Super Smash Bros Ultimate

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FireyPaperMario
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Re: Super Smash Bros Ultimate

Postby FireyPaperMario » Sat Nov 03, 2018 7:11 am

MegaDood wrote:
Sat Nov 03, 2018 12:39 am
MarioRPGExpert93 wrote:
Fri Nov 02, 2018 2:29 pm
I wonder what role the Piranha Plant will play in the story mode? :idea:
He will be there to bite all the master hands.
Lol, now that's a great role. :lol:

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Re: Super Smash Bros Ultimate

Postby Super Luigi! » Mon Nov 05, 2018 1:01 am

I'm glad Lip has finally arrived in the West, especially as a Spirit sticker/event and Mii Fighter costume. Team Sakurai focusing about ten seconds to show her off was wonderful as well.

Super Smash Bros Ultimate is shaping up to be the best Smash game yet, which is probably the point. K. Rool and Ridley mean business, World of Light is quite grand, and I'm sure Classic mode will be great as well. I definitely look forward to all that this game has to offer.
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Re: Super Smash Bros Ultimate

Postby FireyPaperMario » Mon Nov 05, 2018 7:59 am

Super Luigi! wrote:
Mon Nov 05, 2018 1:01 am
Super Smash Bros Ultimate is shaping up to be the best Smash game yet, which is probably the point. K. Rool and Ridley mean business, World of Light is quite grand, and I'm sure Classic mode will be great as well. I definitely look forward to all that this game has to offer.
I have the same thought as well, hope the Fighting Polygon Team makes a appearance in the World of Light story mode

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Re: Super Smash Bros Ultimate

Postby Super Luigi! » Mon Nov 05, 2018 10:28 pm

MarioRPGExpert93 wrote:
Mon Nov 05, 2018 7:59 am
I have the same thought as well, hope the Fighting Polygon Team makes a appearance in the World of Light story mode
Since "Everyone is here!", they should be. One of the first things I'll do, besides play many regular Smash matches, is play through Classic mode as Link.
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Re: Super Smash Bros Ultimate

Postby FireyPaperMario » Tue Nov 06, 2018 7:59 am

Super Luigi! wrote:
Mon Nov 05, 2018 10:28 pm
Since "Everyone is here!", they should be.
Sweet, I can't wait! ^_^"

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Re: Super Smash Bros Ultimate

Postby Super Luigi! » Tue Nov 06, 2018 10:22 pm

Apparently, the DLC roster has been finalized. Sakurai himself seems to have said so, and here's an article explaining it:

https://www.destructoid.com/smash-ultim ... 0260.phtml
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Re: Super Smash Bros Ultimate

Postby TheHazmatGuy » Wed Nov 07, 2018 8:39 am

Let's see.. What Mario character do all the fans want? What are they all thirsty for? Obviously the Piranha Plant, right?


Inb4 Broozer gets in
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Re: Super Smash Bros Ultimate

Postby FireyPaperMario » Thu Nov 08, 2018 3:15 pm

Here's my BIG FAT wish for Super Smash Bros. Ultimate:

A Stage Builder mode* with:

  • Custom tools that makes solid tiles move
  • Some building tools from Brawl & Sm4sh for WiiU
  • A Expanded selection of area theme landmarks
  • The ability to curve stage objects like falling blocks, treadmills, spikes, and tramps
*I'll make a YouTube video showcasing some custom stage ideas later this week! ;)

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Re: Super Smash Bros Ultimate

Postby Super Luigi! » Thu Nov 08, 2018 9:35 pm

I like all of those ideas, but I think the stage builder might have been removed. Naturally, we won't know for certain until the game releases, but I think Sakurai would have mentioned it in the last Direct.
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Re: Super Smash Bros Ultimate

Postby Matt_The_Slime » Thu Nov 08, 2018 9:55 pm

While I did enjoy the stage builder in Brawl (never played WiiU, only 3DS), I'm not super sad to see it go. More room for other content!
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Re: Super Smash Bros Ultimate

