Topics about events/announcements that are no longer relevant.
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FirestarPlays
- Spike

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Postby FirestarPlays » Sun Mar 31, 2019 10:29 am
Updated my drivers, that did not work. THE drivers are fine, but I still have the same issue in game.
Added in 9 minutes 35 seconds:
My system can't run the game 
I got it working, but Mario Challenge still does not work (mirror 2)
Last edited by FirestarPlays on Sun Mar 31, 2019 11:06 am, edited 1 time in total.
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Westretroman
- Eerie

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Postby Westretroman » Sun Mar 31, 2019 11:05 am
FirestarPlays wrote: ↑Sun Mar 31, 2019 10:39 am
Updated my drivers, that did not work. THE drivers are fine, but I still have the same issue in game.
Added in 9 minutes 35 seconds:
My system can't run the game
Hey...I have a question...why does it say it is installed on the D: drive?
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Westretroman
- Eerie

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Postby Westretroman » Sun Mar 31, 2019 11:07 am
FirestarPlays wrote: ↑Sun Mar 31, 2019 11:06 am
That's where I normally install games to.
Install it to C: or the Desktop like in the OP post.
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FirestarPlays
- Spike

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Postby FirestarPlays » Sun Mar 31, 2019 11:22 am
I got it to work on D: except for Mario Challenge
I can play episodes but not Mario Challenge
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Westretroman
- Eerie

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Postby Westretroman » Sun Mar 31, 2019 11:24 am
FirestarPlays wrote: ↑Sun Mar 31, 2019 11:22 am
I got it to work on D: except for Mario Challenge
I can play episodes but not Mario Challenge
I think this problem stems from the fact that Mario Challenge needs certain dlls from the computer that cannot be accessed on the D: Drive, did it do this with Beta 3?
Edit:
I also advise you use your desktop or c: for the time being, if you want to use the game without running into any errors and this is a preview, after all.
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DrMekar
- Rocky Wrench

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Postby DrMekar » Sun Mar 31, 2019 11:32 am
This looks as expected absolutly Awesome. I do have entcountered 2 "Bugs"
The First is that my Custom Character Ninja Girl (GIF File with Mask) gets a Black Sqare around her when using the Mega Mushroom.
But of course looks fine in normal state.
The Second is a Debug Error Message when trying to use the NSMB Platform, following the Background to turn Black and all NPCs
to not interact with the Player.
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Waddle
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Postby Waddle » Sun Mar 31, 2019 11:41 am
DrMekar wrote: ↑Sun Mar 31, 2019 11:32 am
This looks as expected absolutly Awesome. I do have entcountered 2 "Bugs"
The First is that my Custom Character Ninja Girl (GIF File with Mask) gets a Black Sqare around her when using the Mega Mushroom.
But of course looks fine in normal state.
The Second is a Debug Error Message when trying to use the NSMB Platform, following the Background to turn Black and all NPCs
to not interact with the Player.
Gif files with masks have been deprecated- use PNG files with transparent backdrops instead.
As for the error you encountered, please take a screenshot of the debug message and post it here.
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FirestarPlays
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Postby FirestarPlays » Sun Mar 31, 2019 11:42 am
Westretroman wrote: ↑Sun Mar 31, 2019 11:24 am
FirestarPlays wrote: ↑Sun Mar 31, 2019 11:22 am
I got it to work on D: except for Mario Challenge
I can play episodes but not Mario Challenge
I think this problem stems from the fact that Mario Challenge needs certain dlls from the computer that cannot be accessed on the D: Drive, did it do this with Beta 3?
Edit:
I also advise you use your desktop or c: for the time being, if you want to use the game without running into any errors and this is a preview, after all.
This did not happen with Beta 3 and I stored that on the D: drive
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Westretroman
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Postby Westretroman » Sun Mar 31, 2019 11:47 am
FirestarPlays wrote: ↑Sun Mar 31, 2019 11:22 am
I got it to work on D: except for Mario Challenge
This did not happen with Beta 3 and I stored that on the D: drive
Must be a bug with MAGLX3 then, anyways, I hope you enjoy messing around in the MAGLX3 build and finding bugs that will be fixed in the final release.
Last edited by Westretroman on Sun Mar 31, 2019 3:18 pm, edited 1 time in total.
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Enjl
- Cute Yoshi Egg

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Postby Enjl » Sun Mar 31, 2019 11:59 am
I have tested SMBX2 on my S: drive, so no. That's irrelevant. What error do you encounter with the mario challenge?
Ideas are useless if you can't make them real.
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DrMekar
- Rocky Wrench

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Postby DrMekar » Sun Mar 31, 2019 12:08 pm
Waddle Derp wrote: ↑Sun Mar 31, 2019 11:41 am
Gif files with masks have been deprecated- use PNG files with transparent backdrops instead.
This doesn't really explains it to be honest xD since Tina (Another Custom Character) works just fine aswell as OG Waluigi.

