Minion's Misfortune: Koopa Konquest (update 10/28)

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What's should be the name of the protagonist ?

Kooparlos
4
12%
Koopathur
6
18%
Koopaul
2
6%
Koopaloop
1
3%
Samuel L. Jackson
18
55%
Choose another name (post your suggestion on topic)
2
6%
 
Total votes: 33
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AirShip
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Minion's Misfortune: Koopa Konquest (update 10/28)

Postby AirShip » Sat Sep 22, 2018 1:01 am

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Minion's Misfortune: Koopa Konquest is a simple episode that I'm doing, not much spectacular, but too not below average, simply a episode. =)

History:

Spoiler: show

~~ Work in Progress ~~

Vanillashots:

Spoiler: show

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Progress:

Spoiler: show
World 1 - Mushroom Plains

1-1 - updated of 50% to 90% - missing Paralx background

1-2 - 90% - missing Paralx background


1-3 - 100% - finished

1-4 - 80% - missing section 2



World 2 - Arid Hills

2-1 - updated of 100% to 70% - remaking level layout

2-2 - updated of 90% to 70% - remaking the level gimmick

2-3 - updated of 90% to 50% - remaking level layout

2-4 - updated of 0% to 50% - missing section 2 and 3

2-5 - updated of 95% to 70% - remaking level gimmick




World 3 - Rumble Road

3-1 - 100% - finished

3-2 - 50% - missing section 2

3-3 - 80% - some section 2 adjusts

3-4 - 95% - sprites missings


3-5 - 0% - not started anything



World 4 - Imperial Badlands

4-1 - 95% - sprites adjusts

4-2 - 95% - sprites adjusts

4-3 - 20% - missing tileset, adjusts. and a lot of things


4-4 - 0% - not started anything

4-5 - updated of 90% to 80% - missing lunalua stuffs



World 5 - Outer Dimension

5-1 - 100% - finished

5-2 - updated of 90% to 100% - finished

5-3 - 100% - finished


5-4 - updated of 20% to 40% - missing the level and lunalua stuffs

5-5 - updated of 20% to 40% - missing the level and lunalua stuffs

Beta Testers:
- Shinbison
- 8luestorm
- MECHFUCKINGDRAGONSEVENSEVENSEVEN

Credits:
AirShip
Valtteri
Squishy Rex
Mike
KrazyBlueMonkey
Ochefe
Sambo

For now, that is all i have, feel free to commenting anything.

Abayo!

Spoiler: show

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Last edited by AirShip on Sat Nov 17, 2018 3:50 pm, edited 6 times in total.

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PopYoshi
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Re: Minion's Misfortune: Koopa Konquest

Postby PopYoshi » Sat Sep 22, 2018 1:39 am

This is beautiful in every sense
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My project:

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Re: Minion's Misfortune: Koopa Konquest

Postby KesterTank » Mon Oct 08, 2018 9:25 am

Damn this is pretty good.

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Re: Minion's Misfortune: Koopa Konquest

Postby Cedur » Mon Oct 08, 2018 9:31 am

Anything to tell us about after two weeks?
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iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
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Re: Minion's Misfortune: Koopa Konquest

Postby Eri7 » Mon Oct 08, 2018 9:59 am

The project looks cool , i like how you have mixed the different styles of graphics and made the levels look visually appealing , also the main character isn't mario so this is interesting and i see that there has been a lot of progress done on this project so this makes me excited to play it when its done. Good job!
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Re: Minion's Misfortune: Koopa Konquest

Postby Gremonow » Mon Oct 08, 2018 3:44 pm

Nice nice, I like it...
Any new progress? I'd like to try it out as soon as possible. Keep up the good work!

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Re: Minion's Misfortune: Koopa Konquest

Postby AirShip » Mon Oct 08, 2018 4:15 pm

Cedur wrote:Anything to tell us about after two weeks?
Gremonow wrote: Nice nice, I like it...
Any new progress? I'd like to try it out as soon as possible. Keep up the good work!
I finished some levels and are making various sprites for the episode.

Here;
Spoiler: show
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I will post a demo with 3-4 levels after too, I only need finish some things before.

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Re: Minion's Misfortune: Koopa Konquest (update 10/28)

Postby AirShip » Sun Oct 28, 2018 9:42 pm

Update Time!
- Added new screenshots and removed/fixed some others
- Updated the progress list
- Recruiting 2 more beta testers


I are currently working in the playable sprites, the koopa:
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Don't worry, those probably not will be the final versions.

I too added a poll to decide he name.

[/updateend]

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Re: Minion's Misfortune: Koopa Konquest (update 10/28)

Postby Mr Boboo » Tue Oct 30, 2018 7:55 pm

Some of the screenshots look pretty plain, but as a whole it looks pretty promising! The graphics are very nice and it looks like there's some fun challenge in each screen.
I shall return with a new episode...... soon.

Check out my Mega Man Maker levels!
Breakneck Quarry: ID 189213
Flash Freeze: Coming soon

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Re: Minion's Misfortune: Koopa Konquest (update 10/28)

Postby AirShip » Wed Oct 31, 2018 2:43 pm

Mr Boboo wrote:
Tue Oct 30, 2018 7:55 pm
Some of the screenshots look pretty plain, but as a whole it looks pretty promising! The graphics are very nice and it looks like there's some fun challenge in each screen.
I'm not much fan of fill the whole level with bgos or coins, sometimes, the empty space is a type of fill/decoration.


btw, to use coins for fill empty space is the worst decision, this just make the player gain various 1-up unnecessary.

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Re: Minion's Misfortune: Koopa Konquest (update 10/28)

Postby Marcus248 » Tue Feb 26, 2019 8:50 am

This project looks pretty neat. The screenshots provided are looking good, and I can see you've progressed pretty far with this project. Can't wait to play when it's done!

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Re: Minion's Misfortune: Koopa Konquest (update 10/28)

Postby 64searchman46 » Fri Mar 15, 2019 7:49 pm

I am really digging the style of this episode! It's also great to see a Koopa as the player character, and my favorite of your koopa designs so far is the third one. Relating to what was said in an earlier comment, about there being a little too much empty space in the screenshots, I'd say that the space is filled up as it is. Having the name for the koopa as Samuel L. Jackson would hilarious too! Maybe he could be Samuel L. Koopson. Anyway great work so far, can't wait to see more!
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Some stuff:
Spoiler: show
Discord server: https://discord.gg/9Xb452g
Discord username: kborg#5607
Switch friend code: SW-0765-3487-6690
Some good quotes:
Spoiler: show
"I slap berries with my tail sometimes."
I support:
Spoiler: show
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My official YouTube channel:

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Re: Minion's Misfortune: Koopa Konquest (update 10/28)

Postby MegaDood » Sat Mar 16, 2019 4:00 am

So you play as a Koopa and fight other Koopas? Nice. Also the project looks pretty good too.
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Re: Minion's Misfortune: Koopa Konquest (update 10/28)

Postby skyhighway » Fri Sep 20, 2019 1:56 am

This is stunning. I would actually tolerate playing SMBX2 if it meant playing this beauty.
Just a traveler passing through.
I have a project, btw.
mariosonicgamer55677 wrote:
Thu Sep 05, 2019 7:54 pm
But man is this a cursed image.
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Quill wrote:
Sun Apr 17, 2016 10:02 am
Bowser was laughing because he had an AK-47 and Luigi didn't.
Scroll wrote:
Sun May 19, 2019 8:19 pm
Ice blocks in a desert.

Nice going, dude


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