NSMB - The Great Invasion (38A 1.4.4)

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Total votes: 4
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Bomb Kicker DX
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NSMB - The Great Invasion (38A 1.4.4)

Postby Bomb Kicker DX » Mon Apr 01, 2019 12:41 pm

CHi, I'm Bomb KickerDX.
I'm presenting to you an episode which I'm working for now.

New Super Mario Bros. - The Great Invasion
Image:
Spoiler: show
Image
Features:
Spoiler: show
- Low Resolution + Custom HUD
- Star Coins system
- 8 Standard s with 8 each + 1 secret level (might be changed/removed)
- Demo including the 4 first level from 1
- 4 Secret s
- 2 Special s
- Star Coin Shop system (feature might be changed/removed)
- jumps slightly higher
Level Images:
1-1
Spoiler: show
Image
1-2
Spoiler: show
Image
1-3
Spoiler: show
Image
1-4
Spoiler: show
Image
More Info:
Spoiler: show
- Main & Special Themes can be seen in the upper part of the HUD.
- Each HUD has different colors for different types of :
* Blue: Normal Level
* Red: Level with a Secret Exit
* Green: No checkpoint level
* Purple: Hard Level
* Yellow: Bonus Level
Scripts Credit:
Spoiler: show
- Catskart:
SMW Resolution
Shop System
GFX Credits (List Updated):
Spoiler: show
- Rodrigo0 - & Luigi GFX (Edited and Fixed)
- KFCMario - Endless Exploration/ Forever X
- Lx Xzit - Cave Lamp
- Grass Tileset - Mosaic + Custom Recolor
- NSMB Tower - Valtteri
*And all the graphic onwers report please to me, because I don't know the users that made some GFXs that I used,
so I'll be able to credit you
Music Credits:
Spoiler: show
KFC - Yoshi Island Castle Remix
Download the Demo, containing 4 from 1, and the Star Coin Shop System, for SMBX 38A:
https://drive.google.com/file/d/1pb1WWz ... sp=sharing

*Note: I'm a very busy person, so this project will be slow, and I'll do my best to improve it, and I won't give up on it.
*Also, a new demo will come, but I don't know when I will release it because I'm still updating , music, sound effects, in the future new episode features will added and some might be removed.
Last edited by Bomb Kicker DX on Fri Jul 05, 2019 8:16 am, edited 5 times in total.

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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby Eri7 » Mon Apr 01, 2019 12:46 pm

Yei, the project is finally here!
Cool concept and cool screenshots, i am looking forward to it!
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Rating pool

Postby Bomb Kicker DX » Mon Apr 01, 2019 1:42 pm

Now there's a rating pool. if you already played the demo, you can give your score from 0 to 10.

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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby MegaDood » Tue Apr 02, 2019 2:39 am

Looks great. I really hope more projects incorporate Star Coins more.
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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby TiopTcz » Sat May 11, 2019 4:30 pm

This Looks AWESOME! Cant wait to play it!
Last edited by TiopTcz on Sat May 11, 2019 4:38 pm, edited 1 time in total.

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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby Darkonius Mavakar » Sat May 11, 2019 4:38 pm

Wow that HUD is really obnoxious, is it really necessary to see icons of all the worlds and the reserve item BELOW the player? And the color too, this is just too much information and is needlessly cluttered;
Other than that the levels seem alright, the castle one being arguably the most interesting looking one

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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby Enjl » Sat May 11, 2019 4:45 pm

Feeling like making a "HUD design best practices" guide after seeing those images.
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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby 64searchman46 » Sat May 11, 2019 8:40 pm

The screenshots look good enough, but I must agree, the HUD displays way too much. It looks too distracting, with all of that unnecessary information. Other than that, good job.
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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby Scroll » Sat May 11, 2019 10:24 pm

Man this looks awesome, there's custom HUD, timer, custom resolution, and the levels look great so far; specially the castle one. Good luck!

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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby MegaDood » Wed May 15, 2019 7:04 am

Also I really like that GUI you have going there.
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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby Bomb Kicker DX » Sun May 19, 2019 6:34 pm

TiopTcz wrote:
Sat May 11, 2019 4:30 pm
This Looks AWESOME! Cant wait to play it!
I'm sure you looking forward to see this finished
Darkonius Mavakar wrote:
Sat May 11, 2019 4:38 pm
Wow that HUD is really obnoxious, is it really necessary to see icons of all the s and the reserve item BELOW the player? And the color too, this is just too much information and is needlessly cluttered;
Other than that the seem alright, the castle one being arguably the most interesting looking one
Hmm, I see your point Darkonius, this hud is actually 1 year old, and i this forum was originally posted in May 8th 2018, so since I didn't finished the next demo, I just reposted from pge forums to this one, about the color, it's all black now and it's totally changed, removing some unnecessary information, thanks for you feedback
64searchman46 wrote:
Sat May 11, 2019 8:40 pm
The screenshots look good enough, but I must agree, the HUD displays way too much. It looks too distracting, with all of that unnecessary information. Other than that, good job.
Thanks for your feedback, the new demo (without a preview of release) will have a new hud, removing some unnecessary information, and with black borders
I'll do my best to improve it
Scroll wrote:
Sat May 11, 2019 10:24 pm
Man this looks awesome, there's custom HUD, timer, custom resolution, and the levels look great so far; specially the castle one. Good luck!
Thanks Scroll,

MegaDood, what is a GUI?

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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby Scroll » Sun May 19, 2019 8:01 pm

Bomb Kicker DX wrote:
Sun May 19, 2019 6:34 pm
MegaDood, what is a GUI?
I think he's referring to the HUD

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Re: NSMB - The Great Invasion (38A)(Currently making gfx)

Postby MECHDRAGON777 » Sun May 19, 2019 9:18 pm

Scroll wrote:
Sun May 19, 2019 8:01 pm
Bomb Kicker DX wrote:
Sun May 19, 2019 6:34 pm
MegaDood, what is a GUI?
I think he's referring to the HUD
They stand for Graphic(al) User Interface and Head Up Display.

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