WIP Graphics Showcase III

Share anything artistic that you've made, like short stories, drawings, and music.
User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Tue Feb 11, 2020 6:35 am

Decided to make the replacements for SMB2 USA grassland tiles look like "Square" honeycombs for my SEGA Mega Drive/Genesis style GFX pack:

Image
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.

User avatar
TheGameyFireBro105
Pokey
Pokey
Posts: 227
Joined: Thu Jan 09, 2020 6:09 pm
Flair: Good at remakes
Chat Username: GameyFireBro

Re: WIP Graphics Showcase III

Postby TheGameyFireBro105 » Mon Feb 17, 2020 8:51 am

AlphaFenix wrote:
Wed Jul 26, 2017 4:35 pm
kojimkj wrote:Yoshi Island styled Mario :
Image
Image
I will try to make a costume for 2.0 with it .
This is very good! But i think it will not fit with some levels, because of their graphics.
Give me these!!! Ive been looking for YI styled mario, FOREVER!!!!!!!!!!!!!
I love these episodes; Go and support:
Image
Image
Image

User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Mon Feb 17, 2020 10:36 am

Making some decent progress on my custom SEGA Mega Drive/Genesis overworld tileset so far:

Image

The grassland tiles on the right replaces the SMB2 overworld tiles, in case y'all were wondering.
TheGameyFireBro105 wrote: Give me these!!! Ive been looking for YI styled mario, FOREVER!!!!!!!!!!!!!
I'm not sure if the guy finished with these custom Mario sprites, as I think I haven't hear about his progress on these custom sprites for about 3 years. :roll:
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.

User avatar
skyhighway
Bit
Bit
Posts: 131
Joined: Wed Dec 27, 2017 11:48 am
Flair: hey i guess
Current Project: secret project; will reveal soon
Chat Username: FyreNova

Re: WIP Graphics Showcase III

Postby skyhighway » Mon Feb 17, 2020 11:00 am

TheGameyFireBro105 wrote:
Mon Feb 17, 2020 8:51 am
AlphaFenix wrote:
Wed Jul 26, 2017 4:35 pm
kojimkj wrote:Yoshi Island styled Mario :
Image
Image
I will try to make a costume for 2.0 with it .
This is very good! But i think it will not fit with some levels, because of their graphics.
Give me these!!! Ive been looking for YI styled mario, FOREVER!!!!!!!!!!!!!
ow, the necropost.
I do not care about who you believe in.
Image
Image
MEMES: show
mariosonicgamer55677 wrote:But man is this a cursed image.
Image
Quill wrote:Bowser was laughing because he had an AK-47 and Luigi didn't.
Scroll wrote:Ice blocks in a desert.
Nice going, dude
Knux wrote: I imagine that the theme for hell is just smb3 sky over and over again
TYPOS: show
PixelPest wrote:Anything posted in the Graphics forum is free for use. It's nice to give credit though where it's do

User avatar
Cedur
Toad
Toad
Posts: 6027
Joined: Tue Jun 28, 2016 10:14 am
Current Project: CCX1 level

Re: WIP Graphics Showcase III

Postby Cedur » Mon Feb 17, 2020 11:30 am

kojimkj is still around a bit on the novaverse server. Just join it and try to contact him from there.
Image
More Supports: show

Image
Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshi's are tools to be used and discarded.

ShadowStarX (06/14/18) wrote: South Korea is easy deal

User avatar
TheGameyFireBro105
Pokey
Pokey
Posts: 227
Joined: Thu Jan 09, 2020 6:09 pm
Flair: Good at remakes
Chat Username: GameyFireBro

Re: WIP Graphics Showcase III

Postby TheGameyFireBro105 » Mon Feb 17, 2020 8:08 pm

Troopa Koopa321 wrote:
Fri Jan 31, 2020 10:53 pm
DrMekar wrote:
Wed Jan 29, 2020 6:11 pm
Troopa Koopa321 wrote:
Wed Jan 29, 2020 5:54 am
I got a total of 5 frames finished so far. A couple for idle/walking animations and a second set for chasing/attacking. Im surprised I blazed through this pretty quickly even though I still have a hefty amount of frames I need to do. Im currently aiming at making more walking frames. I managed to make a sprite sheet to keep track on it.

Image
This looks really cool. Is this planned as a Boss?
Im not entirely sure, Maybe it could it could function as a boss in the future. What comes to mind with ideas for it is that Im planning to make it it's own npc with luna lua and make him chase mario and attempt to eat him. Something like a land boss bass but far more resistant to damage. And he can break through brittle blocks. I haven't made a script for it though.
Shouldn't it have squished sprites (for if its stomped on by a mega-mushroom-using character)?

Added in 2 minutes 58 seconds:
FireyPaperMario wrote:
Tue Feb 04, 2020 3:54 am
Troopa Koopa321 wrote:
Tue Feb 04, 2020 12:41 am
oof.

