General discussion about Super Mario Bros. X.
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Fuyu
- Boom Boom

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Postby Fuyu » Wed Apr 22, 2020 8:49 pm
This idea has been on my mind for the longest time and I have delayed because I was too lazy to make it. No more, I need to let the world know this is a thing.
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Darkonius Mavakar
- Torpedo Ted

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Postby Darkonius Mavakar » Thu Apr 23, 2020 6:44 am
Probably one of my fav levels i've designed for Delightful Adventure 2
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Alucard648
- Dolphin

- Posts: 84
- Joined: Sun Aug 16, 2015 3:45 am
Postby Alucard648 » Thu Apr 23, 2020 11:33 am
Natsu wrote: ↑Wed Apr 22, 2020 8:49 pm
This idea has been on my mind for the longest time and I have delayed because I was too lazy to make it. No more, I need to let the world know this is a thing.
Clever usage of layers and events. I think this can be done in SMBX 1.3.
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Enjl
- Cute Yoshi Egg

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Postby Enjl » Thu Apr 23, 2020 11:50 am
Alucard648 wrote: ↑Thu Apr 23, 2020 11:33 am
Natsu wrote: ↑Wed Apr 22, 2020 8:49 pm
This idea has been on my mind for the longest time and I have delayed because I was too lazy to make it. No more, I need to let the world know this is a thing.
Clever usage of layers and events. I think this can be done in SMBX 1.3.
Don't even need layers or events these days. The magic of onColorSwitch, block:transform(id), and custom range passthrough blocks~ Keeps the block count low and makes it so you don't need to place every block twice.
Ideas are useless if you can't make them real.
All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.
Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC
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Fuyu
- Boom Boom

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Postby Fuyu » Thu Apr 23, 2020 6:25 pm
I didn't know that method existed, I did exactly what Alucard648 said. I also don't know what you mean by placing blocks twice, all I did was arrange a section with BGOs for the Off state of the switch platforms and make it so that there are two layers of On states for different blocks and placed them on top of the BGOs. I must say that designing around this gimmick is really boring and time-consuming.
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Ness-Wednesday
- Purple Yoshi Egg

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Postby Ness-Wednesday » Thu Apr 23, 2020 10:50 pm
I've been making this creepy little hub for my episode's demo. I didn't think it would be this creepy

#Therealmofloveandhate
Join my Discord server!

Do you love Villagers? I know I do!
(Image is not by me)
Will Toad truly get an actual project, will something happen who knows?
OR
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Hammerless Penguin
- Blooper

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Postby Hammerless Penguin » Fri Apr 24, 2020 2:25 am
im having too much fun with these barrels.

Check out this big neat project coming soon to smbx2 beta4!
Switch FC: SW-8458-1591-5797
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Enjl
- Cute Yoshi Egg

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Postby Enjl » Fri Apr 24, 2020 5:01 am
Natsu wrote: ↑Thu Apr 23, 2020 6:25 pm
I didn't know that method existed, I did exactly what Alucard648 said. I also don't know what you mean by placing blocks twice, all I did was arrange a section with BGOs for the Off state of the switch platforms and make it so that there are two layers of On states for different blocks and placed them on top of the BGOs. I must say that designing around this gimmick is really boring and time-consuming.
Ah, you placed BGOS. I thought you placed custom-range blocks with the passthrough=true in block-n.txt. That's what I meant by "placing everything twice", essentially. If you switch the IDs with lua you would only need to place the initial state in the editor and can have lua transform the block into a passthrough block when a switch happens.
Ideas are useless if you can't make them real.
All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.
Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC
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skyhighway
- Tweeter

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Postby skyhighway » Tue May 12, 2020 7:34 am
casually slams into a solid metal bullet at half a mach
walks it off
I do not care about who you believe in.
and now for the shitposting: show
Quill wrote:Bowser was laughing because he had an AK-47 and Luigi didn't.
Knux wrote: I imagine that the theme for hell is just smb3 sky over and over again
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TLtimelord
- Red Yoshi Egg

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Postby TLtimelord » Wed May 27, 2020 1:41 am
The level has since been finished but I thought I'd drop this lil spit. Due to quarantine I've picked up the idea of doing an episode. First time in like ten years lmfao
The wall on which the prophets wrote
Is cracking at the seams
Upon the instruments of death
The sunlight brightly gleams
When every man is torn apart
With nightmares and with dreams
Will no one lay the laurel wreath
When silence drowns the screams
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litchh
- Rocky Wrench

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Postby litchh » Sat Jun 06, 2020 8:10 am
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FireyPaperMario
- Wart

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Postby FireyPaperMario » Sun Jun 07, 2020 9:04 am
litchh wrote: ↑Sat Jun 06, 2020 8:10 am
This level looks like something out of a MSX1 game.
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Locus
- Bob-Omb

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Postby Locus » Thu Jun 25, 2020 7:37 am
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cato
- Buster Beetle

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Postby cato » Sat Jul 04, 2020 4:01 am
One of the levels of the episode I was playing. I have no words for it. This is just one section of one level in the episode.
Freedom, Human Rights, Fairness, Democracy, Rule of Law, Righteousness, Courageness, Human Nature, Conscience, Goodwill, Ethics, Beliefs, Hope.
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Fuyu
- Boom Boom

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Postby Fuyu » Sat Jul 04, 2020 9:43 am
Oh my god that's awful! It's so open and confusing, you can get lost in that thing.
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Spuk
- Snifit

- Posts: 204
- Joined: Fri Mar 16, 2018 2:09 pm
Postby Spuk » Sun Jul 12, 2020 3:55 pm
cato wrote: ↑Sat Jul 04, 2020 4:01 am
One of the levels of the episode I was playing. I have no words for it. This is just one section of one level in the episode.
Good lord you also have to collect red coins in that thing!
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litchh
- Rocky Wrench

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- Joined: Sun Dec 29, 2013 6:10 am
Postby litchh » Sun Aug 02, 2020 6:24 am
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chuckster
- Ninji

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Postby chuckster » Sun Aug 02, 2020 8:05 am
cato wrote: ↑Sat Jul 04, 2020 4:01 am
One of the levels of the episode I was playing. I have no words for it. This is just one section of one level in the episode.
i get... ash lake from dark souls vibes? strange.
edit: ash lake for the uninitiated:

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Chilly14
- Tweeter

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Postby Chilly14 » Thu Sep 24, 2020 2:32 pm
When you wish upon a star...
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FireyPaperMario
- Wart

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Postby FireyPaperMario » Thu Sep 24, 2020 3:11 pm
Chilly14 wrote: ↑Thu Sep 24, 2020 2:32 pm
When you wish upon a star...
You must've gotten some inspiration for this from Shooting Star Summit from Paper Mario 64. I like that
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