SMBX NPC Code Editor [Final Tiebreaker Vote]

General discussion about Super Mario Bros. X.

Which icon will be in the next version of the SMBX Episode Manager? (see first post for details)

Poll ended at Sat Oct 25, 2014 8:26 am

Wohlstand
3
38%
Luigifan2010 (the original, currently used one)
5
63%
 
Total votes: 8
User avatar
Kevsoft
Ripper II
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Posts: 374
Joined: Sun Jul 27, 2014 8:03 am

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby Kevsoft » Tue Feb 10, 2015 1:06 am

Well in my opinion, it does not fit quite well for this editor.

Btw, welcome back Luigifan2010!

User avatar
UnknownPlayer1068
Shy Guy
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Posts: 5
Joined: Sat Oct 04, 2014 11:14 am
Current Project: Nothing

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby UnknownPlayer1068 » Sun Feb 15, 2015 5:30 am

I can't choose any coin npcs in the New Npc Configuration menu

It gave me an error:
Spoiler: show
如需叫用 Just-In-Time (JIT) 偵錯的詳細資料,
請參閱本訊息結尾處 (而非這個對話方塊) 的資訊。

************** 例外狀況文字 **************
System.ArgumentOutOfRangeException: '32' 不是 'Value' 的有效值。'Value' 應該介於 'Minimum' 與 'Maximum' 之間。
參數名稱: Value
於 System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
於 visualNPCEditor.Main.loadFromWohl(String npcid, NewConfig nc)
於 visualNPCEditor.Main.whichNPC(NewConfig _NewConfig)
於 visualNPCEditor.Main.menuItem7_Click(Object sender, EventArgs e)
於 System.Windows.Forms.MenuItem.OnClick(EventArgs e)
於 System.Windows.Forms.MenuItem.MenuItemData.Execute()
於 System.Windows.Forms.Command.Invoke()
於 System.Windows.Forms.Command.DispatchID(Int32 id)
於 System.Windows.Forms.Control.WmCommand(Message& m)
於 System.Windows.Forms.Control.WndProc(Message& m)
於 System.Windows.Forms.ScrollableControl.WndProc(Message& m)
於 System.Windows.Forms.Form.WndProc(Message& m)
於 System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
於 System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
於 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** 已載入的組件 **************
mscorlib
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
SMBX NPC Editor
組件版本: 1.4.2.2
Win32 版本: 1.4.2.2
程式碼庫: file:///C:/Users/Jason/SMBX%201.3.0.1/SMBX%20NPC%20Editor/SMBX%20NPC%20Editor.exe
----------------------------------------
System.Windows.Forms
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34234 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_zh-Hant_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
Setting
組件版本: 1.0.0.0
Win32 版本: 1.4.2.2
程式碼庫: file:///C:/Users/Jason/SMBX%201.3.0.1/SMBX%20NPC%20Editor/SMBX%20NPC%20Editor.exe
----------------------------------------
Microsoft.VisualBasic
組件版本: 10.0.0.0
Win32 版本: 12.0.51209.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Core
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Management
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
mscorlib.resources
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_zh-Hant_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------

************** JIT 偵錯 **************
若要啟用 Just-In-Time (JIT) 偵錯功能,則必須在
此應用程式或電腦的 .config 檔案中,設定
system.windows.forms 區段內的 jitDebugging 值。
且該應用程式也必須在啟用偵錯的狀態下進行
編譯。

例如:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

當 JIT 偵錯功能啟用後,會將所有未處理的例外狀況
傳送給電腦上已註冊的 JIT 偵錯工具進行處
理,而不是使用這個對話方塊來處理。

so how can i avoid it or fix it?
Image

Axiom
Birdo
Birdo
Posts: 1490
Joined: Tue Dec 24, 2013 2:23 pm
Current Project: learning C through PSP game programming

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby Axiom » Mon Feb 16, 2015 11:06 am

