Super Mario Bros. 1X: Revived?!

Share your work-in-progress SMBX episode or browse and support others'.
Forum rules
Before you make a topic/post, consider the following:
-Is there a topic for this already?
-Does your topic feature proof of progress, i.e., level/world screenshots, wiki page, playable demo.
-Is your post on-topic/appropriate?
-Are you posting in the right forum/following the forum rules?
User avatar
PixelPest
Edward
Edward
Posts: 6708
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Location: Canada, Eh?
Chat Username: PixelPest
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby PixelPest » Fri Apr 13, 2018 9:41 pm

FirestarPlays wrote:Reskinned bully, plus it's supposed to be simplistic. There are some hard parts later though.
I honestly don't see simplistic. It's very graphically busy, excessive enemy variety, etc. If you mean simple in terms of difficulty, remember that it's relatively late-game and should probably be a bit tough and not have a large difficulty curve throughout the level as it is part of an episode

User avatar
xDestroy
Ninji
Ninji
Posts: 844
Joined: Fri Jul 14, 2017 1:16 pm
Current Project: Mario's Quest
Location: Canada
Chat Username: Eric
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby xDestroy » Sat Apr 14, 2018 8:09 am

I'm ready to get back to work, sign me up for 8-1
I believe in Jesus Christ as my lord and savior. If you do, please put this in your signature!
Best Quotes from SMBX: show
Nien wrote:oh wow someone posted a webcomic in the art board oh wow it's garbage who would've thought
Danny wrote:Here's some constructive criticism: What the hell.
Nien wrote:nice, now my eyes can bleed in high definition
Image
Image
Image
Image
Image
Image
Image
Image

User avatar
FirestarPlays
Hoopster
Hoopster
Posts: 157
Joined: Tue Feb 28, 2017 1:26 pm
Current Project: Super Mario and the Plague of Valerius
Chat Username: Firestar

Re: Super Mario Bros. 1X: Revived?!

Postby FirestarPlays » Sat Apr 14, 2018 12:00 pm

Spoiler: show
Image
Now with more enemies! And scratch the simplistic part--it's not simplistic at all

User avatar
Yoshi_Superstar NL
Swooper
Swooper
Posts: 124
Joined: Fri Apr 07, 2017 2:16 pm
Flair: Yoshi is handsdown my favorite mario character.
Current Project: Super Mario 2D Universe X
Chat Username: Yoshi_Superstar NL
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby Yoshi_Superstar NL » Sat Apr 14, 2018 3:23 pm

FirestarPlays wrote:
Spoiler: show
Image
Now with more enemies! And scratch the simplistic part--it's not simplistic at all
Looks good, though at some places it looks a little bland. Mayby add some more question mark blocks / coins? Some more slopes at the end would be neat too.
Image
Feel free to visit my YT channel!
https://www.youtube.com/channel/UCke_EM ... MslbMfp7MQ

Why not join my discord server too? YoshiSuperstar's Space!
Image
--------------------------------------------------------
Support my project!
Image
--------------------------------------------------------
My project: Super Mario 2D Universe X
Image

User avatar
Oshi
Grinder
Grinder
Posts: 1055
Joined: Sun Aug 16, 2015 12:34 pm
Flair: I like Pokemon GO fite me
Current Project: Mostly nothing
Location: You will never know...

Re: Super Mario Bros. 1X: Revived?!

Postby Oshi » Sat Apr 14, 2018 7:58 pm

Is it allowed to have star collectibles in your level? I want to know because I am thinking of having one in my level, and no where in the rules does it say you can't have one.
IF YOU WANT TO PLAY MAFIA THEN GO TO MOSAICMAFIA OR MINIGAME PLAZA PLEASE. WE NEED PEOPLE TO PLAY GAMES.
Spoiler: show
I claim Audino as best girl and waifu, also have this image:
Image
projects I support: show
Image

Image
My own Discord server: https://discord.gg/YgfWZjn

User avatar
FirestarPlays
Hoopster
Hoopster
Posts: 157
Joined: Tue Feb 28, 2017 1:26 pm
Current Project: Super Mario and the Plague of Valerius
Chat Username: Firestar

Re: Super Mario Bros. 1X: Revived?!

Postby FirestarPlays » Sun Apr 15, 2018 1:56 pm

Spoiler: show
Image
Here you go, there's some more coins and ? Blocks. Plus, I added a couple slopes in the end.

