Re: Moondust Project thread (Editor v0.3.2, Engine v0.3.3)
Posted: Sun Feb 20, 2022 12:40 pm
Yes, since the recent time the project is "Moondust Project". The whole time the "PGE" was a codename, and it wasn't suitable for release name because of many namesakes and it's too common, so, the community poll did the choice to rebrand into "Moondust". And yes, Editor is not the only component of the project, its main part is the runtime engine, and Editor is a part of Moondust Devkit (it includes Editor, Calibrator, Maintainer, MusPlay, set of console helper tools, etc.).WerewolfGD wrote: ↑Fri Feb 18, 2022 9:28 pmJust asking, when did you changed the program name? IIRC it was "Platformer Game Editor" before, but yea I like the current name. Should I call it MP or something? hehe
So,
- The whole set of tools including the engine is called the "Moondust Project"
- Each component called "Moondust Engine", "Moondust Editor", "Moondust Maintainer", "Moondust Music Player", "Moondust Character Calibrator", "GIFs2PNG", "PNG2GIFs", "LazyFixTool", "Pallete Filter"
- The runtime part is called "Moondust Runtime Engine" or just "Moondust Engine"
- The all set of tools but Engine called "Moondust Devkit" (the toolkit used to develop levels, worlds, episodes, and related content)