But IMO, in the contest have incredibles levels, and they deserve win the contest.
Thanks all judges!
I wanted to surprise, but... XD
Screens (This show all first section, Click with right button, and see the screen in the new tab)
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https://www.dropbox.com/s/othvwn2u4u5t7 ... n.rar?dl=0
Reviews
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1. Shinbison-Kof - Tribal Moonlight Transition - 9.57/10
- Bomber57 (9.75/10)
- Wow. This level was just amazing. The various tilesets mixed well and had calm colors pleasing to the eye. I was impressed by the gimmicks of the three question block colors, even though the vegetable blocks were essentially useless. I loved the theme of the water and poison switching, and the purple ground and other environmental features being harmful. The level was beautiful, and the gimmicks and gameplay worked out almost flawlessly. Impressive work!
- This level is absolutely stunning! There are so many different gimmicks in this one, and they all have brilliant execution. The timed poison is splendidly indicated and gives the player a great amount of time to work with, the poisoned grass that you can erase with a switch is an interesting little visual, and I like how parts of the level will change as you get near them. They make the level feel alive with parts that automatically transform a little bit. The tree sections are expertly made, too. The switches are cleverly used to make room for the vine, revealing a door by clearing away poisonous water is neat, and the springboard generator is a pretty unique application. I especially enjoyed the downward propeller section, as it is very carefully built. The Munchers are placed in a fairly difficult fashion, but every move the player needs to make is very clearly indicated with coin trails while still requiring the skills to pull it off. There's a unique variety of switches, and on top of everything else, the level is brimming with detail and complex design. Everything felt good about it, both playing and looking at it, and the level offers a complete experience that isn't lacking in any regard that I can see. Nothing felt unfair or excessive. Well done!
- Dude, this is an amazing level. There is so much creativity here. The atmosphere is nailed perfectly and I loved how the overworld and caverns below are linked in one section, that's a really neat idea. The gimmick with the poison has been used before, but it's still used effectively for the most part here. I didn't like how going close to the poison would sometimes make it turn into normal water. The reason behind this is that in the first section, I went down a pipe and found a path covered by poison and assumed I had to do something else to remove the poison. I spent a good amount of time searching for a way until I went back and saw that going close to the poison opened the path. That was a little annoying. Overall though, great job!
- Damn, whoever made this level knows how to make a level.
This level looked absolutely gorgeous. The scenery, the tileset, the NPCs blended together flawlessly. The gimmicks and the flashy events were all flawlessly done. The two tilesets blended together VERY well and all the tileset mixing shows you know how to deal with graphics as well. Coins, items, all done perfectly as well! I would say though, the purple water that would turn blue only if you jumped into it was a rather cheap move, but that was made up very well with the section introducing it back and forth. I really wish the temple also would have been continued, but I have no problem seeing what I did, because that still looked amazing.
Overall, I was astounded at this level.
- What an amazing level! The poison and water gimmick in this level is cool and novel! I loved how you did other stuff as well such as the SMW Blocks and the tileset itself. The level looked magical as well due of how amazing the tileset, BGOs and the BG was. Most of the GFXs was darken except for the fireballs which I really feel it should've been. The level's start is a bit messy to be honest since I was a bit confused what path I was suppose to go, otherwise I loved the level. Great job!
Guess: Sux