User avatar
Yoshi_Superstar NL
Swooper
Swooper
Posts: 124
Joined: Fri Apr 07, 2017 2:16 pm
Flair: Yoshi is handsdown my favorite mario character.
Current Project: Super Mario 2D Universe X
Chat Username: Yoshi_Superstar NL
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby Yoshi_Superstar NL » Tue Apr 17, 2018 10:43 am

FirestarPlays wrote:
Spoiler: show
Image
Here you go, there's some more coins and ? Blocks. Plus, I added a couple slopes in the end.
Nice! It's starting to look a lot better than the first screenshot!
Image
Feel free to visit my YT channel!
https://www.youtube.com/channel/UCke_EM ... MslbMfp7MQ

Why not join my discord server too? YoshiSuperstar's Space!
Image
--------------------------------------------------------
Support my project!
Image
--------------------------------------------------------
My project: Super Mario 2D Universe X
Image

User avatar
Cloth pocket
Mega Mole
Mega Mole
Posts: 251
Joined: Mon Aug 04, 2014 2:42 pm
Current Project: Super Mario Bros: The Mushroom Revolt

Re: Super Mario Bros. 1X: Revived?!

Postby Cloth pocket » Tue Apr 17, 2018 12:57 pm

Does the level have to have a specific ending? or can you just choose?

Also, here's some progress on 5-3:
Spoiler: show
Image

User avatar
FirestarPlays
Hoopster
Hoopster
Posts: 157
Joined: Tue Feb 28, 2017 1:26 pm
Current Project: Super Mario and the Plague of Valerius
Chat Username: Firestar

Re: Super Mario Bros. 1X: Revived?!

Postby FirestarPlays » Tue Apr 17, 2018 3:05 pm

Cloth pocket wrote:Does the level have to have a specific ending? or can you just choose?
I have a flagpole exit in my level. It's a custom graphic, in Sednaiur's SMB1 Extended GFX Pack. That's what I recommend using. ;)

A bonus room
Spoiler: show
Image

Another part of the level
Spoiler: show
Image

Yet another part of the level
Spoiler: show
Image

User avatar
WildWEEGEE
Koopa Shell
Koopa Shell
Posts: 651
Joined: Thu Dec 14, 2017 2:21 pm
Current Project: levels?
Location: If i told you I ride polar bears would you really need to ask?
Chat Username: WildWEEGEE

Re: Super Mario Bros. 1X: Revived?!

Postby WildWEEGEE » Tue Apr 17, 2018 5:46 pm

FirestarPlays wrote:
Cloth pocket wrote:Does the level have to have a specific ending? or can you just choose?
I have a flagpole exit in my level. It's a custom graphic, in Sednaiur's SMB1 Extended GFX Pack. That's what I recommend using. ;)
First off here: he is using the SMW style so using an SMB1 flagpole wouldn’t look good. Second: it’s not a real flagpole... Spinda made the functional one. Third: you can use any exit other than SMB3 star exit
I believe in Nothing as my lord and savior. If you do, please put this in your signature.

I have absolutely no idea what my current project is... My interests always seem to shift
I support: show
ImageImage
I might not be as active anymore because of some personal issues so please understand that.

User avatar
PixelPest
Edward
Edward
Posts: 6708
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Location: Canada, Eh?
Chat Username: PixelPest
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby PixelPest » Tue Apr 17, 2018 6:43 pm

The intention afaik is to use a custom flagpole NPC as an exit which will be added when possible

User avatar
FirestarPlays
Hoopster
Hoopster
Posts: 157
Joined: Tue Feb 28, 2017 1:26 pm
Current Project: Super Mario and the Plague of Valerius
Chat Username: Firestar

Re: Super Mario Bros. 1X: Revived?!

Postby FirestarPlays » Tue Apr 17, 2018 8:55 pm

I can make it look good, since I can use the "no auto align" function of PGE to place it 1 or 2 pixels next to the pole BGO.
Also, here's some progress on 5-3:
Spoiler: show
Image
The SMW bullet bills, koopas and hard blocks clash with the SMB1 tileset.

