NEO SUPER MARIO WORLD (DEMO COMING SOON!)

Share your work-in-progress SMBX episode or browse and support others'.

What do you think about this project?

Perfect.
8
23%
Excellent.
3
9%
Great work!
8
23%
Looks good!
15
43%
OK.Simply okay.
1
3%
This doesn't look good.
0
No votes
Poor.
0
No votes
Bad.
0
No votes
Very Bad.
0
No votes
Stop working!
0
No votes
Please add more stuff.
0
No votes
 
Total votes: 35
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Ludwig_von Koopa
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Re: NEO SUPER MARIO WORLD X

Postby Ludwig_von Koopa » Wed Apr 24, 2019 11:21 am

VanillaDude wrote:
Wed Apr 24, 2019 7:24 am
Ludwig_von Koopa wrote:
Tue Apr 23, 2019 2:24 pm
TiopTcz wrote:
Tue Apr 23, 2019 12:08 pm
Man This looks AWESOMEEE !
Thank you!
I actually thought noone would find this.
Why not, a lot of people has the support image on their signatures
I've only seen Cedur.
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Re: NEO SUPER MARIO WORLD X

Postby Kyle » Tue May 21, 2019 12:40 pm

Keep up the good work bro

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About Encryption...

Postby Ludwig_von Koopa » Wed Jun 19, 2019 4:17 am

I decided to continue encrypting the demos, but I won't encrypt the final episode if 1.4.5 doesn't have the .exe feauture.
However, if it has one I might offer 2 versions.
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Re: NEO SUPER MARIO WORLD X

Postby Cedur » Wed Jun 19, 2019 4:55 am

what new levels have you been making in the meantime?
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshi's are tools to be used and discarded.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
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Re: NEO SUPER MARIO WORLD X

Postby Ludwig_von Koopa » Wed Jun 19, 2019 8:28 am

Cedur wrote:
Wed Jun 19, 2019 4:55 am
what new levels have you been making in the meantime?
I'm working on the first world's structure and reworking the levels right now.
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Re: NEO SUPER MARIO WORLD X

Postby Cedur » Fri Jun 21, 2019 8:37 am

Ludwig_von Koopa wrote:
Wed Jun 19, 2019 8:28 am
Cedur wrote:
Wed Jun 19, 2019 4:55 am
what new levels have you been making in the meantime?
I'm working on the first world's structure and reworking the levels right now.

Oh really, the neverending doom of redesigns? Generally, when people say "quality before quantity", I say "get done before quality"
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshi's are tools to be used and discarded.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
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Re: NEO SUPER MARIO WORLD X

Postby Ludwig_von Koopa » Fri Jun 21, 2019 3:44 pm

Cedur wrote:
Fri Jun 21, 2019 8:37 am
Ludwig_von Koopa wrote:
Wed Jun 19, 2019 8:28 am
Cedur wrote:
Wed Jun 19, 2019 4:55 am
what new levels have you been making in the meantime?
I'm working on the first world's structure and reworking the levels right now.

Oh really, the neverending doom of redesigns? Generally, when people say "quality before quantity", I say "get done before quality"
I want my episode to be the best I can achive.
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Re: NEO SUPER MARIO WORLD X

Postby Electriking » Fri Jun 21, 2019 4:42 pm

Ludwig_von Koopa wrote:
Fri Jun 21, 2019 3:44 pm
Cedur wrote:
Fri Jun 21, 2019 8:37 am
Ludwig_von Koopa wrote:
Wed Jun 19, 2019 8:28 am


I'm working on the first world's structure and reworking the levels right now.

Oh really, the neverending doom of redesigns? Generally, when people say "quality before quantity", I say "get done before quality"
I want my episode to be the best I can achive.
But it is better to ensure it is finished before you focus on that phase.
SMM2 ID: JJF-P7G-FSF

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Re: NEO SUPER MARIO WORLD X

Postby Ludwig_von Koopa » Sat Jun 22, 2019 6:08 am

Electriking wrote:
Fri Jun 21, 2019 4:42 pm
Ludwig_von Koopa wrote:
Fri Jun 21, 2019 3:44 pm
Cedur wrote:
Fri Jun 21, 2019 8:37 am



Oh really, the neverending doom of redesigns? Generally, when people say "quality before quantity", I say "get done before quality"
I want my episode to be the best I can achive.
But it is better to ensure it is finished before you focus on that phase.
To be honest, I could easily release the episode at any given time right now.
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Re: NEO SUPER MARIO WORLD X

Postby Cedur » Sat Jun 22, 2019 6:26 am

Ludwig_von Koopa wrote:To be honest, I could easily release the episode at any given time right now.