My Youtube Channel: https://www.youtube.com/channel/UC-8fzX ... subscriber
My Episodes & Projects:

If you want to support my Projects, put this in your signature. Thanks
Code: Select all [url=https://www.supermariobrosx.org/forums/viewtopic.php?f=36&t=25110[/url]
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Enjl
- Cute Yoshi Egg

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Postby Enjl » Sun Mar 31, 2019 12:34 pm
DrMekar wrote: ↑Sun Mar 31, 2019 12:08 pm
Waddle Derp wrote: ↑Sun Mar 31, 2019 11:41 am
Gif files with masks have been deprecated- use PNG files with transparent backdrops instead.
This doesn't really explains it to be honest xD since Tina (Another Custom Character) works just fine aswell as OG Waluigi.
I'm fixing that error message in the upcoming patch.
Megashroom draws the player sprite. Lua code doesn't use masks. As such, only the player sprite is drawn, and since everything "transparent" is black on it, black is drawn.
Ideas are useless if you can't make them real.
All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.
Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC
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DrMekar
- Rocky Wrench

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Postby DrMekar » Sun Mar 31, 2019 12:40 pm
Enjl wrote: ↑Sun Mar 31, 2019 12:34 pm
I'm fixing that error message in the upcoming patch.
Megashroom draws the player sprite. Lua code doesn't use masks. As such, only the player sprite is drawn, and since everything "transparent" is black on it, black is drawn.
Great. This Platforms will come in really handy
That's an explanation Thanks and now I'm really glad I didn't used straight Black for her Body 
My Youtube Channel: https://www.youtube.com/channel/UC-8fzX ... subscriber
My Episodes & Projects:

If you want to support my Projects, put this in your signature. Thanks
Code: Select all [url=https://www.supermariobrosx.org/forums/viewtopic.php?f=36&t=25110[/url]
Great Folks who support/ed my projects/in the past:
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ultralazer_gaming
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Postby ultralazer_gaming » Sun Mar 31, 2019 12:45 pm
How to reset the score? It is stuck on very high numbers as i did experiment.
Added in 1 minute 43 seconds:
Another issue i have is that the BGOs go behind the semisolids, not allowing me to create a waterfall on semisolid.
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Enjl
- Cute Yoshi Egg

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Postby Enjl » Sun Mar 31, 2019 12:49 pm
ultralazer_gaming wrote: ↑Sun Mar 31, 2019 12:47 pm
How to reset the score? It is stuck on very high numbers as i did experiment.
Added in 1 minute 43 seconds:
Another issue i have is that the BGOs go behind the semisolids, not allowing me to create a waterfall on semisolid.
Score: Delete the save files in your level's directory.
BGOs: Water has always gone behind sizeables in SMBX history. You can however use background-n.txt files in order to change the waterfall's priority as of this version.
Ideas are useless if you can't make them real.
All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.
Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC
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Electriking
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Postby Electriking » Sun Mar 31, 2019 1:06 pm
Clear pipe cannons don't seem to shoot the player automatically (as the desription suggests they would after a short delay).
Signatures are overrated
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Waddle
- Tellah

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Postby Waddle » Sun Mar 31, 2019 2:15 pm
Electriking wrote: ↑Sun Mar 31, 2019 1:06 pm
Clear pipe cannons don't seem to shoot the player automatically (as the desription suggests they would after a short delay).
The description, then, is wrong; it shoots you at the press of the jump button
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PROX
- Charged Spiny

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Postby PROX » Sun Mar 31, 2019 2:20 pm
idk if I'm using them wrong or not, but npcs don't seem to interact with clear pipes at all. I'm sure you guys have already heard about it from other people.
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