Hatsune Blake's Graphics Pack

Share and discuss custom SMBX graphics.
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Hatsune Blake
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Hatsune Blake's Graphics Pack

Postby Hatsune Blake » Wed Jul 01, 2020 11:49 pm

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Current Version: 1.2

What's new?
  • Added a new background for Skydaku.
  • Added a invisible path graphics to the pack, which also has an image only visible in the editor, for easier placement. I plan to expand on the "invisible path" graphics by adding an "invisible level" graphic in the future.
  • Reduced the clutter of this post.
While not a big update, I hope you enjoy the new stuff.

Screenshots:
Spoiler: show
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Detailed credits are included with the GFX pack download. Please make sure to read them, there are different credits for each folder!
I expect to hopefully expand this graphics pack as time goes on, and to improve as an artist & spritesheet extractor. Cheers, and I hope you have a fantastic day. <3

Download Link: Want to support my graphics pack? Add this to your signature:
Spoiler: show

Code: Select all

[url=https://www.supermariobrosx.org/forums/viewtopic.php?f=31&t=25983][img]https://cdn.discordapp.com/attachments/644697761358544899/728093150173855794/Header_No_Border_Big.png[/img][/url]
If there's a graphic or graphics in this pack that are yours, and you don't want them in this pack, please PM me or message me on Discord [Hatsune Blake#0039] and I'll remove it / them from the pack immediately. Thank you!
Last edited by Hatsune Blake on Sun Jul 05, 2020 8:11 pm, edited 3 times in total.
Check out my custom GFX pack!
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The two logos below are made by FyreNova, the one true Nova.

Please check out my levels!
Spoiler: show
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My up and coming project:
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FireyPaperMario
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Re: Hatsune Blake's Graphics Pack

Postby FireyPaperMario » Thu Jul 02, 2020 5:53 am

So lemme get this straight, half of the sets used in your own Graphic Pack aren't yours. I guess that's okay, since you credited the original creators for making the sets. I guess I'll also show my support though! ^^"

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Re: Hatsune Blake's Graphics Pack

Postby Idunn » Thu Jul 02, 2020 10:17 am

FireyPaperMario wrote:
Thu Jul 02, 2020 5:53 am
So lemme get this straight, half of the sets used in your own Graphic Pack aren't yours. I guess that's okay, since you credited the original creators for making the sets. I guess I'll also show my support though! ^^"
I mean, you could say that about most of the Graphics posted here they are either made by someone on mfgg or spriter-resource or generally done by other Game Companies.


Also thanks Hatsune for making this, they look really well done and it will help out a lot of us SMW lovers and hopefully give some good ideas for future smw Projects!
Things i support!
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Re: Hatsune Blake's Graphics Pack

Postby Bloxxerstudios » Thu Jul 02, 2020 10:46 am

It's fantastic to see Linkstorm Z's Sewer Tileset here! I swear- those Mario Maker Formatted Tilesets are such a bitch to port with how confusingly they're formatted.

Otherwise a nice Graphics Pack! I'll keep my head out for future updates and what-not.

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Re: Hatsune Blake's Graphics Pack

Postby WerewolfGD » Thu Jul 02, 2020 11:12 am

Pretty interesting, the sewer stuff is probably my favorite one. I might use it someday.
Yea... I'm back, but with different view.

Known also as Camacho or Harvey36Dice.
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Awooo!
If you want to talk with me, go here : Alagirez#2056

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Hatsune Blake
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Re: Hatsune Blake's Graphics Pack

Postby Hatsune Blake » Thu Jul 02, 2020 11:13 am

FireyPaperMario wrote:
Thu Jul 02, 2020 5:53 am
So lemme get this straight, half of the sets used in your own Graphic Pack aren't yours. I guess that's okay, since you credited the original creators for making the sets. I guess I'll also show my support though! ^^"
Yes, while a good chunk of graphics in this pack aren't mine, I did go through the trouble of properly porting them to SMBX and making sure they worked. The reason why I included them in the pack is so that people didn't have to port the graphics themselves, saving them a lot of time & hassle.
Thank you for showing your support!
Bloxxerstudios wrote:
Thu Jul 02, 2020 10:46 am
It's fantastic to see Linkstorm Z's Sewer Tileset here! I swear- those Mario Maker Formatted Tilesets are such a bitch to port with how confusingly they're formatted.