Image
This Koopa is on fire!!!!!!!!!
Its kinda like a Pyro Guy

Image
I love these episodes; Go and support:
Image
Image
Image

User avatar
Troopa Koopa321
Banned
Posts: 97
Joined: Thu Aug 29, 2019 1:14 am
Flair: egg
Current Project: TBA Yoshi centered episode.
Chat Username: Troopa koopa 321

Re: WIP Graphics Showcase III

Postby Troopa Koopa321 » Tue Feb 18, 2020 2:26 am

TheGameyFireBro105 wrote:
Mon Feb 17, 2020 8:11 pm
Troopa Koopa321 wrote:
Fri Jan 31, 2020 10:53 pm
DrMekar wrote:
Wed Jan 29, 2020 6:11 pm


This looks really cool. Is this planned as a Boss?
Im not entirely sure, Maybe it could it could function as a boss in the future. What comes to mind with ideas for it is that Im planning to make it it's own npc with luna lua and make him chase mario and attempt to eat him. Something like a land boss bass but far more resistant to damage. And he can break through brittle blocks. I haven't made a script for it though.
Shouldn't it have squished sprites (for if its stomped on by a mega-mushroom-using character)?

Added in 2 minutes 58 seconds:
FireyPaperMario wrote:
Tue Feb 04, 2020 3:54 am
Troopa Koopa321 wrote:
Tue Feb 04, 2020 12:41 am
oof.

Image
This Koopa is on fire!!!!!!!!!
Its kinda like a Pyro Guy

Image
I haven’t touched the garagantuan rex graphics sheet for two weeks. But having it get squashed by a player that has a megamushroom sounds like a great idea. Overall I wanted this to be the own npc with Luna lua and make it pretty aggressive towards the player but I suck at scripting so it’s on hold for now.

The koopa is based off the pyro guy and I’m also playing to make other burning npcs in the future.
No matter where u go I am watching you.
Image


Interesting projects.
Image

Image

Image

Image

Image

User avatar
TheGameyFireBro105
Pokey
Pokey
Posts: 227
Joined: Thu Jan 09, 2020 6:09 pm
Flair: Good at remakes
Chat Username: GameyFireBro

Re: WIP Graphics Showcase III

Postby TheGameyFireBro105 » Tue Feb 18, 2020 6:35 am

So ur gonna make a pyro guy, too? If so, make it smb2 styled, so it fits with the base game. if u want to u can make it YI style.

Added in 7 minutes 8 seconds:
Pyro Troopa: So ur gonna make a pyro guy, too? If so, make it smb2 styled, so it fits with the base game. if u want to u can make it YI style.

Gargantuan Rex: And when i say have it stomped, I mean have it get stomped like a normal rex (it gets faster, and needs to be stomped again). That way, it will have a way to be killed, and yet still be a threat, due to the limited mega-mushroom-time possibly running out. Obviously, when it's stomped, it wont be able to instakill eat you, because it's head would be crushed into it's neck.
I love these episodes; Go and support:
Image
Image
Image

User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Tue Feb 25, 2020 10:00 am

Decided to add some more to my custom SEGA Mega Drive/Genesis overworld tiles that'll replace SMB2 overworld tiles, because I have more free time than I ever needed!

Image
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.

User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Tue Mar 03, 2020 6:37 am

So I gotten so bored once again, and decided to add some Red & Green koopa troopas in SEGA Mega Drive colors, because why not zoidberg?

Image


Btw, I'm still working on the sprites of these koopas, just gotta add the shells and shit
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.

User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Tue Mar 10, 2020 6:08 am

So I decided to make a 3rd SEGA Mega Drive/Genesis custom background for my mega drive GFX pack for SMBX!

Image

FYI, yes, I borrowed the "Castle" shadow background from the crappy (NES) game, Action 52, to make this
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.

User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Tue Mar 17, 2020 6:08 am

Wow, it's like I'm the only guy in the SMBX community keeping this topic alive every week! But in all seriousness, I got not just 1 SEGA Mega Drive GFXs to show y'all, but TWO!
  • Some SEGA Mega Drive/Genesis style basic enemies:
Image

  • The green castle/palace (Take your pick on what it is! ^^") Background I have been recently working on by adding more details:
Image


Whatcha think so far guys?
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.

User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Tue Mar 24, 2020 6:01 am

Oh look over there, a NEW tileset* that's underwater based for my upcoming GFX pack! Who saw this coming?!? :P

Image


Any comments guys?

*Yup as always, made with SEGA Mega Drive colors :roll:
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.

User avatar
PROX
Mouser
Mouser
Posts: 1803
Joined: Sun Jul 06, 2014 8:50 pm
Chat Username: PROX

Re: WIP Graphics Showcase III

Postby PROX » Wed Mar 25, 2020 6:10 pm

FireyPaperMario wrote:
Tue Mar 24, 2020 6:01 am
Oh look over there, a NEW tileset* that's underwater based for my upcoming GFX pack! Who saw this coming?!? :P

Image


Any comments guys?

