Super Mario Bros. 1X: On Indefinite Hiatus

Share your work-in-progress SMBX episode or browse and support others'.
User avatar
Vito_Studio
Rex
Rex
Posts: 92
Joined: Mon Jan 08, 2018 6:07 pm
Flair: Vito
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby Vito_Studio » Sat Mar 24, 2018 8:51 pm

MECHDRAGON777 wrote:I am just going to drop this here. Anyone know what I am doing?
7-4: show
Image
I don't know what are you doing but it looks nice. :)
Hey check what I'm supporting:
Image

My Ex-Project:
Image

User avatar
8lue Storm
Volcano Lotus
Volcano Lotus
Posts: 563
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm

Re: Super Mario Bros. 1X: Revived?!

Postby 8lue Storm » Sat Mar 24, 2018 8:51 pm

MECHDRAGON777 wrote:I am just going to drop this here. Anyone know what I am doing?
7-4: show
Image
A beautiful airship level, i suppose
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
perhaps
Volcano Lotus
Volcano Lotus
Posts: 535
Joined: Mon Feb 10, 2014 2:47 pm
Flair: im very cool

Re: Super Mario Bros. 1X: Revived?!

Postby perhaps » Sat Mar 24, 2018 9:06 pm

MECHDRAGON777 wrote:I am just going to drop this here. Anyone know what I am doing?
7-4: show
Image
making a re-imagining of 7-4 from super mario brothers?
been thingken about makin a few levels again

User avatar
MECHDRAGON777
Pink Yoshi Egg
Pink Yoshi Egg
Posts: 6316
Joined: Fri Dec 20, 2013 6:40 pm
Flair: Nuclear Queen of Reversion.
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby MECHDRAGON777 » Sat Mar 24, 2018 9:07 pm

Fun Fact, I never played 7-4 in SMB1, only SMB2.
Image
Image

ImageImageImage
Image

Image

User avatar
8lue Storm
Volcano Lotus
Volcano Lotus
Posts: 563
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm

Re: Super Mario Bros. 1X: Revived?!

Postby 8lue Storm » Sat Mar 24, 2018 9:12 pm

MECHDRAGON777 wrote:Fun Fact, I never played 7-4 in SMB1, only SMB2.
Image
Image
Hah! I never played
2-1 3-1 4-3 5-3 6-3 7-3
2-2 3-2 4-4 5-4 6-4 7-4
2-3 3-3 5-1 6-1 7-1
2-4 3-4 5-2 6-2 7-2
Just like WildWEEGEE, (semi) cleared SMB1 using warp zones.
On PC.
In Super Mario Crossover 3.
Do you SEE how much I've been missing from the Mario series?
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
WildWEEGEE
Koopa Shell
Koopa Shell
Posts: 664
Joined: Thu Dec 14, 2017 2:21 pm

Re: Super Mario Bros. 1X: Revived?!

Postby WildWEEGEE » Sat Mar 24, 2018 9:14 pm

Was your other level rejected? I guess because you combined multiple levels...
I have absolutely no idea what my current project is... My interests always seem to shift
I support: show
ImageImage
Looking back at every one of my posts, I cringe, hard, very hard.

User avatar
MECHDRAGON777
Pink Yoshi Egg
Pink Yoshi Egg
Posts: 6316
Joined: Fri Dec 20, 2013 6:40 pm
Flair: Nuclear Queen of Reversion.
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby MECHDRAGON777 » Sat Mar 24, 2018 9:24 pm

WildWEEGEE wrote:Was your other level rejected? I guess because you combined multiple levels...
I mean, look at the screenshot I sent, and look at 7-4 from SMB2 and SMB1.
Edit:
Image

ImageImageImage
Image

Image

User avatar
Quantix
Ripper II
Ripper II
Posts: 330
Joined: Tue Jan 26, 2016 5:04 pm

Re: Super Mario Bros. 1X: Revived?!

Postby Quantix » Tue Mar 27, 2018 3:27 pm

Just gonna post this here for proof of progress.
screenie: show
Image
it's not done yet btw
viewtopic.php?f=69&p=286856#p286855

Generic Quote Collection:
Spoiler: show
Skant wrote:The egg will fuck you if you don't catch it
rockythechao wrote:f6 is an over-the-counter generic run-of-the-mill store-brand bootleg knockoff f5
some people wrote:The021stYoshiFromThe021stCentury: Who would win, a tophat wearing a tophat, or hoeloe wearing hoeloe?
Hoeloe: yes
glitch4: f6
rockythecomet: that's a trick question
rockythecomet: a top hat wearing a hoeloe
Waffles & Stuff (timocomlita) wrote:No matter what you do, it's impossible to get rid of the impossible.
Petrifying wrote:Piss off with your sex doll SMBX 2.0
Enjl wrote:it puts a twist on classic 4 step level design which i like to call "2 and a half steps backwards design"

User avatar
8lue Storm
Volcano Lotus
Volcano Lotus
Posts: 563
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm

Re: Super Mario Bros. 1X: Revived?!

