Super Mario Star Hunt

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jean_tha_n00b
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Super Mario Star Hunt

Postby jean_tha_n00b » Sun Dec 03, 2017 3:58 pm

Hello everybody, this is my first Episode, called Super Mario Star Hunt!! Okay there's no logo yet.

Story

Bowser again kidnapped Princess Peach, like as he always do... but this time, to make sure Mario or Luigi won't stop him, he found an ultimate weapon!
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Main purpose

The main purpose of the game is to collect as many as all the Stars in the game. If you don't collect them, you won't go ahead.
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Gameplay
There are going to be 9 worlds. They are going to be unnamed, and there are 4 levels per World.
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You will need to collect an amount of Stars given to unlock the next world. Will you find them all?
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I will post updates as soon as I can, and I'll also see if I can manage time to work on my Episode because you know, life is busy...
Anyways feel free to ask questions about it and feedback will be appreciated!

Screenshots
ImageImageImageImageImageImageImageImageImage

Hope to see your opinion!
Last edited by jean_tha_n00b on Sun Jan 21, 2018 7:33 am, edited 3 times in total.
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TheBossCDA
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Re: Super Mario Star Hunt

Postby TheBossCDA » Sun Dec 03, 2017 4:35 pm

Looks a little blocky and generic, giving the world and levels interesting structure goes a long way in player interest
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ADMAndrew
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Re: Super Mario Star Hunt

Postby ADMAndrew » Sun Dec 03, 2017 6:47 pm

You just have to improve the story and it would be perfect. :D
I'm working on a wiki to translate SCP info into Spanish, someone would like to help me :roll: Click Me

My actual projects :D :
Peach's Heartache - (WIP-BETA1)
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Mario 64 (SMBX Edition) - WIP-DEMO3
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Re: Super Mario Star Hunt

Postby PixelPest » Sun Dec 03, 2017 6:55 pm

ADMAndrew wrote:You just have to improve the story and it would be perfect. :D
Most of the good SMBX episodes have very little story. Personally I think it's the least important thing; if you don't have good level design a story isn't going to save bad gameplay

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Re: Super Mario Star Hunt

Postby ADMAndrew » Sun Dec 03, 2017 7:02 pm

PixelPest wrote:Most of the good SMBX episodes have very little story. Personally I think it's the least important thing; if you don't have good level design a story isn't going to save bad gameplay
You're right ;) Something similar to boss rush or compilations of levels. They do not have history but they have good playability :D , well some if others do not.
I'm working on a wiki to translate SCP info into Spanish, someone would like to help me :roll: Click Me

My actual projects :D :
Peach's Heartache - (WIP-BETA1)
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Mario 64 (SMBX Edition) - WIP-DEMO3
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jean_tha_n00b
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Re: Super Mario Star Hunt

Postby jean_tha_n00b » Mon Dec 04, 2017 3:14 am

I'm glad people say this isn't the worst Episode at all. Also, I finished World 1. I'll work on World 2, and I'll try and manage time to work on it because...
Life is busy... ;-;
Anyways... if you want to give a try, then here it is.
https://cdn.discordapp.com/attachments/ ... r_Hunt.rar
You will need WinRAR to open and extract it.
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Re: Super Mario Star Hunt

Postby CoinKillerL » Wed Dec 06, 2017 10:28 am

The level design is way too generic...
and there are missing screenshots too
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Re: Super Mario Star Hunt

Postby Electriking » Wed Dec 06, 2017 11:46 am

jean_tha_n00b wrote:ImageImageImageImageImageImageImageImageImage
I think you should use an actula image uploading site instead of trying to embed Discord attachments.
SMM2 ID: JJF-P7G-FSF

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jean_tha_n00b
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Re: Super Mario Star Hunt

Postby jean_tha_n00b » Fri Dec 08, 2017 2:04 pm

Electriking wrote:
jean_tha_n00b wrote:ImageImageImageImageImageImageImageImageImage
I think you should use an actula image uploading site instead of trying to embed Discord attachments.
Good idea, I should maybe stop losing my time trying to embed Discord attachments. :lol:
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Re: Super Mario Star Hunt

