Super Mario Bros. 1X: On Indefinite Hiatus

Share your work-in-progress SMBX episode or browse and support others'.
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Vito_Studio
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Re: Super Mario Bros. 1X: Revived?!

Postby Vito_Studio » Sat Mar 24, 2018 8:51 pm

MECHDRAGON777 wrote:I am just going to drop this here. Anyone know what I am doing?
7-4: show
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I don't know what are you doing but it looks nice. :)
Hey check what I'm supporting:
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My Ex-Project:
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8lue Storm
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Re: Super Mario Bros. 1X: Revived?!

Postby 8lue Storm » Sat Mar 24, 2018 8:51 pm

MECHDRAGON777 wrote:I am just going to drop this here. Anyone know what I am doing?
7-4: show
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A beautiful airship level, i suppose
my stuff is rather ok
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perhaps
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Re: Super Mario Bros. 1X: Revived?!

Postby perhaps » Sat Mar 24, 2018 9:06 pm

MECHDRAGON777 wrote:I am just going to drop this here. Anyone know what I am doing?
7-4: show
Image
making a re-imagining of 7-4 from super mario brothers?
been thingken about makin a few levels again

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MECHDRAGON777
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Re: Super Mario Bros. 1X: Revived?!

Postby MECHDRAGON777 » Sat Mar 24, 2018 9:07 pm

Fun Fact, I never played 7-4 in SMB1, only SMB2.
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8lue Storm
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Re: Super Mario Bros. 1X: Revived?!

Postby 8lue Storm » Sat Mar 24, 2018 9:12 pm

MECHDRAGON777 wrote:Fun Fact, I never played 7-4 in SMB1, only SMB2.
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Hah! I never played
2-1 3-1 4-3 5-3 6-3 7-3
2-2 3-2 4-4 5-4 6-4 7-4
2-3 3-3 5-1 6-1 7-1
2-4 3-4 5-2 6-2 7-2
Just like WildWEEGEE, (semi) cleared SMB1 using warp zones.
On PC.
In Super Mario Crossover 3.
Do you SEE how much I've been missing from the Mario series?
my stuff is rather ok
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WildWEEGEE
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Re: Super Mario Bros. 1X: Revived?!

Postby WildWEEGEE » Sat Mar 24, 2018 9:14 pm

Was your other level rejected? I guess because you combined multiple levels...
I have absolutely no idea what my current project is... My interests always seem to shift
I support: show
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I now understand that the novaverse projects are generally shunned and frowned upon but I am yet to understand why, I keep my support for the project no matter who was or is in charge of making it.
Looking back at every one of my posts, I cringe, hard, very hard.

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Re: Super Mario Bros. 1X: Revived?!

Postby MECHDRAGON777 » Sat Mar 24, 2018 9:24 pm

WildWEEGEE wrote:Was your other level rejected? I guess because you combined multiple levels...
I mean, look at the screenshot I sent, and look at 7-4 from SMB2 and SMB1.
Edit:
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Quantix
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Re: Super Mario Bros. 1X: Revived?!

Postby Quantix » Tue Mar 27, 2018 3:27 pm

Just gonna post this here for proof of progress.
screenie: show
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it's not done yet btw
viewtopic.php?f=69&p=286856#p286855

Generic Quote Collection:
Spoiler: show
Skant wrote:The egg will fuck you if you don't catch it
rockythechao wrote:f6 is an over-the-counter generic run-of-the-mill store-brand bootleg knockoff f5
some people wrote:The021stYoshiFromThe021stCentury: Who would win, a tophat wearing a tophat, or hoeloe wearing hoeloe?
Hoeloe: yes
glitch4: f6
rockythecomet: that's a trick question
rockythecomet: a top hat wearing a hoeloe
Waffles & Stuff (timocomlita) wrote:No matter what you do, it's impossible to get rid of the impossible.
Petrifying wrote:Piss off with your sex doll SMBX 2.0
Enjl wrote:it puts a twist on classic 4 step level design which i like to call "2 and a half steps backwards design"

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Re: Super Mario Bros. 1X: Revived?!