Postby FireyPaperMario » Fri Nov 09, 2018 7:43 am

Super Luigi! wrote:
Thu Nov 08, 2018 9:35 pm
I like all of those ideas, but I think the stage builder might have been removed. Naturally, we won't know for certain until the game releases, but I think Sakurai would have mentioned it in the last Direct.
Matt_The_Slime wrote: While I did enjoy the stage builder in Brawl (never played WiiU, only 3DS), I'm not super sad to see it go. More room for other content!
Great, I wasted some of my free time working on custom stage drafts for a mode that ISN'T gonna be in the final game. :(

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Re: Super Smash Bros Ultimate

Postby Super Luigi! » Fri Nov 09, 2018 10:12 pm

At least you know now, instead of a month later. Then again, the stage builder might actually be in the game somewhere. We''ll just need to wait and see.

I think every character having a custom Classic mode is a neat addition. Perhaps Luigi will only face green people or sidekicks?
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Re: Super Smash Bros Ultimate

Postby Matt_The_Slime » Fri Nov 09, 2018 11:50 pm

I hope that in Little Mac's or Incineroar's involve them fighting a bunch of straight up fighters like Ryu and Ken, and then ending off in a ninja fights against Greninja
I also like how in classic, you can still choose your difficulty (WITH THAT AMAZING ART MMMMMM YUS), and then after every match, it gets slightly harder
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Re: Super Smash Bros Ultimate

Postby FireyPaperMario » Sat Nov 10, 2018 7:13 am

Super Luigi! wrote:
Fri Nov 09, 2018 10:12 pm
At least you know now, instead of a month later. Then again, the stage builder might actually be in the game somewhere. We''ll just need to wait and see.
Okay, but I'm still gonna hope the stage builder mode is as breathtaking as Brawl's AND Sm4sh's! :D

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Re: Super Smash Bros Ultimate

Postby not rockythechao » Sat Nov 10, 2018 9:42 am

There hasn't been anything outright disproving the game having a stage builder, but since it hasn't been featured in the directs and they have confirmed other big selling points like the full base roster, I wouldn't bank on there being one. It could very well be a secret unlockable or added in an update or something, but even if there isn't a stage builder the game is going to have so much content anyway. 75+ playables, 103+ stages, almost 900 music tracks, a massive adventure mode with idk how many spirits...
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Re: Super Smash Bros Ultimate

Postby FireyPaperMario » Sat Nov 10, 2018 2:18 pm

not rockythechao wrote:
Sat Nov 10, 2018 9:42 am
It could very well be a secret unlockable or added in an update or something
Thank rocky for the reply, guess i better cross my fingers on either
  • I go through story mode or by lucky chance, unlock the stage builder mode
  • The update with the newly added stage builder comes soon
^_^"

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Re: Super Smash Bros Ultimate

Postby Super Luigi! » Sat Nov 10, 2018 10:10 pm

I'm really looking forward to Spirits mode. Even if it ends up not being too great, I still like the idea of it. I also hope the online portion functions properly, although it might not.
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Re: Super Smash Bros Ultimate

Postby FireyPaperMario » Sun Nov 11, 2018 8:50 am

Super Luigi! wrote:
Sat Nov 10, 2018 10:10 pm
I also hope the online portion functions properly, although it might not.
I hope so too man. Even if I'm not that hype enough for online mode.

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Re: Super Smash Bros Ultimate

Postby Super Luigi! » Sun Nov 11, 2018 10:13 pm

I wonder how many spirits are in the game? I'm guessing thousands. Hopefully, all goes well until then.
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Re: Super Smash Bros Ultimate

Postby FireyPaperMario » Tue Nov 13, 2018 10:50 am

Super Luigi! wrote:
Sun Nov 11, 2018 10:13 pm
I wonder how many spirits are in the game? I'm guessing thousands. Hopefully, all goes well until then.
I hope for thousands too. And i hope those spirits would be use to unlock more content


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