I'm quite confused myself by this. Have you tried other NPC's or coins? Specifically which coin are you attempting to pick?
UnknownPlayer1068 wrote:I can't choose any coin npcs in the New Npc Configuration menu

It gave me an error:
Spoiler: show
如需叫用 Just-In-Time (JIT) 偵錯的詳細資料,
請參閱本訊息結尾處 (而非這個對話方塊) 的資訊。

************** 例外狀況文字 **************
System.ArgumentOutOfRangeException: '32' 不是 'Value' 的有效值。'Value' 應該介於 'Minimum' 與 'Maximum' 之間。
參數名稱: Value
於 System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
於 visualNPCEditor.Main.loadFromWohl(String npcid, NewConfig nc)
於 visualNPCEditor.Main.whichNPC(NewConfig _NewConfig)
於 visualNPCEditor.Main.menuItem7_Click(Object sender, EventArgs e)
於 System.Windows.Forms.MenuItem.OnClick(EventArgs e)
於 System.Windows.Forms.MenuItem.MenuItemData.Execute()
於 System.Windows.Forms.Command.Invoke()
於 System.Windows.Forms.Command.DispatchID(Int32 id)
於 System.Windows.Forms.Control.WmCommand(Message& m)
於 System.Windows.Forms.Control.WndProc(Message& m)
於 System.Windows.Forms.ScrollableControl.WndProc(Message& m)
於 System.Windows.Forms.Form.WndProc(Message& m)
於 System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
於 System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
於 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** 已載入的組件 **************
mscorlib
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
SMBX NPC Editor
組件版本: 1.4.2.2
Win32 版本: 1.4.2.2
程式碼庫: file:///C:/Users/Jason/SMBX%201.3.0.1/SMBX%20NPC%20Editor/SMBX%20NPC%20Editor.exe
----------------------------------------
System.Windows.Forms
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34234 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_zh-Hant_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
Setting
組件版本: 1.0.0.0
Win32 版本: 1.4.2.2
程式碼庫: file:///C:/Users/Jason/SMBX%201.3.0.1/SMBX%20NPC%20Editor/SMBX%20NPC%20Editor.exe
----------------------------------------
Microsoft.VisualBasic
組件版本: 10.0.0.0
Win32 版本: 12.0.51209.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Core
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Management
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
mscorlib.resources
組件版本: 4.0.0.0
Win32 版本: 4.0.30319.34209 built by: FX452RTMGDR
程式碼庫: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_zh-Hant_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------

************** JIT 偵錯 **************
若要啟用 Just-In-Time (JIT) 偵錯功能,則必須在
此應用程式或電腦的 .config 檔案中,設定
system.windows.forms 區段內的 jitDebugging 值。
且該應用程式也必須在啟用偵錯的狀態下進行
編譯。

例如:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

當 JIT 偵錯功能啟用後,會將所有未處理的例外狀況
傳送給電腦上已註冊的 JIT 偵錯工具進行處
理,而不是使用這個對話方塊來處理。

so how can i avoid it or fix it?
EDIT: oooh nevermind i screwed up. i'll fix this
EDIT 2: I fixed this, check the first post. You can re-download just the exe or the whole zip if you like
what am I??? doing

- Yu-Gi-Oh! Duelists of the Roses Unity Remake
- Florida Van Man YouTube Channel, where I DIY repair Sprinter vans.
- 3 small games in development

User avatar
UnknownPlayer1068
Shy Guy
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Posts: 5
Joined: Sat Oct 04, 2014 11:14 am
Current Project: Nothing

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby UnknownPlayer1068 » Fri Feb 20, 2015 10:01 am

thanks
Image

User avatar
Ghostly_Guy
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Posts: 55
Joined: Thu Jun 11, 2015 10:46 pm

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby Ghostly_Guy » Thu Jul 23, 2015 4:24 pm

You made this! It's such a useful program!
Check out my nonexistent project!