Postby 8lue Storm » Tue Mar 27, 2018 3:39 pm

Quantix wrote:Just gonna post this here for proof of progress.
screenie: show
Image
it's not done yet btw
I see some fantastic graphics there, Quantix!
my stuff is rather ok
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8lue Storm
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Re: Super Mario Bros. 1X: Revived?!

Postby 8lue Storm » Tue Mar 27, 2018 5:32 pm

PixelPest wrote:
Gremonow wrote:Hello hello guys. I like all the screens, could you give us some more?
If you're on the SMBX Discord, a lot of screenshots are posted there
Wwait is there a Discord server for SMB1X or I'm just missing the screens on Discord?
my stuff is rather ok
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rixithechao
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Re: Super Mario Bros. 1X: Revived?!

Postby rixithechao » Tue Mar 27, 2018 5:44 pm

idk about a server specifically for this project, but folks have indeed been sharing stuff in the SMBX server.
Reminder that the founder of the Novaverse is a manipulative and bigoted groomer. As long as that community remains associated with him, its members are not allowed to use any SMBX- and fangame-related assets or other resources that I've published on these forums, in codehaus, or elsewhere on the internet. DMing me about this will not change my mind.

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Re: Super Mario Bros. 1X: Revived?!

Postby PixelPest » Thu Mar 29, 2018 8:59 pm

"Progress"

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Re: Super Mario Bros. 1X: Revived?!

Postby WildWEEGEE » Fri Mar 30, 2018 12:17 am

PixelPest wrote:"Progress"

Image
I find the floating grass a bit weird

But looking good.
I have absolutely no idea what my current project is... My interests always seem to shift
I support: show
ImageImage
I now understand that the novaverse projects are generally shunned and frowned upon but I am yet to understand why, I keep my support for the project no matter who was or is in charge of making it.
Looking back at every one of my posts, I cringe, hard, very hard.

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Re: Super Mario Bros. 1X: Revived?!

Postby PixelPest » Fri Mar 30, 2018 8:15 am

WildWEEGEE wrote:
PixelPest wrote:"Progress"

Image
I find the floating grass a bit weird

But looking good.
Floating grass? It's on the hill in the background

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Re: Super Mario Bros. 1X: Revived?!

Postby Cedur » Fri Mar 30, 2018 8:27 am

there's also grass that partially floats left to the tombstone
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More Supports: show

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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

ShadowStarX (06/14/18) wrote: South Korea is easy deal

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Re: Super Mario Bros. 1X: Revived?!

Postby PixelPest » Fri Mar 30, 2018 8:30 am

Cedur wrote:there's also grass that partially floats left to the tombstone
Again, part of the background but if it's really that off-putting I'll see what I can do. I thought it was pretty obvious

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Re: Super Mario Bros. 1X: Revived?!

Postby RudeGuy » Fri Mar 30, 2018 9:28 am

what kind of exit should be used to end the levels?
im bored

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8lue Storm
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Re: Super Mario Bros. 1X: Revived?!

Postby 8lue Storm » Fri Mar 30, 2018 1:39 pm

RudeGuy wrote:what kind of exit should be used to end the levels?
I think you're not supposed to include a flagpole unless you have the API. If your level has a warp zone, ask Aristo for what to do.
I'm not gonna include the flagpole in my level, as I don't have the API.
my stuff is rather ok
event tokens
Spoiler: show
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Image World Map Contest 2020

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Re: Super Mario Bros. 1X: Revived?!

Postby Super Luigi! » Sat Mar 31, 2018 4:47 pm

Spoiler: show
Quantix wrote:Just gonna post this here for proof of progress.
screenie: show
Image
it's not done yet btw
PixelPest wrote:"Progress"

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Both of these are amazing. Quantix, that desert background is defintely great, and I like how spooky your level is, PixelPest, although Mario's clothes darken for some reason. Nevertheless, well done, and I wish you two continued success.
Projects I support:
Spoiler: show
Image ~Level Designer and Beta Tester.
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~Beta Tester.
Image ~Admirer.
Image ~Reviewer.
"Keep trying at something, even in failure because another attempt may be all you need."~SL

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Re: Super Mario Bros. 1X: Revived?!

Postby AndrewPixel » Sun Apr 01, 2018 3:47 am

5-4 has been completed!
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