Super Mario And The Ancient Stars (DEMO V3 RELEASED!)

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How do you like my demo?

It was awesome.
2
20%
It is just OK.
4
40%
Meh.
2
20%
It was bad.
1
10%
It is the worst.
1
10%
I dunno, I found some bugs.
0
No votes
 
Total votes: 10
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Tomex7
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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Sun Apr 15, 2018 1:04 pm

Worry not! I am alive and so is this project! :D I have completed levels 2-1 and 2-3. I am waiting for 2-2 from user Dersen! He owes special thanks from me. But while he is making it I will present you some new screenshots from 2-1 and 2-3.
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Re: Super Mario And The Ancient Stars

Postby WildWEEGEE » Sun Apr 15, 2018 1:19 pm

Yes, I dare infiltrate your ship!

Anyway new screens are looking pretty good! Just one thing: those cacti plants look a bit weird, consider using custom cactus BGOs.
Edit: what version is this for?
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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Sun Apr 15, 2018 1:25 pm

WildWEEGEE wrote:Yes, I dare infiltrate your ship!

Anyway new screens are looking pretty good! Just one thing: those cacti plants look a bit weird, consider using custom cactus BGOs.
Edit: what version is this for?
It is for 1.3/1.3.0.1.
And these cacti plants are supposed to look like normal cactuses. Usually in levels they are just straight lines and it never made any sense for me, so I made them cactus-shaped.

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Re: Super Mario And The Ancient Stars

Postby Electriking » Sun Apr 15, 2018 2:28 pm

Tomex7 wrote:
WildWEEGEE wrote:Yes, I dare infiltrate your ship!

Anyway new screens are looking pretty good! Just one thing: those cacti plants look a bit weird, consider using custom cactus BGOs.
Edit: what version is this for?
It is for 1.3/1.3.0.1.
And these cacti plants are supposed to look like normal cactuses. Usually in levels they are just straight lines and it never made any sense for me, so I made them cactus-shaped.
You should use custom BGOs as some of the cati look like they are floating.
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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Sun Apr 15, 2018 2:42 pm

Electriking wrote:
Tomex7 wrote:
WildWEEGEE wrote:Yes, I dare infiltrate your ship!

Anyway new screens are looking pretty good! Just one thing: those cacti plants look a bit weird, consider using custom cactus BGOs.
Edit: what version is this for?
It is for 1.3/1.3.0.1.
And these cacti plants are supposed to look like normal cactuses. Usually in levels they are just straight lines and it never made any sense for me, so I made them cactus-shaped.
You should use custom BGOs as some of the cati look like they are floating.
Ok, I'll use that instead. :)

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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Fri Apr 20, 2018 10:45 am

Okay, big update coming here! 3 new levels in 5 days! With levels 2-2,2-4 and 2-4 done I am moving on to 2-6 and World 2's boss :D . What do you think about these screens?
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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Sat Apr 21, 2018 3:32 pm

And now... Ladies and Gentelmen! World 2 is completed! Levels from 2-4 to 2-7 were done really fast :o But I think they are still as good as those that were made within days ;) . In these screens we can see W2 map and lvl 2-6 outside and inside. I won't be uploading any boss screens because they are full of spoilers ;) Moving on to W3 now!
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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Wed Apr 25, 2018 11:08 am

Hmph. Fourth post in a row. Let's see how many can I get to :lol: Anyway while I'm developing on W3 I give you the level of W1. The Humid Islands! I'll be releasing new levels while moving on with progress. I hope to get some opinions of the level this time :mrgreen:

1-3 Humid Islands http://www.mediafire.com/file/k734cxgt5xka9bx/1-3.zip

PS. There is a new section in the main post for availalbe levels.

