Koopa's Power (Super Mario Legacy) ~TEMPORARY SHUT DOWN~

Share your work-in-progress SMBX episode or browse and support others'.
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Oshi
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Koopa's Power (Super Mario Legacy) ~TEMPORARY SHUT DOWN~

Postby Oshi » Thu Dec 07, 2017 7:38 pm

Sorry guys, but as of now this episode is temporarily shut down because of factors that are slowing the progression of it. There may be a revival or a new episode in the future, but for now it has been ceased of work.

Here's the original topic in case you want to see it:
Main topic: show
Hey guys, I'm going to reveal the episode I've been working on for a bit. It's called Koopa's Power, or Super Mario Legacy.

[rimg]https://i.imgur.com/U0T1UKe.png[/rimg]

Plot:
Spoiler: show
Bowser was sick and tired of being defeated all the time, so he decided that he would harvest the power of the galaxy to destroy Mario once and for all. Peach told Mario the situation at her castle, but Bowser sent his best troops to go and fight off Mario for the obvious quest he would take to stop him. It's going to be a long and hard journey...
Planned Worlds:
Spoiler: show
1-Mushroom Valley (grass)
2-Underscape Caverns (cave)
3-Lost Sands (desert)
4-Tropical Seafront (water/beach/forest)
5-Frosty Snowland (ice/snow)
6-Mountain Ridge (mountain)
7-Sky Haven Hights (cloud)
8-Volcanic Badlands (lava/badlands)
9-Unbound Space (space)
POSTGAME:
As of now unplanned
Because I have to provide screenshots, here you are:
Spoiler: show
Image
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Image
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Progress:
Very little. I only have like a few levels finished so far.

Staff list:
Spoiler: show
Leader:
Musicality_Minister45

Level designers:
Musicality_Minister45

Beta testers:
Wellington Games
xDestroy


Boss designers:
none yet....

Supporter list:
Wellington Games
xDestroy


Music loopers (to help with looping tracks bc I can't figure it out):
none...
If you want to support this project, Copy this code below!

Code: Select all

[url=https://www.supermariobrosx.org/forums/viewtopic.php?f=90&t=20159&p=306223#][img]https://i.imgur.com/1Jrpxew.png[/img][/url]
https://discord.gg/bFSPRaH
^^^^^^^^^^^^^^^
JOIN THE DISCORD RIGHT NOW!!!!


SIGN UP TO BECOME AN ASSISTANT!!
https://goo.gl/forms/VMkxEO0DigWN2j6W2
Last edited by Oshi on Sat Jan 27, 2018 9:30 pm, edited 12 times in total.
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Re: Koopa's Power (Super Mario Legacy)

Postby xDestroy » Thu Dec 07, 2017 8:41 pm

First post and first beta tester! I really like this project from the screenshots, and i would like to help it.
no

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Re: Koopa's Power (Super Mario Legacy)

Postby WellyGames14 » Thu Dec 07, 2017 10:40 pm

I want to be a Beta Tester too! PLS!

The projects that I support :


The graphics packs that I support :

Spoiler: show
ImageImage

One day, I, along with my friends, were gonna stop Nova, his allies, and save the Multiverse from their hands. - Welly Voltzeir

Image


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Re: Koopa's Power (Super Mario Legacy)

Postby Cedur » Fri Dec 08, 2017 6:21 am

I dig the third and the bottom screenie.
Image
More Supports: show

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Re: Koopa's Power (Super Mario Legacy)

Postby AndrewPixel » Fri Dec 08, 2017 2:15 pm

It looks pretty interesting, and the level in the first screen is really nice :)
ImageImage

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Re: Koopa's Power (Super Mario Legacy)

Postby Oshi » Fri Dec 08, 2017 5:44 pm

Wellington Games wrote:I want to be a Beta Tester too! PLS!
xDestroy wrote:First post and first beta tester! I really like this project from the screenshots, and i would like to help it.
Thanks for offering to be part of the staff, I really appreciate it! :)
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Oshi » Fri Dec 15, 2017 11:14 pm

NEW SCREENS HAVE ARRIVED:
Spoiler: show
Image
Image
Image
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Oshi » Sat Dec 30, 2017 12:33 am

I have a small update, now we have a Discord server! Get to it through the link in the OP.


More screenshots are coming soon, don't worry!
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Super Luigi Bros » Thu Jan 04, 2018 9:32 pm

What version is it for? 1.3+? 1.4?
Image Let's a go! Let's a go!

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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Oshi » Fri Jan 05, 2018 7:01 pm

Super Luigi Bros wrote:What version is it for? 1.3+? 1.4?
yes, it's for 1.3+
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Oshi » Mon Jan 08, 2018 5:48 pm

New screenshots 1/8/18: show
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby TheNewGuy » Fri Jan 19, 2018 5:44 am

Nice screenshots! I like the ship level the most.
I support:
Spoiler: show
Image
Image
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Oshi » Sat Jan 20, 2018 11:51 pm

Do you want to become a staff member? Sign out this questionnaire please!


https://goo.gl/forms/VMkxEO0DigWN2j6W2
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby WildWEEGEE » Sun Jan 21, 2018 2:37 am

About the music looping thing smbx automatically loops the music it will play on forever but if your talking about editing the soundtracks to make it sound smoother try cutting its length
I have absolutely no idea what my current project is... My interests always seem to shift
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Oshi » Sun Jan 21, 2018 1:16 pm

WildWEEGEE wrote:About the music looping thing smbx automatically loops the music it will play on forever but if your talking about editing the soundtracks to make it sound smoother try cutting its length
That's not it, I want the actual track to loop but I don't know how to do it. It's kinda how in games the music loops between certain points.
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby WildWEEGEE » Sun Jan 21, 2018 1:35 pm

Musicality_Minister45 wrote:
WildWEEGEE wrote:About the music looping thing smbx automatically loops the music it will play on forever but if your talking about editing the soundtracks to make it sound smoother try cutting its length
That's not it, I want the actual track to loop but I don't know how to do it. It's kinda how in games the music loops between certain points.
I don't really understand sorry but an example would be nice
I have absolutely no idea what my current project is... My interests always seem to shift
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Electriking » Sun Jan 21, 2018 2:01 pm

Musicality_Minister45 wrote:
WildWEEGEE wrote:About the music looping thing smbx automatically loops the music it will play on forever but if your talking about editing the soundtracks to make it sound smoother try cutting its length
That's not it, I want the actual track to loop but I don't know how to do it. It's kinda how in games the music loops between certain points.
You can do this in 2.0, which supports the .ogg format, which you can use loop points by adding them with Audacity.
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Oshi » Sun Jan 21, 2018 5:38 pm

Electriking wrote:
Musicality_Minister45 wrote:
WildWEEGEE wrote:About the music looping thing smbx automatically loops the music it will play on forever but if your talking about editing the soundtracks to make it sound smoother try cutting its length
That's not it, I want the actual track to loop but I don't know how to do it. It's kinda how in games the music loops between certain points.
You can do this in 2.0, which supports the .ogg format, which you can use loop points by adding them with Audacity.
I know this, but IDK how to do it. I've seen a video about it but I don't get it.And I'm too lazy to learn
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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Gremonow » Mon Jan 22, 2018 2:27 am

Pretty good, I like the screenshots. Can I try the Beta version someday? :o

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Re: Koopa's Power (Super Mario Legacy) (added logo)

Postby Oshi » Mon Jan 22, 2018 4:35 pm

Gremonow wrote:Pretty good, I like the screenshots. Can I try the Beta version someday? :o
If you wanna beta test, take the survey.
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