Topics that have reached 100 pages.
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StrikeForcer
- Mega Mole

- Posts: 252
- Joined: Fri Dec 20, 2013 1:22 pm
Postby StrikeForcer » Sun May 10, 2015 8:11 pm
RudeGuy07 wrote:The ground could use a bit more decorations, in my opinion. The design looks fine, although I can see some spots where the player can duck and glitch through them.
Well, I contacted the author, he said its his fault that he didn't cover decorations but I digress from his opinion because for all intents and purposes, the tileset doesn't really need scenery for the foreground considering that he was going for a dead grassland.
LordKofu wrote:And sometimes you used the Redrawn NPCs and sometimes you didn't.
Because I wasn't done with getting all the redrawn sprites covered for the whole level.
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litchh
- Koopa Shell

- Posts: 621
- Joined: Sun Dec 29, 2013 6:10 am
Postby litchh » Mon May 11, 2015 8:13 am
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RudeGuy
- Luigi

- Posts: 4972
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: help
- Current Project: a random smw hack
- Chat Username: rudeguy
Postby RudeGuy » Mon May 11, 2015 8:32 am
You should also try to change the player. Those are good restyles, though.
im bored
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underFlo
- Mario

- Posts: 4481
- Joined: Mon Jul 14, 2014 10:44 am
- Flair: sup im lesbiab
- Current Project: actually nothing i lied to you
- Chat Username: underFlo
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Contact:
Postby underFlo » Mon May 11, 2015 9:58 am
litchh wrote:A 8-bit Mario Thing
Man these look great!
im a girl yo
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Trace
- Lakitu

- Posts: 435
- Joined: Thu Jun 19, 2014 7:45 am
- Chat Username: figure it out
Postby Trace » Mon May 11, 2015 10:22 am
heres a screen of the first level of my wip episode:
well, what do you think?
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RudeGuy
- Luigi

- Posts: 4972
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: help
- Current Project: a random smw hack
- Chat Username: rudeguy
Postby RudeGuy » Mon May 11, 2015 10:37 am
Looks alright, the NPC placement is done well. I'd probably change the background, though
im bored
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Destiny
- Volcano Lotus

- Posts: 550
- Joined: Tue Apr 22, 2014 2:40 pm
- Current Project: no
Postby Destiny » Mon May 11, 2015 1:38 pm
This is the second tileset I try to make... well, it's better than the first one.
I agree with RudeGuy about the background. Looks pretty good, though.
previously known as MrRadioactiveEX, Kei, Sirius, Shady Flux, Narumi
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RudeGuy
- Luigi

- Posts: 4972
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: help
- Current Project: a random smw hack
- Chat Username: rudeguy
Postby RudeGuy » Mon May 11, 2015 3:14 pm
That tileset looks pretty good, can't see any flaws so far. Also, I think you should add decorations for the ground to it.
im bored
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Superiorstar
- Larry Koopa

- Posts: 2133
- Joined: Tue Jul 22, 2014 5:49 pm
- Current Project: Maybe a level for a change
- Chat Username: ♧◇Superiorstar♡♤8812
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Contact:
Postby Superiorstar » Mon May 11, 2015 5:36 pm
Ok' I've decided to repost this screen.
Also I made this level way before trace's.
One day, we will paint with our minds.
it's been a minute since I've cared about this place, I'll have to do some catching up
If there is a 999 limit on characters, what's the limit on images?

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h2643
- Ludwig von Koopa

- Posts: 2873
- Joined: Sat Dec 21, 2013 7:23 am
- Current Project: RL
- Chat Username: h/a troll
Postby h2643 » Tue May 12, 2015 8:31 am
Haven't show anything for a while due to rl, so here's something:
This is a new Kirby NPC I made.
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Squishy Rex
- Mouser

