars for the final page of the book, where the boss is fought, to be restored. I was going to implement this idea into my episode, but couldn't get the graphics i needed, and it didn't suit my episode either.
The entrance to the notebook world could be in a library of sorts; story for that could be: Mario was about to get to Bowser's castle, but a mystic force field made entirely of indestructible paper appeared around it! Mario has to go to the library to search for the Magic Book that will destroy the barrier, but then he is sucked in! (This leads to the Storybook world's storyline plot) (Change the plot based on your episode if needed).
This idea could work, but may take some effort with the graphics etc.
This is acutally a really good idea
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby TheLoafLord » Sun Dec 10, 2017 3:25 pm

Looks good, nothing too brilliant.

I will admit, I'm sorry but, I cringed quite a lot at the story.

None the less, good work!


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