Another revamp! This is the last level in World 1 and Larry Koopa's castle. It has been redesigned to fit the World's difficulty and the overall game's standards (e.g. no checkpoints). However, while I could just revamp some parts of the other levels I revamped, this one needed a complete overhaul. So I started from scratch and this is what became of it in the end. Download
Zyan wrote:This is a nice level, i like the mix of color of the bricks, i started to make levels a few days ago, how can i move the bricks up and down?
I quite like the concept of the shifting floors and really enjoyed playing the level. Are there any secret exits? Haven't found any yet. I'd also add more NPCs such as dry bones and thwomps as a bit more of a challenge and add some more variety as the level starts to get a bit boring after a while. Great level though.
PS: Sorry Enji about my previous comment. Didn't even notice the date of the last comment. Was going to edit my comment anyways later after I tried the level.
Last edited by PixelPest on Sun Jul 19, 2015 1:55 pm, edited 2 times in total.
Zyan wrote:This is a nice level, i like the mix of color of the bricks, i started to make levels a few days ago, how can i move the bricks up and down?
Read the instruction manual. Don't post that kind of thing in a level forum as it has nothing to do with the level here. Check out the help and support forum instead.
You're not better as you contribute nothing to the discussion. Mainly since I've resolved it over a month ago. Read the forum rules if you haven't already.
Hey, nice! I like it
I really enjoy levels with moving layers, they are almost always good. The color scheme was nice, coins were cool to get too.
I've died a few times, but the level is 100% fair to play. So... yeah, it was good