User avatar
PixelPest
Edward
Edward
Posts: 6708
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Location: Canada, Eh?
Chat Username: PixelPest
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby PixelPest » Tue Apr 17, 2018 9:57 pm

When there's an NPC made it will almost surely be peaceable as a single object, not just the flag. It also doesn't exist yet (in full) so don't worry about compensating for it yourself

User avatar
WildWEEGEE
Koopa Shell
Koopa Shell
Posts: 651
Joined: Thu Dec 14, 2017 2:21 pm
Current Project: levels?
Location: If i told you I ride polar bears would you really need to ask?
Chat Username: WildWEEGEE

Re: Super Mario Bros. 1X: Revived?!

Postby WildWEEGEE » Tue Apr 17, 2018 10:39 pm

FirestarPlays wrote:I can make it look good, since I can use the "no auto align" function of PGE to place it 1 or 2 pixels next to the pole BGO.
Also, here's some progress on 5-3:
Spoiler: show
Image
The SMW bullet bills, koopas and hard blocks clash with the SMB1 tileset.
I think it looks fine honestly.
I believe in Nothing as my lord and savior. If you do, please put this in your signature.

I have absolutely no idea what my current project is... My interests always seem to shift
I support: show
ImageImage
I might not be as active anymore because of some personal issues so please understand that.

User avatar
Cloth pocket
Mega Mole
Mega Mole
Posts: 251
Joined: Mon Aug 04, 2014 2:42 pm
Current Project: Super Mario Bros: The Mushroom Revolt

Re: Super Mario Bros. 1X: Revived?!

Postby Cloth pocket » Wed Apr 18, 2018 12:59 pm

FirestarPlays wrote:The SMW bullet bills, koopas and hard blocks clash with the SMB1 tileset.
The tileset is a recloured version of the SMW grass tileset with the SMB2 Bombable block as a base, using SMW palettes and slightly edited by me. How does it clash?

User avatar
FirestarPlays
Hoopster
Hoopster
Posts: 157
Joined: Tue Feb 28, 2017 1:26 pm
Current Project: Super Mario and the Plague of Valerius
Chat Username: Firestar

Re: Super Mario Bros. 1X: Revived?!

Postby FirestarPlays » Wed Apr 18, 2018 1:09 pm

Oh :/
I didn't really know that. There isn't any clash then.

Gremonow
Bit
Bit
Posts: 128
Joined: Fri Jun 16, 2017 1:13 pm
Current Project: 16-bit Super Mario Bros. U
Location: Hungary
Chat Username: Gremonow

Re: Super Mario Bros. 1X: Revived?!

Postby Gremonow » Wed Apr 18, 2018 3:37 pm

Yo guys, I don't want to be impatient but how the things are fucking going? I can't wait to play this episode, when it will be in the episodes? I've seen some great screenshots up there and I think you are doing such an awesome work. Have a good one.

User avatar
PixelPest
Edward
Edward
Posts: 6708
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Location: Canada, Eh?
Chat Username: PixelPest
Contact:

Re: Super Mario Bros. 1X: Revived?!

Postby PixelPest » Wed Apr 18, 2018 4:10 pm

Gremonow wrote:Yo guys, I don't want to be impatient but how the things are fucking going? I can't wait to play this episode, when it will be in the episodes? I've seen some great screenshots up there and I think you are doing such an awesome work. Have a good one.
Since it's a community project it goes how it goes. People work at different speeds

Gremonow
Bit
Bit
Posts: 128
Joined: Fri Jun 16, 2017 1:13 pm
Current Project: 16-bit Super Mario Bros. U
Location: Hungary
Chat Username: Gremonow

Re: Super Mario Bros. 1X: Revived?!

Postby Gremonow » Wed Apr 18, 2018 4:13 pm

PixelPest wrote:
Gremonow wrote:Yo guys, I don't want to be impatient but how the things are fucking going? I can't wait to play this episode, when it will be in the episodes? I've seen some great screenshots up there and I think you are doing such an awesome work. Have a good one.
Since it's a community project it goes how it goes. People work at different speeds
So nobody knows when this going to be happen.

baronnecrospasm
Shy Guy
Shy Guy
Posts: 5
Joined: Tue Jan 23, 2018 4:53 pm
Chat Username: TolerantX

Re: Super Mario Bros. 1X: Revived?!

Postby baronnecrospasm » Wed Apr 18, 2018 4:22 pm

I did 1-1 and 1-2 just for kicks for my fiance and myself to play. If you guys are interested in me contributing it to the project, I am more than glad. She is having me do a bunch of worlds for her own ends.


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 3 guests