Oh really, with all hundreds of levels you previously announced?
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshi's are tools to be used and discarded.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
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Re: NEO SUPER MARIO WORLD X

Postby Ludwig_von Koopa » Sat Jun 22, 2019 8:57 am

Cedur wrote:
Sat Jun 22, 2019 6:26 am
Ludwig_von Koopa wrote:To be honest, I could easily release the episode at any given time right now.

Oh really, with all hundreds of levels you previously announced?
No, but I could always take my progress and make it an episode.
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Re: NEO SUPER MARIO WORLD X

Postby MegaDood » Sun Jun 30, 2019 8:09 am

I agree with what Cedur and Electriking have said, but how you make your episode is up to you. Don't feel pressured by others to do it a certain way, do it in a way that's fun to you and release what you want when you are able to. The development progress shouldn't feel like a chore, it should be both a learning experience for you and a way to relax. That's at least what I personally find when it comes to making episodes and levels.
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IMPORTANT ANNOUNCEMENT

Postby Ludwig_von Koopa » Sat Jul 06, 2019 4:00 am

Hey guys, I just want to announce major changes within my project.
You will learn about them in August, so stay tuned!
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Re: IMPORTANT ANNOUNCEMENT

Postby Cedur » Sat Jul 06, 2019 5:48 am

Ludwig_von Koopa wrote:
Sat Jul 06, 2019 4:00 am
Hey guys, I just want to announce major changes within my project.
You will learn about them in August, so stay tuned!

are you sure you want to create a part of it in 1.4.5 ...
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshi's are tools to be used and discarded.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
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Re: IMPORTANT ANNOUNCEMENT

Postby Ludwig_von Koopa » Sat Jul 06, 2019 9:19 am

Cedur wrote:
Sat Jul 06, 2019 5:48 am
Ludwig_von Koopa wrote:
Sat Jul 06, 2019 4:00 am
Hey guys, I just want to announce major changes within my project.
You will learn about them in August, so stay tuned!

are you sure you want to create a part of it in 1.4.5 ...
I'm not talking about that, I'm not sure about that.
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Re: NEO SUPER MARIO WORLD X (MAJOR UPDATE COMING SOON)

Postby SDA - SMBX » Tue Oct 15, 2019 7:50 am

4.88 GB. My computer could barely handle that.
"God damn, why I'm not out of this forum yet?"
Another thing I wanted to add in my signature. GRR...

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Re: NEO SUPER MARIO WORLD X (MAJOR UPDATE COMING SOON)

Postby Cedur » Tue Oct 15, 2019 9:33 am

It's due to the overly large music files. It can be handled eventually.
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshi's are tools to be used and discarded.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
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Re: NEO SUPER MARIO WORLD X (MAJOR UPDATE COMING SOON)

Postby SDA - SMBX » Tue Oct 15, 2019 10:13 am

Cedur wrote:
Tue Oct 15, 2019 9:33 am
It's due to the overly large music files. It can be handled eventually.
...
"God damn, why I'm not out of this forum yet?"
Another thing I wanted to add in my signature. GRR...

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Re: IMPORTANT ANNOUNCEMENT

Postby WellyGames14 » Tue Oct 15, 2019 7:39 pm

Ludwig_von Koopa wrote:
Sat Jul 06, 2019 4:00 am
Hey guys, I just want to announce major changes within my project.
You will learn about them in August, so stay tuned!
Just to advice you, my dear friend. We're in October now.

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Re: NEO SUPER MARIO WORLD X (MAJOR UPDATE COMING SOON)

Postby Cedur » Sat Jan 04, 2020 5:15 am

He made a statement in his server that he wants to work and get a couple of showcasing done. I'm curious about what will come of it
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshi's are tools to be used and discarded.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
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