PixelPest
Link
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Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Chat Username: PixelPest
Contact:

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby PixelPest » Sun Sep 20, 2015 10:02 pm

I've been looking at this for quite a while, but haven't used it until today. Even though NPC coding isn't overly challenging, even for less experienced users, this tool is very helpful. One question however, does the "name" code have any in game functions or is it just an organizational feature for the .txt editor if you have many files going at a time? Thanks.

Axiom
Birdo
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Posts: 1490
Joined: Tue Dec 24, 2013 2:23 pm
Current Project: learning C through PSP game programming

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby Axiom » Mon Sep 21, 2015 8:22 am

Cosmik wrote:I've been looking at this for quite a while, but haven't used it until today. Even though NPC coding isn't overly challenging, even for less experienced users, this tool is very helpful. One question however, does the "name" code have any in game functions or is it just an organizational feature for the .txt editor if you have many files going at a time? Thanks.
Thank you :D and the name tag does not have any in game function. As you said, it is organizational. However, if you use PGE Editor, it will display the name tag for custom NPCs which is why I integrated the name tag functionality.

Cheers!
what am I??? doing

- Yu-Gi-Oh! Duelists of the Roses Unity Remake
- Florida Van Man YouTube Channel, where I DIY repair Sprinter vans.
- 3 small games in development

NikiTheGamerKid
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Joined: Wed Jan 06, 2016 4:49 am

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby NikiTheGamerKid » Thu Jan 07, 2016 1:27 am

you are cool and our furture

User avatar
Mario_and_Luigi_55
Mega Mole
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Posts: 270
Joined: Sat Feb 27, 2016 12:01 pm
Current Project: Super Mario Bros Adventure

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby Mario_and_Luigi_55 » Thu Mar 03, 2016 1:04 am

You know, there's small problem...

This:
Spoiler: show
Szczegółowe informacje na temat wywoływania debugowania w trybie JIT (just in time)
zamiast tego okna dialogowego znajdują się na końcu tego komunikatu.

************** Tekst wyjątku **************
System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w visualNPCEditor.Main.animateSprite(String npcid)
w System.Windows.Forms.Control.OnClick(EventArgs e)
w System.Windows.Forms.Button.OnClick(EventArgs e)
w System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
w System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ButtonBase.WndProc(Message& m)
w System.Windows.Forms.Button.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Zestawy załadowane **************
mscorlib
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.6.1063.1 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
SMBX NPC Editor
Wersja zestawu: 1.4.2.3
Wersja Win32: 1.4.2.3
CodeBase: file:///C:/Users/Kuba/Documents/SMBX%20NPC%20Editor/smbx%20npc%20editor.exe
----------------------------------------
System.Windows.Forms
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.6.1068.2 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.6.1064.2 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
Setting
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.4.2.3
CodeBase: file:///C:/Users/Kuba/Documents/SMBX%20NPC%20Editor/smbx%20npc%20editor.exe
----------------------------------------
Microsoft.VisualBasic
Wersja zestawu: 10.0.0.0
Wersja Win32: 14.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Management
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
mscorlib.resources
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------

************** Debugowanie w trybie JIT **************
Aby włączyć debugowanie w trybie just in time (JIT), plik .config tej
aplikacji lub komputera (machine.config) musi mieć
wartość jitDebugging ustawioną w sekcji system.windows.forms.
Aplikacja musi być również skompilowana z włączonym
debugowaniem.

Na przykład:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Gdy debugowanie JIT jest włączone, wszystkie nieobsługiwane wyjątki
są wysyłane do debugera JIT zarejestrowanego na komputerze
i nie są obsługiwane w tym oknie dialogowym.
Whatever that means...

Plus.... I restored exe from quarantine because of Norton deleted it. Why? No idea.
Image
But here you go.