- Posts: 1855
- Joined: Sat Dec 21, 2013 4:30 am
- Current Project: Utopia
- Chat Username: SquishyRex
Postby Squishy Rex » Tue May 12, 2015 8:39 am
h2643 wrote:Haven't show anything for a while due to rl, so here's something:
This is a new Kirby NPC I made.
What does that actually replace? It looks pretty imaginative I must admit.
Squishy Rex's SMBX2 Custom Asset Pack v1.0
Coming soon!
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h2643
- Ludwig von Koopa

- Posts: 2873
- Joined: Sat Dec 21, 2013 7:23 am
- Current Project: RL
- Chat Username: h/a troll
Postby h2643 » Tue May 12, 2015 8:45 am
It replaces SMB2 Spark, which has speed=0 in its text file! And it works like this: once you're near Kirby, it will try to inhale you (basically a Conveyor Belt magic). Only the Kirby will hurt you, its inhaling won't.
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Squishy Rex
- Mouser

- Posts: 1855
- Joined: Sat Dec 21, 2013 4:30 am
- Current Project: Utopia
- Chat Username: SquishyRex
Postby Squishy Rex » Tue May 12, 2015 8:49 am
That's a decent idea. I take my hat off to you for this one.
Squishy Rex's SMBX2 Custom Asset Pack v1.0
Coming soon!
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RudeGuy
- Luigi

- Posts: 4972
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: help
- Current Project: a random smw hack
- Chat Username: rudeguy
Postby RudeGuy » Tue May 12, 2015 9:07 am
Superiorstar wrote:Ok' I've decided to repost this screen.
Also I made this level way before trace's.
It'd be better if you make the light brown tileset white, in my opinion, it'd fit better with the snow theme.
im bored
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Enjl
- Cute Yoshi Egg

- Posts: 7620
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Tue May 12, 2015 8:47 pm
Finally got around to working on this level!
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Squishy Rex
- Mouser

- Posts: 1855
- Joined: Sat Dec 21, 2013 4:30 am
- Current Project: Utopia
- Chat Username: SquishyRex
Postby Squishy Rex » Tue May 12, 2015 8:56 pm
Emral wrote:Finally got around to working on this level!
Correct me if I'm wrong, but that is an excellent looking Castle Bleck tileset.
Squishy Rex's SMBX2 Custom Asset Pack v1.0
Coming soon!
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Enjl
- Cute Yoshi Egg

- Posts: 7620
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Tue May 12, 2015 8:59 pm
Squishy Rex wrote:
Correct me if I'm wrong, but that is an excellent looking Castle Bleck tileset.
I didn't even intend to build in that direction. I just wanted to make a black castle tileset and that's what happened 
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Superiorstar
- Larry Koopa

- Posts: 2133
- Joined: Tue Jul 22, 2014 5:49 pm
- Current Project: Maybe a level for a change
- Chat Username: ♧◇Superiorstar♡♤8812
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Contact:
Postby Superiorstar » Tue May 12, 2015 9:03 pm
RudeGuy07 wrote:Superiorstar wrote:Ok' I've decided to repost this screen.
Also I made this level way before trace's.
It'd be better if you make the light brown tileset white, in my opinion, it'd fit better with the snow theme.
That isn't snow, snow ain't blue.
One day, we will paint with our minds.
it's been a minute since I've cared about this place, I'll have to do some catching up
If there is a 999 limit on characters, what's the limit on images?

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Squishy Rex
- Mouser

- Posts: 1855
- Joined: Sat Dec 21, 2013 4:30 am
- Current Project: Utopia
- Chat Username: SquishyRex
Postby Squishy Rex » Wed May 13, 2015 6:37 am
So, here's this Sky-themed map I revamped from an ancient project of mine:
Squishy Rex's SMBX2 Custom Asset Pack v1.0
Coming soon!
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bossedit8
- Toad

- Posts: 6840
- Joined: Fri Dec 20, 2013 12:35 pm
- Current Project: Airship Attack 2
- Chat Username: <3 bossedit8 <3
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Contact:
Postby bossedit8 » Wed May 13, 2015 6:58 am
This for sure is definetly unique for a World Map like this so far. I really like the differency of the Peaks too. Nice work, hopefully we'll see more Progress of yours.
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