Otherwise a nice Graphics Pack! I'll keep my head out for future updates and what-not.
Porting tilesets makes my brain hurt lmao
I'm glad you like the pack!
Check out my custom GFX pack!
Image
The two logos below are made by FyreNova, the one true Nova.

Please check out my levels!
Spoiler: show
Image
My up and coming project:
Spoiler: show
Image

Enjl
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Re: Hatsune Blake's Graphics Pack

Postby Enjl » Thu Jul 02, 2020 12:40 pm

Pretty neat-looking! Nice to see more tilesets ported.
Bloxxerstudios wrote:
Thu Jul 02, 2020 10:46 am
those Mario Maker Formatted Tilesets are such a bitch to port with how confusingly they're formatted.
To beeee fair.... those tilesets still have every tile in one piece, and are formatted in a consistent layout that can be pulled out and rearranged with minimal effort. I've done the underwater and ship tilesets before and it's easy once you find out the order of tiles.
Have you tried doing tilesets from Kirby Mass Attack before? I certainly don't recommend it :p
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Re: Hatsune Blake's Graphics Pack

Postby Murphmario » Thu Jul 02, 2020 1:13 pm

Pretty sure the sewer tiles actually come from one of Gatete's engines. Looks like you did a good job with these graphics though!
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

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Re: Hatsune Blake's Graphics Pack

Postby Bloxxerstudios » Thu Jul 02, 2020 1:18 pm

Enjl wrote:
Thu Jul 02, 2020 12:40 pm
Pretty neat-looking! Nice to see more tilesets ported.
Bloxxerstudios wrote:
Thu Jul 02, 2020 10:46 am
those Mario Maker Formatted Tilesets are such a bitch to port with how confusingly they're formatted.
To beeee fair.... those tilesets still have every tile in one piece, and are formatted in a consistent layout that can be pulled out and rearranged with minimal effort. I've done the underwater and ship tilesets before and it's easy once you find out the order of tiles.
Have you tried doing tilesets from Kirby Mass Attack before? I certainly don't recommend it :p
Ah, now that sounds like a challenge. I'll be working on porting every Kirby Mass Attack Tile now.

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Hatsune Blake
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Re: Hatsune Blake's Graphics Pack

Postby Hatsune Blake » Fri Jul 03, 2020 10:02 pm

Version 1.1 of the graphics pack is out! Please enjoy two new tilesets, one coming from a SMW ROM hack, and the other being custom made by me.

Oh jeez, I hope the graphics forum is like the levels forum where you can revive your post if you've update the pack...
Check out my custom GFX pack!
Image
The two logos below are made by FyreNova, the one true Nova.

Please check out my levels!
Spoiler: show
Image
My up and coming project:
Spoiler: show
Image

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Bloxxerstudios
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Re: Hatsune Blake's Graphics Pack

Postby Bloxxerstudios » Sat Jul 04, 2020 11:58 am

Just in case it isn't- I'm gonna cover for you by posting my own response. Therefore, fighting off the nefarious forces of moderation by sheer technicality.

Also GREAT update.

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Hatsune Blake
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Re: Hatsune Blake's Graphics Pack

Postby Hatsune Blake » Sun Jul 05, 2020 8:12 pm

Version 1.2 is out. Enjoy reduced clutter on the main post, a "what's new?" section, an extra background for Skydaku, and finally, an invisible path for the overworld that you can see in the editor.
Check out my custom GFX pack!
Image
The two logos below are made by FyreNova, the one true Nova.

Please check out my levels!
Spoiler: show
Image
My up and coming project:
Spoiler: show
Image


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