2k16 May Havoc - Gadget Control (1.postgame.5!)

Share your completed SMBX episodes or play and discuss others.
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mariogeek2
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Re: 2k16 May Havoc - Gadget Control

Postby mariogeek2 » Wed May 18, 2016 10:11 am

zlakergirl357 wrote:Also, if you keep up making multiple timelines, then this series will have more timelines than a dictator has enemies.
This takes place after VVinter Redemption. There's no new timeline.
h2643 wrote:It also happens in a third timeline where Valtteri somehow survives.
Spoiler: show
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Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: 2k16 May Havoc - Gadget Control

Postby Enjl » Wed May 18, 2016 10:11 am

mariogeek2 wrote:Oh, dear God! I can't keep up with the 2k episodes you guys keep churning out. I've just now started on Minter Redemption. Well, at least I can never complain about the lack of stuff to play.

Also, if you keep up making multiple timelines, then this series will have more timelines than a dictator has enemies.
This episode isn't canon to the main series games' timeline.

The progression of the episodes is a bit of a mess right now and I'm sure there are a lot of unanswered questions. I'm aiming to resolve all of them in the next installment in the main series. I don't want to reveal anything though, because that'd kinda spoil stuff.
Ideas are useless if you can't make them real.
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All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.

Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC

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Re: 2k16 May Havoc - Gadget Control

Postby mariogeek2 » Wed May 18, 2016 10:13 am

Enjl wrote:
mariogeek2 wrote:Oh, dear God! I can't keep up with the 2k episodes you guys keep churning out. I've just now started on Minter Redemption. Well, at least I can never complain about the lack of stuff to play.

Also, if you keep up making multiple timelines, then this series will have more timelines than a dictator has enemies.
This episode isn't canon to the main series games' timeline.
Ok. That explains it all. Well, that's fine. I still can't wait to play it.
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Valtteri
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Re: 2k16 May Havoc - Gadget Control

Postby Valtteri » Wed May 18, 2016 10:27 am

Thanks guys, that's really nice! I got all the key chains from the first level and had a lot of fun so far! Right now I have other stuff to do but I'll get back to your game soon!
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Re: 2k16 May Havoc - Gadget Control

Postby Waddle » Wed May 18, 2016 10:39 am

Damn we're already ripping off planet robobot
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Re: 2k16 May Havoc - Gadget Control

Postby Mable » Wed May 18, 2016 11:04 am

mariogeek2 wrote: Minter Redemption.
Wow haven't played Minter Redemption yet and don't even know about it.

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Re: 2k16 May Havoc - Gadget Control

Postby mariogeek2 » Wed May 18, 2016 11:07 am

Tinkerbell wrote:
mariogeek2 wrote: Minter Redemption.
Wow haven't played Minter Redemption yet and don't even know about it.
It's quite fun! The entire episode is 2kI9 Minter Redemption - $h34r C01p. It was posted by 3nj1.
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: 2k16 May Havoc - Gadget Control

Postby Marina » Wed May 18, 2016 11:10 am

Now also available in mint flavor!
Run before you walk, fly before you crawl.

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Re: 2k16 May Havoc - Gadget Control

Postby mariogeek2 » Wed May 18, 2016 11:16 am

Marina wrote:Now also available in mint flavor!
Don't forget peppermint, spearmint, and orange mint flavor!
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: 2k16 May Havoc - Gadget Control

Postby zlaker » Wed May 18, 2016 11:20 am

Can we stop the shitposting?
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Re: 2k16 May Havoc - Gadget Control

Postby mariogeek2 » Wed May 18, 2016 11:23 am

How else are we going to get this topic to a hundred pages?!
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: 2k16 May Havoc - Gadget Control

Postby zlaker » Wed May 18, 2016 11:24 am

mariogeek2 wrote:How else are we going to get this topic to a hundred pages?!
I'm fucking serious. Stop. You're not funny and you're making yourself look like a complete ass.
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Re: 2k16 May Havoc - Gadget Control

Postby mariogeek2 » Wed May 18, 2016 11:27 am

zlakergirl357 wrote:I'm *CENSORED* serious. Stop. You're not funny and you're making yourself look like a complete *CENSORED*
Okay, fine. Sheesh! I'll stop, Mr. Profanity, if it'll calm you down. I'll stop all the mint and misspelling jokes. You happy now?
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: 2k16 May Havoc - Gadget Control

Postby Darkonius Mavakar » Wed May 18, 2016 1:19 pm

Let's play a game!

Who made each level?
Can you guess???1??1

Btw LP when
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Please stop stealing all the assets made for Delightful Adventure specifically, thanks.

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Re: 2k16 May Havoc - Gadget Control

Postby zlaker » Wed May 18, 2016 1:20 pm

Darkonius Mavakar wrote:Let's play a game!

Who made each level?
Can you guess???1??1

Btw LP when
The main post tells you who made what level sooooo...
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I make art lol

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mariogeek2
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Re: 2k16 May Havoc - Gadget Control

Postby mariogeek2 » Wed May 18, 2016 1:42 pm

Darkonius Mavakar wrote:Btw LP when
I don't know, but this would probably be the perfect time to update the SMBX YT channel. Anybody want to LP and send to Joey?
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

Enjl
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Re: 2k16 May Havoc - Gadget Control

Postby Enjl » Wed May 18, 2016 1:52 pm

mariogeek2 wrote:
Darkonius Mavakar wrote:Btw LP when
I don't know, but this would probably be the perfect time to update the SMBX YT channel. Anybody want to LP and send to Joey?
It's smarter to have a lets play on a channel which people actually watch.
Ideas are useless if you can't make them real.
Image

All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.

Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC

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Re: 2k16 May Havoc - Gadget Control

Postby mariogeek2 » Wed May 18, 2016 1:56 pm

Enjl wrote:
mariogeek2 wrote:It's smarter to have a lets play on a channel which people actually watch.
Well, if the SMBX channel got regular uploads, then people might watch it....maybe?
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: 2k16 May Havoc - Gadget Control

Postby Mable » Wed May 18, 2016 2:00 pm

Have you even watched or looked at bossedits channel or wraith?

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Re: 2k16 May Havoc - Gadget Control

Postby Darkonius Mavakar » Wed May 18, 2016 2:08 pm

zlakergirl357 wrote:
Darkonius Mavakar wrote:
Who made each level?
Can you guess???1??1
The main post tells you who made what level sooooo...
FUCK.
Image
My latest SMBX episode
http://www.supermariobrosx.org/forums/v ... =36&t=1805

Please stop stealing all the assets made for Delightful Adventure specifically, thanks.

My media links:
Twitter: https://twitter.com/Darkonius64
Ko-Fi: https://ko-fi.com/Z8Z68EHJ

Support my indie game Dormiveglia!
https://twitter.com/DormivegliaGame


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