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Re: Super Mario And The Ancient Stars

Postby Tomex7 » Sun Jun 17, 2018 6:47 am

Sooooo yeahh... It's been a long time since I have posted anything.... I had some school stuff, private things and holidays.
But! I am back with 3 new levels! So if anyone still cares about this episode, it will make him happy :)

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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby Tomex7 » Fri Jun 22, 2018 11:39 am

Okay... It is my 6th post in a row, but I want to tell everyone that my Project's Demo V1 is now available for EVERYONE! This allows you to play the whole W1 and the Prologue! If any bugs are found, please tell me :) And have fun!

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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby Tomex7 » Tue Jul 03, 2018 10:12 am

Well, gr8 news, my friends!!! The project is Half Complete!!! Yesss!!! It's been a few months, but it was worth it :mrgreen:
Also World 3 is complete!
Some screens 4u here:
ImageImageImage (Rest of them is in the main post)
I hope you are as happy as me :D

EDIT: I am going to take a break in making levels, cuz I'm going on holidays. (Like for 9 days) So new posts may show in upcoming two weeks.

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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby Grand Goomba » Wed Jul 04, 2018 1:09 pm

Thanks for the great work, I finished your Demo yesterday. Keep up the great work!
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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby Tomex7 » Wed Jul 04, 2018 4:07 pm

Grand Goomba wrote:
Wed Jul 04, 2018 1:09 pm
Thanks for the great work, I finished your Demo yesterday. Keep up the great work!
Thanks :D. It means a lot for me.

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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby Tomex7 » Thu Jul 19, 2018 3:56 pm

Well here it is. I am back from my holidays and back to work :D I've already done 4-1 and 4-2 : "The River of Lava" and "Vicious Volcano". Screens included :mrgreen: Also, feel free to share any thoughts so far XD.

PS. DEMO V2 will come when I am done with W4.

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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby SMBXFanBoi2013 » Thu Jul 19, 2018 9:05 pm

The levels looks good, but in the 1st and 2nd screenshot, SMB1 tilesets and background, SMB3 and SMB2 Enemies, and SMW Lava and Coins don't fit together in my opinion. And the SMB3 Wood Platform in the SMW styled level is kinda overused, you can like replace it with the SMW Wood Platform gfx. But you did good!
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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby Tomex7 » Fri Jul 20, 2018 2:57 am

SMBXFanBoi2013 wrote:
Thu Jul 19, 2018 9:05 pm
The levels looks good, but in the 1st and 2nd screenshot, SMB1 tilesets and background, SMB3 and SMB2 Enemies, and SMW Lava and Coins don't fit together in my opinion. And the SMB3 Wood Platform in the SMW styled level is kinda overused, you can like replace it with the SMW Wood Platform gfx. But you did good!
Woah, when I look at it now, I see how big that clash is! I'll fix that. Thanks for that feedback :D

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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby Tomex7 » Tue Jul 24, 2018 5:55 am

Sooo... New screns. Nothing special.



XD. Nevermind... I am happy to say that the project is 60% complete! Share your thoughts please! :D

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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby Cedur » Tue Jul 24, 2018 6:14 am

LFftMK inspiration ... make sure to keep the fairy sequence to a minimum. There was a level at the very end of LFftMK which only consisted of moving around as a fairy, with no checkpoint even, that was tedious and annoying.
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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby Tomex7 » Tue Jul 24, 2018 6:24 am

Cedur wrote:
Tue Jul 24, 2018 6:14 am
LFftMK inspiration ... make sure to keep the fairy sequence to a minimum. There was a level at the very end of LFftMK which only consisted of moving around as a fairy, with no checkpoint even, that was tedious and annoying.
Don't worry! The fairy is only 1/5 of the level... Also... What is LFftMK? :oops:

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Re: Super Mario And The Ancient Stars (DEMO V1 RELEASED!)

Postby Cedur » Tue Jul 24, 2018 8:31 am

Tomex7 wrote:Also... What is LFftMK?

Luigi's Fight for the Mushroom Kingdom

(your graphics resemble its final world, it's a good choice)
Image

I believe in three 72 mm large, 690 g heavy iron balls as my lords and saviours.

It's not worth to use the legacy editor anymore these days. Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
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If you're not smart enough to plan ahead, then DOOM ON YOU!


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