SMBX 2.0 Open Beta

Topics about events/announcements that are no longer relevant.
User avatar
Shadow Yoshi
Dark Knight
Dark Knight
Posts: 4305
Joined: Sun Dec 01, 2013 12:56 pm

SMBX 2.0 Open Beta

Postby Shadow Yoshi » Fri Dec 11, 2015 4:10 pm

This topic is for discussion and help with the SMBX 2.0 Open Beta. Please report any bugs here and give any feedback here as well. DO NOT POST LEVELS MADE WITH THIS BUILD IN THE LEVELS FORUM.

Download
This is a 7z file, so you will need a program like WinRAR to open/extract it.


Head to this thread for information on setting up the new characters and features (such as Starman).


User avatar
HeroLinik
Cyan Yoshi Egg
Cyan Yoshi Egg
Posts: 3433
Joined: Fri Dec 20, 2013 1:28 pm
Current Project: Stupid university assignments :/
Location: I do not want you Stalkers.
Chat Username: Look below my avatar
Contact:

Re: SMBX 2.0 Open Beta

Postby HeroLinik » Fri Dec 11, 2015 4:11 pm

It's happening...
It's time for me to take this baby for a spin.
Image
I support: show
Lol, you got trolled. Move along, if you please.
Check out my content on YouTube! // Don't forget to check out my project as well!

User avatar
Quill
Rydia
Rydia
Posts: 811
Joined: Tue Dec 03, 2013 12:51 pm
Current Project: Apocalypse of Foroze...?
Contact:

Re: SMBX 2.0 Open Beta

Postby Quill » Fri Dec 11, 2015 4:11 pm

Hype.

[spoiler]Image[/spoiler]

User avatar
h2643
Ludwig von Koopa
Ludwig von Koopa
Posts: 2873
Joined: Sat Dec 21, 2013 7:23 am
Current Project: RL
Location: Ukraine (Украина)
Chat Username: h/a troll

Re: SMBX 2.0 Open Beta

Postby h2643 » Fri Dec 11, 2015 4:12 pm

#smbx2.0hypetrain

User avatar
Gameinsky
Pokey
Pokey
Posts: 237
Joined: Thu Dec 11, 2014 10:59 am

Re: SMBX 2.0 Open Beta

Postby Gameinsky » Fri Dec 11, 2015 4:12 pm

Hype is real!
You found my hidden signature... OH NO!

User avatar
HeroLinik
Cyan Yoshi Egg
Cyan Yoshi Egg
Posts: 3433
Joined: Fri Dec 20, 2013 1:28 pm
Current Project: Stupid university assignments :/
Location: I do not want you Stalkers.
Chat Username: Look below my avatar
Contact:

Re: SMBX 2.0 Open Beta

Postby HeroLinik » Fri Dec 11, 2015 4:13 pm

Image
Image
I support: show
Lol, you got trolled. Move along, if you please.
Check out my content on YouTube! // Don't forget to check out my project as well!

User avatar
Koopa-Fan
Ripper II
Ripper II
Posts: 345
Joined: Thu Sep 03, 2015 12:28 pm
Current Project: idk man
Location: North Rhine Westphalia
Chat Username: Jordan
Contact:

Re: SMBX 2.0 Open Beta

Postby Koopa-Fan » Fri Dec 11, 2015 4:37 pm

I'm so hyped, I don't even know what I should write.
yes

Image Image Image ImageImage Image

User avatar
HeroLinik
Cyan Yoshi Egg
Cyan Yoshi Egg
Posts: 3433
Joined: Fri Dec 20, 2013 1:28 pm
Current Project: Stupid university assignments :/
Location: I do not want you Stalkers.
Chat Username: Look below my avatar
Contact:

Re: SMBX 2.0 Open Beta

Postby HeroLinik » Fri Dec 11, 2015 4:41 pm

I've just downloaded it into my computer. Now I'm getting accustomed to PGE for the very first time.
Here we go, baby...