And it can't find SMBX directory. I gave it C:\Program Files (x86)\SMBX
Still same thing. Let's look in this directory....
Image
Well... maybe it's denying access. Run as admin... Can't find SMBX directory...
Maybe it's exe file that I should select C:\Program Files (x86)\SMBX\smbx.exe
Can't find SMBX directory... :|


Still, cool program. I checked it out and i don't have to search for npc flags to make txt file now. thanks. Whatever Norton had to it. I don't care
Image
Image

My best levels:
Goomba Lands - 5/10
Stars of the trees - 5.5/10
Koopa Cave - 3.42
Green Grass Hill - 3.42
Grassy Valley - 5.47

Axiom
Birdo
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Posts: 1490
Joined: Tue Dec 24, 2013 2:23 pm
Current Project: learning C through PSP game programming

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby Axiom » Thu Mar 03, 2016 5:29 pm

it's not a virus, the source code is on github. as to why it would be marked as one, i have no idea. i do modify the registry but i don't make drastic changes. you're putting in the directory not the exe location. as for that error, i have no idea what it says i only speak english
what am I??? doing

- Yu-Gi-Oh! Duelists of the Roses Unity Remake
- Florida Van Man YouTube Channel, where I DIY repair Sprinter vans.
- 3 small games in development

User avatar
Mario_and_Luigi_55
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Posts: 270
Joined: Sat Feb 27, 2016 12:01 pm
Current Project: Super Mario Bros Adventure

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby Mario_and_Luigi_55 » Thu Mar 03, 2016 11:37 pm

I used google translator for translating so... You probably knoe how it translates. But Here is something more understandable:
Spoiler: show
For details on invoking debugging JIT (just in time)
instead of this dialog box at the end of this message.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
in visualNPCEditor.Main.animateSprite (String npcid)
in System.Windows.Forms.Control.OnClick (EventArgs e)
in System.Windows.Forms.Button.OnClick (EventArgs e)
in System.Windows.Forms.Button.OnMouseUp (MouseEventArgs mevent)
in System.Windows.Forms.Control.WmMouseUp (Message & m, MouseButtons button, Int32 clicks)
in System.Windows.Forms.Control.WndProc (Message & m)
in System.Windows.Forms.ButtonBase.WndProc (Message & m)
in System.Windows.Forms.Button.WndProc (Message & m)
in System.Windows.Forms.NativeWindow.Callback (IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam)


************** ************** Loaded Sets
mscorlib
Kit Version: 4.0.0.0
Win32 version: 4.6.1063.1 built by: NETFXREL3STAGE
CodeBase: file: /// C: /Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
SMBX NPC Editor
Kit Version: 1.4.2.3
Win32 Version: 1.4.2.3
CodeBase: file: /// C: /Users/Kuba/Documents/SMBX%20NPC%20Editor/smbx%20npc%20editor.exe
----------------------------------------
System.Windows.Forms
Kit Version: 4.0.0.0
Win32 version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Kit Version: 4.0.0.0
Win32 version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file: /// C: /WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Kit Version: 4.0.0.0
Win32 version: 4.6.1068.2 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Kit Version: 4.0.0.0
Win32 version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Kit Version: 4.0.0.0
Win32 version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Kit Version: 4.0.0.0
Win32 version: 4.6.1064.2 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Kit Version: 4.0.0.0
Win32 version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
Setting
Kit Version: 1.0.0.0
Win32 Version: 1.4.2.3
CodeBase: file: /// C: /Users/Kuba/Documents/SMBX%20NPC%20Editor/smbx%20npc%20editor.exe
----------------------------------------
Microsoft.VisualBasic
Version of: 10.0.0.0
Win32 Version: 14.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Management
Kit Version: 4.0.0.0
Win32 version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
mscorlib.resources
Kit Version: 4.0.0.0
Win32 version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------

************** JIT Debugging **************
To enable debugging mode just in time (JIT), this config file
application or computer (machine.config) must have
jitDebugging value set in the system.windows.forms.
The application must also be compiled with activated
debugging.