*Yup as always, made with SEGA Mega Drive colors :roll:
I notice that you don't make use of all the mega drive colors in your palette. You have a lot of colors to choose from. I recommend looking up color theory and maybe applying it to your designs. I think it could really help you out.
I believe and I accept Jesus Christ as my Lord and Savior. If you do, put this in your signature.

If it makes sense then it must make dollars

Youtube Channel: ProxyHax O.O

Please do not use my stuff until I release it. Thank you.

My Graphics Pack:
Image

World Map Pack: viewtopic.php?f=31&t=20173

User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Wed Mar 25, 2020 6:13 pm

PROX wrote:
Wed Mar 25, 2020 6:10 pm
I notice that you don't make use of all the mega drive colors in your palette. You have a lot of colors to choose from. I recommend looking up color theory and maybe applying it to your designs. I think it could really help you out.
Ok, will do! ^^"
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.

User avatar
PROX
Mouser
Mouser
Posts: 1803
Joined: Sun Jul 06, 2014 8:50 pm
Chat Username: PROX

Re: WIP Graphics Showcase III

Postby PROX » Wed Mar 25, 2020 6:27 pm

FireyPaperMario wrote:
Wed Mar 25, 2020 6:13 pm
PROX wrote:
Wed Mar 25, 2020 6:10 pm
I notice that you don't make use of all the mega drive colors in your palette. You have a lot of colors to choose from. I recommend looking up color theory and maybe applying it to your designs. I think it could really help you out.
Ok, will do! ^^"
One game I recommend looking at is Ristar. It may not be the best game, but it's got amazing visuals
I believe and I accept Jesus Christ as my Lord and Savior. If you do, put this in your signature.

If it makes sense then it must make dollars

Youtube Channel: ProxyHax O.O

Please do not use my stuff until I release it. Thank you.

My Graphics Pack:
Image

World Map Pack: viewtopic.php?f=31&t=20173

User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Thu Mar 26, 2020 5:41 am

Just added some pillars to this Green castle/palace (You guys decide what it is ;) ) SEGA Mega Drive/Genesis Background! Not the best looking pillars, but I did borrow some of the pillar design from Sonic 1:

Image


Now to brainstorm more ideas for this.
PROX wrote:
Wed Mar 25, 2020 6:27 pm
One game I recommend looking at is Ristar. It may not be the best game, but it's got amazing visuals
Okay, I'll take a look at either videos of or the game, Ristar, once I get the chance
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.

User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Thu Apr 02, 2020 5:20 am

Man, I was very productive with my WIP custom GFXs very lately! Also, I not only have one custom GFX to showcase to y'all, BUT two of them!
  • My SEGA Mega Drive/Genesis custom Green castle/palace background, now without the goomba nor the koopa statues:
Image

  • A newly made 16-bit playable Mario sprites* made from a color palette I made with 3,375 colors (Using a max of 16 colors on each sprite) that I just started on:
Image

What do y'all think so far? ^^"


*Once I'm finished, I'll upload them to the SMBX custom GFX asset library.
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.

User avatar
thegameseum
Pokey
Pokey
Posts: 227
Joined: Fri Aug 10, 2018 11:26 am
Flair: h
Current Project: a secret project, which is currently on hold for now.
Chat Username: TheGameseum
Contact:

Re: WIP Graphics Showcase III

Postby thegameseum » Thu Apr 02, 2020 12:03 pm

Wow, that palace background looks WAY better than it did in the first iteration. Those Mario sprites also look good. The black overalls make him look like how he did in the NES version of SMB3.
Image Image
walker guy

I believe and I accept Jesus Christ as my Lord and Savior. If you do, put this in your signature.

(GENERATION 30: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.)

I support:
Spoiler: show
ImageImage
Image

User avatar
FireyPaperMario
Peach
Peach
Posts: 5650
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Chat Username: Shin FireyPaperMario
Contact:

Re: WIP Graphics Showcase III

Postby FireyPaperMario » Thu Apr 02, 2020 12:41 pm

thegameseum wrote:
Thu Apr 02, 2020 12:03 pm
Wow, that palace background looks WAY better than it did in the first iteration.
Thank you man, I'm improving slowly bit by bit with making custom GFXs using the mega drive color palette! ^^"
thegameseum wrote: Those Mario sprites also look good. The black overalls make him look like how he did in the NES version of SMB3.
That my friend, is what I'm aiming for, since the 16-bit SMB3 Mario doesn't have black overalls, and I don't wanna do recoloring. :D
Image
(Mega Drive GFX Pack coming soon)
Mario RPG goals (62% of the goals completed)
My Pixiv
I'm autistic & have ADHD.


Return to “Art Board”

Who is online

Users browsing this forum: No registered users and 4 guests