Edit: I've been playing around with the editor and I love it. However, why do I have to play all my levels as Peach?
Image
I support: show
Lol, you got trolled. Move along, if you please.
Check out my content on YouTube! // Don't forget to check out my project as well!

User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 6292
Joined: Mon Jan 20, 2014 12:58 pm

Re: SMBX 2.0 Open Beta

Postby Enjl » Fri Dec 11, 2015 4:49 pm

Linik wrote:I've just downloaded it into my computer. Now I'm getting accustomed to PGE for the very first time.
Here we go, baby...

Edit: I've been playing around with the editor and I love it. However, why do I have to play all my levels as Peach?
facepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalmfacepalm

You do realise it's just PGE and the engine is still WIP right? For testing, please use the Legacy Editor.
ImageImageImageImage
ImageImageImageImageImageImage
Muh favourite quotes:
Spoiler: show
TheKingOfBoos: enji I'm only scared of you cuz you're always right, and that's creepy
SnoruntPyro: if you don't like kirby you have no life
ToonQuill: do you have any hentai girl sfx
Pichu: "And Jesus said unto his apostles, 'ew so much clash 0/10'."
MNIE52: ohoho master king sitting in his golden chair! Dude, you think you're president? i will not leave, if i want - i'll leave.
MNIE52: i will not kill you, why you so rude. are you have nothing to do, boy?
Sanct: oh my god i made the perfect amount of stairs i am jesus christ.
Spoiler: show
Image

User avatar
h2643
Ludwig von Koopa
Ludwig von Koopa
Posts: 2873
Joined: Sat Dec 21, 2013 7:23 am
Current Project: RL
Location: Ukraine (Украина)
Chat Username: h/a troll

Re: SMBX 2.0 Open Beta

Postby h2643 » Fri Dec 11, 2015 5:03 pm

I can't help but say how incredible the new launcher is.

User avatar
underFlo
Young Rydia
Young Rydia
Posts: 4505
Joined: Mon Jul 14, 2014 10:44 am
Current Project: actually nothing i lied to you
Location: Germany
Chat Username: Spinda
Contact:

Re: SMBX 2.0 Open Beta

Postby underFlo » Fri Dec 11, 2015 5:10 pm

rip marina, the first victim of smemebx 2.0
Formerly known as Spinda.

User avatar
PixelPest
Edward
Edward
Posts: 6559
Joined: Sun Jul 12, 2015 5:38 pm
Current Project: Boom Boom Evolution
Location: Canada, Eh?
Chat Username: PixelPest
Contact:

Re: SMBX 2.0 Open Beta

Postby PixelPest » Fri Dec 11, 2015 5:11 pm

Here's a few issues I've quickly found:
- Ninja Bomberman's climbing animation has an issue with the feet--the mask is too large and large black spots show up
- after changing between levels in the Legacy Editor, custom graphics don't change until the level is tested, even after the level is saved
- in the New Editor (PGE), the sound that plays when F5 is pressed to test the level is cut off (you only about half of the sound clip)
So far this is awesome though. I love working with Lua and am currently making a level with Ninja Bomberman.

Cornholio309
Cheep-Cheep
Cheep-Cheep
Posts: 11
Joined: Fri Nov 06, 2015 4:26 pm

Re: SMBX 2.0 Open Beta

Postby Cornholio309 » Fri Dec 11, 2015 5:16 pm

Amazing how this completely came out of the blue!

I saw the announcement thread earlier today and later came back to see the open beta was released! It's awesome seeing that this game is still receiving updates even after redigit was forced to drop the project.

As for what 2.0 includes, loving the new characters. It opens up more possibilities for level designing, though something about Bowser feels slightly off (might be because I was expecting him to play similar to his SMB3 counterpart in that he can ground pound to destroy blocks and he's a bit tiny). Regardless, MegaMan and Wario look pretty cool! That and custom looping music make SMBX nearly perfect for me!

