Video Game Logics

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Re: Video Game Logics

Postby FireyPaperMario » Sat Aug 03, 2019 2:49 pm

In SEGA Heroes, a helicopter missile is classified as a elemental attack!

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Re: Video Game Logics

Postby MECHDRAGON777 » Tue Aug 06, 2019 1:03 pm

FireyPaperMario wrote:
Wed Jul 03, 2019 4:49 pm
Did anyone in the history of this topic mention about the logic of the Deku Sticks dealing twice the damage as the standard child sword in Ocarina of Time?
Wait, the wooden Kokiri Sword is half as strong as the Master Sword? Did not know that... Makes me wonder how strong the Broken Knife actually is.

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Re: Video Game Logics

Postby GforGoomba » Tue Aug 06, 2019 1:54 pm

Steve can carry 36 anvils at once. Even weirder is if you were in the world of Minecraft, you'd be an ant compared to the 1 cubic meter blocks
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Re: Video Game Logics

Postby Electriking » Tue Aug 06, 2019 3:05 pm

GforGoomba wrote:
Tue Aug 06, 2019 1:54 pm
Steve can carry 36 anvils at once. Even weirder is if you were in the world of Minecraft, you'd be an ant compared to the 1 cubic meter blocks
What's weirder is that he can carry 2304 notch apples (without shulker boxes).
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Re: Video Game Logics

Postby MegaDood » Thu Aug 08, 2019 2:54 am

The fact that one man in Minecraft is able to single-handily build a stable house in under a day from nothing. And this is without tools.
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Re: Video Game Logics

Postby FireyPaperMario » Thu Aug 15, 2019 6:19 pm

Can someone explains why Sonic can freaking use the bomb explosions from Pingas Guy's vehicle bombs as platforms to attack him?!? What the fuck SNK?!?


P.S. that's from the Neo Geo Pocket Color game, Sonic Pocket Adventure

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Re: Video Game Logics

Postby FireyPaperMario » Thu Aug 22, 2019 6:07 am

I remember in Super Paper Mario on the Wii, Princess Peach's parasol protects her from everything thrown at her*. What the hell is that parasol made out of, steel?!?




*When I said "Everything thrown at her", I mean from any side, AND below the ground.

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Re: Video Game Logics

Postby MegaDood » Mon Aug 26, 2019 5:51 am

FireyPaperMario wrote:
Thu Aug 22, 2019 6:07 am
I remember in Super Paper Mario on the Wii, Princess Peach's parasol protects her from everything thrown at her*. What the hell is that parasol made out of, steel?!?




*When I said "Everything thrown at her", I mean from any side, AND below the ground.
I mean, in Super Princess Peach her parasol can eat enemies.
So I guess anything's possible at this point.
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Re: Video Game Logics

Postby FireyPaperMario » Tue Aug 27, 2019 6:14 am

Can someone explains why Skeletons are weak again Air elemental magic in Final Fantasy games?

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Re: Video Game Logics

Postby Oshi » Tue Aug 27, 2019 3:59 pm

FireyPaperMario wrote:
Tue Aug 27, 2019 6:14 am
Can someone explains why Skeletons are weak again Air elemental magic in Final Fantasy games?
Maybe because the bones get blown off? Either that or they have really brittle bones.
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Re: Video Game Logics

Postby FireyPaperMario » Tue Aug 27, 2019 4:50 pm

Oshi wrote:
Tue Aug 27, 2019 3:59 pm
FireyPaperMario wrote:
Tue Aug 27, 2019 6:14 am
Can someone explains why Skeletons are weak again Air elemental magic in Final Fantasy games?
Maybe because the bones get blown off? Either that or they have really brittle bones.
Makes sense to me then! :)

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Re: Video Game Logics

Postby FireyPaperMario » Tue Sep 17, 2019 2:38 pm

Surprise video game logic:

Consuming hot sauce makes you stronger

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Re: Video Game Logics

Postby cato » Wed Sep 18, 2019 9:46 am

Every Pokemon games from the main series.
In every game, there are villain teams that do kinds of stuff that are illegal, even at a point destroying that current world through space and time multi-universe.
Of course you as the player, you will encounter them, like goons, commanders and bosses. You fight them with Pokemons.
You will defeat them in a battle, and they just walk away like nothing really happened, you don't stop them from escaping, just like letting them pass, no fu#%s given.
Even worse, you know their plans will succeed due to the plot, but you don't stop them. Not fighting them using violence, not pushing them to the water, not blocking them using your character and NPCs hitboxes. Even they are top wanted criminals that is investigated by the International Police, nothing really happens.

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Re: Video Game Logics

Postby Troopa Koopa321 » Wed Sep 18, 2019 1:56 pm

I always wondered who tf is bowser jr’s Mom. There’s currently no explaintion for why but for some weird reason I’ve always had this sick thought that bowser secretly lays eggs like yoshi.

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Re: Video Game Logics

Postby FireyPaperMario » Wed Sep 18, 2019 3:03 pm

Here's some logic for the Gameboy game: Super Mario Land 2: 6 Golden Coins!

Mario carries AND throws koopa shells with his head! And there's no sprite(s) of him holding the shell on his head with his hands

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Re: Video Game Logics

Postby MegaDood » Tue Sep 24, 2019 7:47 am

FireyPaperMario wrote:
Wed Sep 18, 2019 3:03 pm
Here's some logic for the Gameboy game: Super Mario Land 2: 6 Golden Coins!

Mario carries AND throws koopa shells with his head! And there's no sprite(s) of him holding the shell on his head with his hands
Really? I always thought he just held it above his head and threw it in a weird way.
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Re: Video Game Logics

Postby FireyPaperMario » Tue Sep 24, 2019 7:52 am

MegaDood wrote:
Tue Sep 24, 2019 7:47 am
FireyPaperMario wrote:
Wed Sep 18, 2019 3:03 pm
Here's some logic for the Gameboy game: Super Mario Land 2: 6 Golden Coins!

Mario carries AND throws koopa shells with his head! And there's no sprite(s) of him holding the shell on his head with his hands
Really? I always thought he just held it above his head and threw it in a weird way.
That's what I used to thought! Maybe he's using gravity to carry and throw shell!

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Re: Video Game Logics

Postby FireyPaperMario » Mon Oct 21, 2019 8:38 am

I remember back when I used to play Runescape back in my middle school days, in that game, Magic is super effective again metal armor foes, but in "The Legend of Zelda", armor foes are immune to magic

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Re: Video Game Logics

Postby FireyPaperMario » Sat Nov 09, 2019 5:46 am

In the legendary SNES RPG game, Earthbound, you can get hit by a car, and nothing happens

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Re: Video Game Logics

Postby User199X » Sun Nov 10, 2019 7:41 pm

FireyPaperMario wrote:
Sat Nov 09, 2019 5:46 am
In the legendary SNES RPG game, Earthbound, you can get hit by a car, and nothing happens
I suppose the driver stops right before impact.


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