Bowser's Seven Sins (New Animated Screenshot 1.8.19)

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MECHDRAGON777
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Bowser's Seven Sins (New Animated Screenshot 1.8.19)

Postby MECHDRAGON777 » Sun Apr 01, 2018 6:59 am

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Hello everyone, I would like to finally post a project I have been working on since Either February 28th or February 29th of this year. I originally wanted to release it this day, but at least I have work to show for my time.
STORY
Bowser has taken the power of the seven orbs that keeps the balance between the sins and virtues in check. It is up to Mario and the Gang to collect them and open Bowser's Castle to put a stop to the chaos it has spread.
PLAYABLES
  • Mario
  • Luigi
  • Peach
  • Toad
  • Klonoa (Select Levels)
SCREENSHOTS
Playing Screenshots: show
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Editor Screenshots: show
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Animated Gifs: show
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Videos: show
WIKI
SUPPORT

Code: Select all

[url=https://www.supermariobrosx.org/forums/viewtopic.php?f=90&t=20998][img]https://orig00.deviantart.net/427a/f/2018/091/0/b/b7s_supporter_banner___request_by_gosciux-dc7lky4.png[/img][/url]
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by: goSciu
Last edited by MECHDRAGON777 on Thu Aug 01, 2019 2:15 pm, edited 18 times in total.

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Unidentified
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Re: Bowser's Seven Sins

Postby Unidentified » Sun Apr 01, 2018 7:24 am

Is this the project you showed me in DM?

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Re: Bowser's Seven Sins

Postby MECHDRAGON777 » Sun Apr 01, 2018 7:26 am

thehelmetguy1 wrote:Is this the project you showed me in DM?
I had to go to my DM history with you (back to February) just to check. Yes it is.

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Re: Bowser's Seven Sins

Postby Cedur » Sun Apr 01, 2018 7:30 am

This is for SMBX2 right? What are all the score displays about?

(oh, and already saying this is promising to be marvellous)
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Re: Bowser's Seven Sins

Postby Unidentified » Sun Apr 01, 2018 7:41 am

Nuclear Yoshi wrote:
thehelmetguy1 wrote:Is this the project you showed me in DM?
I had to go to my DM history with you (back to February) just to check. Yes it is.
Then you know my thoughts on it. I really like the way this project is going

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Re: Bowser's Seven Sins

Postby xDestroy » Sun Apr 01, 2018 8:48 am

This is lowkey my favorite project so far, good luck to you and bossidit8!
no

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Re: Bowser's Seven Sins

Postby MECHDRAGON777 » Sun Apr 01, 2018 8:51 am

xDestroy wrote:This is lowkey my favorite project so far, good luck to you and bossidit8!
Thank you, but why did you wish good luck to bossedit8? I had permission to use that level for a year or two now.

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Re: Bowser's Seven Sins

Postby xDestroy » Sun Apr 01, 2018 8:53 am

Nuclear Yoshi wrote:
xDestroy wrote:This is lowkey my favorite project so far, good luck to you and bossidit8!
Thank you, but why did you wish good luck to bossedit8? I had permission to use that level for a year or two now.
Oh i thought he was a level designer as well..... my apologies
no

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Re: Bowser's Seven Sins

Postby AndrewPixel » Sun Apr 01, 2018 9:17 am

It looks pretty nice. I really like the map and the level select screen
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Re: Bowser's Seven Sins

Postby TheNewGuy » Sun Apr 01, 2018 9:46 am

There is a mistake in the title.
Sins - > sons
The 7 koopalings.
Or maybe his 7 kids were indeed his sins.
I support:
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Re: Bowser's Seven Sins

Postby Radiance » Sun Apr 01, 2018 10:04 am

Nuclear Yoshi wrote: STORY
Bowser has taken the power of the seven orbs that keeps the balance between the sins and virtues in check. It is up to Mario and the Gang to collect them and open Bowser's Castle to put a stop to the chaos it has spread.
TheNewGuy wrote:There is a mistake in the title.
Sins - > sons
The 7 koopalings.
Or maybe his 7 kids were indeed his sins.
Nah. I'm pretty sure it's not sons.

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Re: Bowser's Seven Sins

Postby Enjl » Sun Apr 01, 2018 10:07 am

Just so you know...
there was no February 29th this year.
Ideas are useless if you can't make them real.
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Re: Bowser's Seven Sins

Postby TheNewGuy » Sun Apr 01, 2018 2:13 pm

Wait is this a legit episode or not
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Re: Bowser's Seven Sins

Postby Cedur » Sun Apr 01, 2018 3:16 pm

TheNewGuy wrote:Wait is this a legit episode or not
Mech wrote about it on the wiki for a good while already

it's legit and exciting
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

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Re: Bowser's Seven Sins

Postby TheNewGuy » Sun Apr 01, 2018 3:21 pm

Oh ok
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Re: Bowser's Seven Sins

Postby MECHDRAGON777 » Sun Apr 01, 2018 5:01 pm

New Support Banner by goSciu
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Re: Bowser's Seven Sins

Postby FireyPaperMario » Mon Apr 02, 2018 7:15 pm

Question: since you're a SMBX Speedrunner now, Can you speed run this episode*? :P

*If the answer is yes, are there speedrunning tricks?
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Re: Bowser's Seven Sins

Postby MECHDRAGON777 » Mon Apr 02, 2018 9:21 pm

MarioRPGExpert93 wrote:Question: since you're a SMBX Speedrunner now, Can you speed run this episode*? :P

*If the answer is yes, are there speedrunning tricks?
I mean, that is why I am even working on it. Their are plenty of Speedrunning strats planned by the staff.

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Re: Bowser's Seven Sins

Postby MECHDRAGON777 » Mon Apr 02, 2018 10:04 pm

Got some new screenshots. Can you guess what world or Sin this level represents?
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Re: Bowser's Seven Sins

Postby Matt_The_Slime » Tue Apr 03, 2018 12:31 am

Seeing how this is based on the seven sins, please tell me there is a food world. It would make sense with one of em'!
Great job so far!
My Project: Coming Soon!
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