Hope to see a stable release pretty soon!

User avatar
underFlo
Young Rydia
Young Rydia
Posts: 4505
Joined: Mon Jul 14, 2014 10:44 am
Current Project: actually nothing i lied to you
Location: Germany
Chat Username: Spinda
Contact:

Re: SMBX 2.0 Open Beta

Postby underFlo » Fri Dec 11, 2015 5:17 pm

but i mean honestly as amazing as all those new features are, i think we shouldn't underestimate the impact this has just because everyone's using lua now. this opens so many new possibilities and moves lua out of its previous niche entirely.
Formerly known as Spinda.

User avatar
Horikawa Otane
Lakitu
Lakitu
Posts: 485
Joined: Sun Jan 05, 2014 2:02 am

Re: SMBX 2.0 Open Beta

Postby Horikawa Otane » Fri Dec 11, 2015 5:19 pm

I'm aware of a couple bugs that need fixing and there will be a patch later today. Those who have already downloaded the package will be notified when it's ready automatically ~

User avatar
Gameinsky
Pokey
Pokey
Posts: 237
Joined: Thu Dec 11, 2014 10:59 am

Re: SMBX 2.0 Open Beta

Postby Gameinsky » Fri Dec 11, 2015 5:20 pm

Found an issue with ninja bomberman. Holding jump while climbing a vine rectracts the sprit to its jump animation. This allows Ninja bomberman to get stuck in blocks (you know, the bug where you slide of to the opposite side you're facing) and could potentially break levels.
You found my hidden signature... OH NO!

Dracyoshi
Spiny
Spiny
Posts: 46
Joined: Thu Sep 24, 2015 5:04 pm
Current Project: Standalone Levels
Location: East Coast USA
Contact:

Re: SMBX 2.0 Open Beta

Postby Dracyoshi » Fri Dec 11, 2015 5:28 pm

The Starman is attempting to load smwstar.ogg from LuaScriptsLib\new_characters instead of graphics\new_characters.
Spinda wrote:but i mean honestly as amazing as all those new features are, i think we shouldn't underestimate the impact this has just because everyone's using lua now. this opens so many new possibilities and moves lua out of its previous niche entirely.
Exactly. I can't wait to see what people who were holding off on using LunaLua because of how few people had it installed will end up creating now.

User avatar
Murphmario
Mouser
Mouser
Posts: 1846
Joined: Fri Dec 20, 2013 7:07 pm
Location: Smbxville, Murphmario's House

Re: SMBX 2.0 Open Beta

Postby Murphmario » Fri Dec 11, 2015 5:35 pm

Rolling Cutter Megaman still uses Hyper Bomb's colors.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses
Image

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Something is coming on Christmas...

MrPancakeGuy__
Cheep-Cheep
Cheep-Cheep
Posts: 10
Joined: Tue Dec 08, 2015 1:26 pm
Location: A special place in heck.

Re: SMBX 2.0 Open Beta

Postby MrPancakeGuy__ » Fri Dec 11, 2015 5:39 pm

Yes, oh god yes. My life is complete. Euphoria attack. Not gonna make it :o
I'm gonna livestream this on Twitch in a couple of days ;)

THE HYPE IS REAL!



-MrPancakeGuy
Last edited by MrPancakeGuy__ on Fri Dec 11, 2015 5:44 pm, edited 1 time in total.

ben
Fighter Fly
Fighter Fly
Posts: 69
Joined: Mon Dec 07, 2015 4:23 pm

Re: SMBX 2.0 Open Beta

Postby ben » Fri Dec 11, 2015 5:44 pm

Does SMBX 2.0 works with Windows 10 Pro, 64 Bit? I have this system, but I am uncertain if I installing software. :|


Return to “Events and Announcements”

Who is online

Users browsing this forum: No registered users and 0 guests

Login  •  Register