Topics that have reached 100 pages.
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Lx Xzit
- Lakitu

- Posts: 472
- Joined: Mon Feb 03, 2014 2:12 pm
Postby Lx Xzit » Thu Oct 29, 2015 5:02 pm
Ludwig von Koopa wrote:That looks great!, looking forward to playing it =P
Thank you! then, you need wait a bit until the 3rd beta. =P
Harvey36Dice wrote:looks pretty nice: i like the atmosphere!
Thank you! I'm glad that you like how this looks until now
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Gameinsky
- Snifit

- Posts: 240
- Joined: Thu Dec 11, 2014 10:59 am
Postby Gameinsky » Thu Oct 29, 2015 6:33 pm
This reminds me, sorry that you've not heard anything from me. I'm uite busy with university atm but as soon as I tackle the rest of the levels I'll send you my feedback.
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Sednaiur
- Volcano Lotus

- Posts: 573
- Joined: Fri Dec 20, 2013 2:16 pm
Postby Sednaiur » Thu Oct 29, 2015 7:36 pm
It's me again fiddling around with my hacked SMBX.exe.
This time I changed that message at the end of the credits of SMBX:
Yes I know - it dosn't make any sense whatsoever, but the original message from before did the exact same to me anyways. xD
But not only this, I also finally found out where to change the version number and title on the window-header.
What I also could change is that SMBX now takes snapshots as png instead of bmp.
When the .exe is done, it will be called "Version 1.3X" since it is no "official" version.
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Enjl
- Cute Yoshi Egg

- Posts: 9491
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Thu Oct 29, 2015 7:40 pm
Sednaiur wrote:It's me again fiddling around with my hacked SMBX.exe.
This time I changed that message at the end of the credits of SMBX:
Yes I know - it dosn't make any sense whatsoever, but the original message from before did the exact same to me anyways. xD
But not only this, I also finally found out where to change the version number and title on the window-header.
What I also could change is that SMBX now takes snapshots as png instead of bmp.
When the .exe is done, it will be called "Version 1.3X" since it is no "official" version.
That reminds me, I could update my custom EXE from a year ago.
AAnyways, once you're done with the .exe you should ask the catholic church to add that quote to the bible.
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Kevsoft
- Flurry

- Posts: 374
- Joined: Sun Jul 27, 2014 8:03 am
Postby Kevsoft » Fri Oct 30, 2015 5:46 am
Sednaiur wrote:It's me again fiddling around with my hacked SMBX.exe.
This time I changed that message at the end of the credits of SMBX:
Yes I know - it dosn't make any sense whatsoever, but the original message from before did the exact same to me anyways. xD
But not only this, I also finally found out where to change the version number and title on the window-header.
What I also could change is that SMBX now takes snapshots as png instead of bmp.
When the .exe is done, it will be called "Version 1.3X" since it is no "official" version.
I should really finish my hardcoded image patcher for LunaLua. I always forget about it.
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RudeGuy
- Fry Guy

- Posts: 4991
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Fri Oct 30, 2015 3:22 pm

(there's a pokey on the right by the way)
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PixelPest
- Raccoon Mario

- Posts: 7111
- Joined: Sun Jul 12, 2015 5:38 pm
- Flair: Tamer of Boom Booms
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Contact:
Postby PixelPest » Fri Oct 30, 2015 3:30 pm
RudeGuy07 wrote:
(there's a pokey on the right by the way)
This looks awesome love the vases.
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HenryRichard
- Birdo

- Posts: 2843
- Joined: Mon Dec 23, 2013 12:09 pm
- Flair: Is this where I type my password?
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Contact:
Postby HenryRichard » Sat Oct 31, 2015 10:54 am
I'm slightly worried there's too much going on here.
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Mable
- Ludwig

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Sat Oct 31, 2015 1:22 pm
General Linearity is back
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RudeGuy
- Fry Guy

- Posts: 4991
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Sat Oct 31, 2015 1:33 pm
I think that 3 different tileset in one section is too much. The gameplay's fine, at least to me.
It could use a bit more enemies, otherwise it's nice so far.
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Mable
- Ludwig

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Sat Oct 31, 2015 1:48 pm
Thx also here's the full beta version of it
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_Lian_
- Flurry

- Posts: 359
- Joined: Mon Nov 24, 2014 1:25 pm
- Pronouns: they/them
Postby _Lian_ » Sat Oct 31, 2015 3:12 pm
"full beta"
plz elaborate
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Waddle
- Tellah

- Posts: 1569
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Sat Oct 31, 2015 6:21 pm
What's that floating pipe piece doing there :^)
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Mable
- Ludwig

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Sun Nov 01, 2015 4:26 am
LordKofu wrote:"full beta"
plz elaborate
Later
Waddle Derp wrote:What's that floating pipe piece doing there :^)
IDK when i saved it it wasn't there, maybe bc it was Halloween.
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Sewpah
- Volcano Lotus

- Posts: 554
- Joined: Wed Jul 09, 2014 10:07 pm
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Contact:
Postby Sewpah » Sun Nov 01, 2015 11:38 am
Showcasing an enemy that clashes... Yeah, not the best idea

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TheKingOfBoos
- Panser

- Posts: 1016
- Joined: Sun Jul 05, 2015 4:16 pm
Postby TheKingOfBoos » Mon Nov 02, 2015 11:29 am
Sewpah wrote:Showcasing an enemy that clashes... Yeah, not the best idea

Are you trying to get yourself killed mate? Prepare for the clash wars!
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Enjl
- Cute Yoshi Egg

- Posts: 9491
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Mon Nov 02, 2015 12:22 pm
Sewpah wrote:Showcasing an enemy that clashes... Yeah, not the best idea

Wouldn't look bad if the outline wasn't so noisy.
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RudeGuy
- Fry Guy

- Posts: 4991
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Mon Nov 02, 2015 2:32 pm

(the orange square block moves 4 blocks up and down)
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Mon Nov 02, 2015 2:35 pm
Beta section:

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Snowburger
- Ripper II

- Posts: 316
- Joined: Tue Feb 10, 2015 2:35 pm
Postby Snowburger » Mon Nov 02, 2015 2:43 pm
bossedit8 wrote:Beta section:

Looks nice,but too many people misuse the word Beta.
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