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I finally decided to do this. It took forever to both make and rip, but I'm so glad it's behind me now. Now you guys get to enjoy a huge pack containing nothing but world map graphics. Enjoy!
The lava looks really good and I like the star paths. One issue I have is with the fortresses/castles; they're so dark and have such little contrast within the sprites that it's hard to see them against the green and dark brown background. A similar problem exists with the ghost houses. On the circular fortress, I think you need to move the windows on the bottom left and right up 2px
PixelPest wrote:The lava looks really good and I like the star paths. One issue I have is with the fortresses/castles; they're so dark and have such little contrast within the sprites that it's hard to see them against the green and dark brown background. A similar problem exists with the ghost houses. On the circular fortress, I think you need to move the windows on the bottom left and right up 2px
yeah those castles were pretty hard to do. This is what happens when you try and do so much with such little space xD
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Whenever I put the graphics in my world map folder (Not even using the scenery, just levels map tiles, and paths) I get the runtime error that should come with it if I used the scenery. Can anyone tell me why???
Something like sceneries 1-30 can't have their graphics replaced or else the editor errors. You can however add the graphics afterwards and when playing the episode as an episode it will be fine
PixelPest wrote:Something like sceneries 1-30 can't have their graphics replaced or else the editor errors. You can however add the graphics afterwards and when playing the episode as an episode it will be fine
Does that go for 2.0 aswell? I'm sure it was possible with PGE...
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PixelPest wrote:Something like sceneries 1-30 can't have their graphics replaced or else the editor errors. You can however add the graphics afterwards and when playing the episode as an episode it will be fine
Does that go for 2.0 aswell? I'm sure it was possible with PGE...
I don't think so. I'm pretty sure I've used those sceneries with the PGE editor and had no problems, so you should be fine with that.
when testing, I never ran into such errors. If you add sceneries, put them in your episode folder rather than the default graphics. That might be what's causing the problem
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