Postby 8lue Storm » Tue Mar 27, 2018 3:39 pm

Quantix wrote:Just gonna post this here for proof of progress.
screenie: show
Image
it's not done yet btw
I see some fantastic graphics there, Quantix!
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
8lue Storm
Volcano Lotus
Volcano Lotus
Posts: 563
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm

Re: Super Mario Bros. 1X: Revived?!

Postby 8lue Storm » Tue Mar 27, 2018 5:32 pm

PixelPest wrote:
Gremonow wrote:Hello hello guys. I like all the screens, could you give us some more?
If you're on the SMBX Discord, a lot of screenshots are posted there
Wwait is there a Discord server for SMB1X or I'm just missing the screens on Discord?
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
rixithechao
Pokey
Pokey
Posts: 230
Joined: Sat Dec 12, 2015 1:00 am
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby rixithechao » Tue Mar 27, 2018 5:44 pm

idk about a server specifically for this project, but folks have indeed been sharing stuff in the SMBX server.
Some people just cannot avoid the ads on MediaFire, even with both common sense and popup blockers. It's always a good idea to provide an alternate download link with an ad-free file host such as Dropbox or Google Drive.

Also play Bug Fables, the devs have confirmed that they got their royalties from Dangen and the game is really freaking good.

PixelPest
Link
Link
Posts: 7112
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby PixelPest » Thu Mar 29, 2018 8:59 pm

"Progress"

Image

User avatar
WildWEEGEE
Koopa Shell
Koopa Shell
Posts: 664
Joined: Thu Dec 14, 2017 2:21 pm

Re: Super Mario Bros. 1X: Revived?!

Postby WildWEEGEE » Fri Mar 30, 2018 12:17 am

PixelPest wrote:"Progress"

Image
I find the floating grass a bit weird

But looking good.
I have absolutely no idea what my current project is... My interests always seem to shift
I support: show
ImageImage
Looking back at every one of my posts, I cringe, hard, very hard.

PixelPest
Link
Link
Posts: 7112
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby PixelPest » Fri Mar 30, 2018 8:15 am

WildWEEGEE wrote:
PixelPest wrote:"Progress"

Image
I find the floating grass a bit weird

But looking good.
Floating grass? It's on the hill in the background

User avatar
Cedur
Toad
Toad
Posts: 6677
Joined: Tue Jun 28, 2016 10:14 am

Re: Super Mario Bros. 1X: Revived?!

Postby Cedur » Fri Mar 30, 2018 8:27 am

there's also grass that partially floats left to the tombstone
Image
More Supports: show

Image
Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

ShadowStarX (06/14/18) wrote: South Korea is easy deal

PixelPest
Link
Link
Posts: 7112
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby PixelPest » Fri Mar 30, 2018 8:30 am

Cedur wrote:there's also grass that partially floats left to the tombstone
Again, part of the background but if it's really that off-putting I'll see what I can do. I thought it was pretty obvious

User avatar
RudeGuy
Luigi
Luigi
Posts: 4986
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: Super Mario Bros. 1X: Revived?!

Postby RudeGuy » Fri Mar 30, 2018 9:28 am

what kind of exit should be used to end the levels?
im bored

User avatar
8lue Storm
Volcano Lotus
Volcano Lotus
Posts: 563
Joined: Thu Jan 18, 2018 9:53 am
Flair: its pronounced bluestorm

Re: Super Mario Bros. 1X: Revived?!

Postby 8lue Storm » Fri Mar 30, 2018 1:39 pm

RudeGuy wrote:what kind of exit should be used to end the levels?
I think you're not supposed to include a flagpole unless you have the API. If your level has a warp zone, ask Aristo for what to do.
I'm not gonna include the flagpole in my level, as I don't have the API.
Image

i never performed a shelljump and it's sad I did a grand total of 4 shelljumps in my life!

User avatar
Super Luigi!
Volcano Lotus
Volcano Lotus
Posts: 536
Joined: Tue Apr 29, 2014 9:48 pm
Flair: ???

Re: Super Mario Bros. 1X: Revived?!

Postby Super Luigi! » Sat Mar 31, 2018 4:47 pm

Spoiler: show
Quantix wrote:Just gonna post this here for proof of progress.
screenie: show
Image
it's not done yet btw
PixelPest wrote:"Progress"

Image
Both of these are amazing. Quantix, that desert background is defintely great, and I like how spooky your level is, PixelPest, although Mario's clothes darken for some reason. Nevertheless, well done, and I wish you two continued success.
Projects I support:
Spoiler: show
Image ~Level Designer and Beta Tester.
Image
~Beta Tester.
Image ~Admirer.
Image ~Reviewer.
"Keep trying at something, even in failure because another attempt may be all you need."~SL

User avatar
AndrewPixel
Bronze Yoshi Egg
Bronze Yoshi Egg
Posts: 409
Joined: Sun Mar 12, 2017 8:07 am
Flair: yeet
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby AndrewPixel » Sun Apr 01, 2018 3:47 am

5-4 has been completed!
Image
ImageImage


Return to “Projects”

Who is online

Users browsing this forum: --Glitchtao-- and 5 guests