E.g:

<Configuration>
<System.windows.forms jitDebugging = "true" />
</ Configuration>

When JIT debugging is enabled, any unhandled exceptions
They are sent to the JIT debugger registered on the computer
and they are not supported in this dialog box.
How to get the error? Starting blank animation (I did that by mistake)
Image
Image

My best levels:
Goomba Lands - 5/10
Stars of the trees - 5.5/10
Koopa Cave - 3.42
Green Grass Hill - 3.42
Grassy Valley - 5.47

Axiom
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Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby Axiom » Sat Mar 05, 2016 6:48 pm

then don't start a blank animation lol
what am I??? doing

- Yu-Gi-Oh! Duelists of the Roses Unity Remake
- Florida Van Man YouTube Channel, where I DIY repair Sprinter vans.
- 3 small games in development

lotus006
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Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby lotus006 » Sat Mar 12, 2016 3:53 am

I'm just curious is there a block tools like this one, I need it to make a pressure plate to make trap :D
I need to change hitbox :S

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Mario_and_Luigi_55
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Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby Mario_and_Luigi_55 » Sat Mar 12, 2016 5:42 am

lotus006 wrote:I'm just curious is there a block tools like this one, I need it to make a pressure plate to make trap :D
I need to change hitbox :S
You can't edit blocks :(
Image
Image

My best levels:
Goomba Lands - 5/10
Stars of the trees - 5.5/10
Koopa Cave - 3.42
Green Grass Hill - 3.42
Grassy Valley - 5.47

User avatar
MrSpoon
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Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby MrSpoon » Wed Jun 01, 2016 10:11 pm

The downloads are not working!
Some dreams should be left as dreams. I believe in God!
Don't promise anything.

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h2643
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Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby h2643 » Thu Jun 02, 2016 5:14 am

MrSpoon wrote:The downloads are not working!
PGE Editor has built-in NPC editor.

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Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby MrSpoon » Thu Jun 02, 2016 10:23 am

h2643 wrote:
MrSpoon wrote:The downloads are not working!
PGE Editor has built-in NPC editor.
What didja say? The PGE Editor? Are you talking about the level editor in SMBX? I'm so sorry if I bothered you. I only joined since yesterday.
Some dreams should be left as dreams. I believe in God!
Don't promise anything.

TDK
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Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby TDK » Thu Jun 02, 2016 10:26 am

MrSpoon wrote:
h2643 wrote:
MrSpoon wrote:The downloads are not working!
PGE Editor has built-in NPC editor.
What didja say? The PGE Editor? Are you talking about the level editor in SMBX? I'm so sorry if I bothered you. I only joined since yesterday.
The PGE editor is an alternative editor for SMBX:
http://www.supermariobrosx.org/forums/v ... 69&t=10913

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MrSpoon
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Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby MrSpoon » Thu Jun 02, 2016 10:31 am

TheDinoKing432 wrote:
MrSpoon wrote:
h2643 wrote: PGE Editor has built-in NPC editor.
What didja say? The PGE Editor? Are you talking about the level editor in SMBX? I'm so sorry if I bothered you. I only joined since yesterday.
The PGE editor is an alternative editor for SMBX:
http://www.supermariobrosx.org/forums/v ... 69&t=10913
Oooooh, shiny! Thanks, I really needed that!

I can't find the NPC editor!
Some dreams should be left as dreams. I believe in God!
Don't promise anything.

User avatar
h2643
Ludwig von Koopa
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Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Postby h2643 » Thu Jun 02, 2016 2:56 pm

MrSpoon wrote:
TheDinoKing432 wrote:
MrSpoon wrote: What didja say? The PGE Editor? Are you talking about the level editor in SMBX? I'm so sorry if I bothered you. I only joined since yesterday.
The PGE editor is an alternative editor for SMBX:
http://www.supermariobrosx.org/forums/v ... 69&t=10913
I can't find the NPC editor!
Right-click on NPC -> New NPC configuration


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