[Island/Volcano] Tranquility Island

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NyanMC
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[Island/Volcano] Tranquility Island

Postby NyanMC » Sun Aug 11, 2019 12:35 pm

Difficulty: Easy / Medium (version 1.0) Medium (version 1.1)
Exits: 1
Dragon Coins: Yes
No Character Filters or Powerup Filters (but you will have to dismount any yoshi / shoe equipped)
Recommended Character(s): You can use the defaults, but the stage was built with Mario in mind
Music: Big Giant Circles - Sevcon
Download: https://drive.google.com/drive/folders/ ... sp=sharing (right click Tranquility Island 1.1.zip and select Download)
outdated screenshots but should give you an idea of the stage (some things were changed): show
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and i just released an update to it which makes the stage much harder, a bit longer, a bit more decorated, and focusing on only one thing
Last edited by NyanMC on Sun Aug 11, 2019 5:37 pm, edited 6 times in total.
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Enjl
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Re: [Island/Volcano] Tranquility Island

Postby Enjl » Sun Aug 11, 2019 2:55 pm

Not playing this until you sort out your archive. It seems to include the entire devkit for some reason, and I'm not keen on dropping it into my folder without knowing exactly which files are related to the level. Look at some of the archives other people made for their download links for reference.
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NyanMC
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Re: [Island/Volcano] Tranquility Island

Postby NyanMC » Sun Aug 11, 2019 3:25 pm

Enjl wrote:
Sun Aug 11, 2019 2:55 pm
Not playing this until you sort out your archive. It seems to include the entire devkit for some reason, and I'm not keen on dropping it into my folder without knowing exactly which files are related to the level. Look at some of the archives other people made for their download links for reference.
Fixed it, right click the one that includes (no devkit, level will RELY on you including it in the folder this is placed in!) in the title instead (it's only 2 files but it's now relies on that the folder you placed it in includes a copy of the devkit inside it)
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Cedur
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Re: [Island/Volcano] Tranquility Island

Postby Cedur » Sun Aug 11, 2019 3:46 pm

NyanMC wrote:level will RELY on you including it in the folder this is placed in

that's exactly how it's supposed to be done by the player, for every SLAM level
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NyanMC
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Re: [Island/Volcano] Tranquility Island

Postby NyanMC » Sun Aug 11, 2019 3:53 pm

Cedur wrote:
Sun Aug 11, 2019 3:46 pm
that's exactly how it's supposed to be done by the player, for every SLAM level
oh, well i'm still including the option to download the one that includes the devkit with it because there's always that one person who doesn't understand how it works
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Enjl
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Re: [Island/Volcano] Tranquility Island

Postby Enjl » Sun Aug 11, 2019 3:56 pm

This level sticks out among many of the other submissions so far... I definitely recommend cutting down the coin spam, building around a central idea, and spending more time on submissions in general if you are looking for them to be accepted.
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NyanMC
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Re: [Island/Volcano] Tranquility Island

Postby NyanMC » Sun Aug 11, 2019 4:11 pm

Enjl wrote:
Sun Aug 11, 2019 3:56 pm
This level sticks out among many of the other submissions so far... I definitely recommend cutting down the coin spam, building around a central idea, and spending more time on submissions in general if you are looking for them to be accepted.
So far I've reduced the coin count drastically, next i'll try and fix literally everything else, mainly focusing on mutant vines for the level
edit: updated it to 1.1, probably still wont be accepted but it's at least better and harder than previously
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