Postby Electriking » Fri Dec 08, 2017 2:14 pm

BTW, we cannot even access those screenshots, it just comes up with an error.
SMM2 ID: JJF-P7G-FSF

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jean_tha_n00b
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Re: Super Mario Star Hunt

Postby jean_tha_n00b » Fri Dec 08, 2017 4:00 pm

Electriking wrote:BTW, we cannot even access those screenshots, it just comes up with an error.
WTF
I'll fix that soon
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Check mah SMBX episode! https://www.supermariobrosx.org/forums/ ... 90&t=20120
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Re: Super Mario Star Hunt

Postby Cedur » Fri Dec 08, 2017 4:08 pm

The first world map screen shows a widely spread flaw. Angular path corners instead of curved ones (why do angular ones even exist), completely rectangular isle, and very unnaturally-looking tree placement in clusters instead of a few random trees.
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SergioST
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Re: Super Mario Star Hunt

Postby SergioST » Fri Dec 08, 2017 4:13 pm

Need trees and custom graphics
The Episode made pls in 2.0 are infinite graphics
I help you OK?
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Re: Super Mario Star Hunt

Postby jean_tha_n00b » Sat Dec 09, 2017 3:59 am

Cedur wrote:The first world map screen shows a widely spread flaw. Angular path corners instead of curved ones (why do angular ones even exist), completely rectangular isle, and very unnaturally-looking tree placement in clusters instead of a few random trees.
Hmm... you mean the first world map is bland? Yah I got it. But remember a thing, this Episode was made when I was 7, which mean OF COURSE it was bland.
I'm editing things, ya know? Well, Ok. I'll fix the first world map.
SergioST wrote:Need trees and custom graphics
The Episode made pls in 2.0 are infinite graphics
I help you OK?
Ok if ya want you can help me.
But it will be better if we can do that in Discord.
Here's my Discord tag: jean_tha_n00b#2546
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Re: Super Mario Star Hunt

Postby SergioST » Sat Dec 09, 2017 1:28 pm

I help in private message no discord
And my age are 11 years ok?
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Re: Super Mario Star Hunt

Postby xDestroy » Sun Jan 14, 2018 8:02 pm

Hate to bump, but screenies are broken
no

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jean_tha_n00b
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Re: Super Mario Star Hunt

Postby jean_tha_n00b » Wed Jan 17, 2018 7:24 am

xDestroy wrote:Hate to bump, but screenies are broken
Eh
Well I don't really know how to upload screenshots in these forums except putting Discord attachments :?

Just to tell you all, the project is NOT dead. The reason why I haven't posted an update for too long is because actually I still try and fix things, though. Also, I can't finish the Episode in time... but just remember that the project IS NOT DEAD.
Hi there, jean_tha_n00b here. :lol:
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Check mah SMBX episode! https://www.supermariobrosx.org/forums/ ... 90&t=20120
I need friends.
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I NEED LIFE.

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Re: Super Mario Star Hunt

Postby PixelPest » Wed Jan 17, 2018 8:02 am

jean_tha_n00b wrote:
xDestroy wrote:Hate to bump, but screenies are broken
Eh
Well I don't really know how to upload screenshots in these forums except putting Discord attachments :?
Upload them to Imgur or Postimage and copy and paste the direct link to the image

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jean_tha_n00b
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Re: Super Mario Star Hunt

Postby jean_tha_n00b » Wed Jan 17, 2018 8:17 am

PixelPest wrote:
jean_tha_n00b wrote:
xDestroy wrote:Hate to bump, but screenies are broken
Eh
Well I don't really know how to upload screenshots in these forums except putting Discord attachments :?
Upload them to Imgur or Postimage and copy aynd paste the direct link to the image
Good idea, I will check that out!
Hi there, jean_tha_n00b here. :lol:
Signature. Just a random signature.
Check mah SMBX episode! https://www.supermariobrosx.org/forums/ ... 90&t=20120
I need friends.
I need SMBX.
I NEED LIFE.

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Re: Super Mario Star Hunt

Postby Gremonow » Wed Jan 17, 2018 3:51 pm

Not bad Jean I think you can be a good level designer, just don't give up and don't rush the levels. Make sure everything is alright. Good luck. :D


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