Re: Your controversial SMBX opinion
Posted: Tue Jan 03, 2023 8:57 am
Unironically Mario vs the Moon Base holds up IMO. Replayed it last year.
I know there are standards. I'm saying many people set them too high. There's plenty to appreciate in lower-scope projects, and I know plenty of players who wish for simpler stuff specifically.
As for the reason some episodes don't get much traction...
You might notice that the projects that get attention don't exactly correlate to fidelity. Else you would have heard of Gardens of Purity, A2XT Gaiden 2, etc, and maybe wouldn't have heard of some others. They correlate more with the amount of marketing done.
I made a lot of videos hyping up Subzero Heroes and sharing them around places, even outside this community. So people heard of it, saw footage of it, gave it a shot. I believe any project can get attention if more people made videos of them like Reintendo does and Eclipsed used to (bonus points if it's one of the creators, but I understand video recording and editing are hurdles of their own). There just needs to be appropriate marketing. Highlight the strengths, even overplay them, and it will resonate with people, and there will also surely be others that consider it trash, which is part of how it goes.
Of course there is some element of the inherent biases of the crowd in what gains traction and what doesn't, but like I said, the crowd is about as multi-faceted as you can imagine, and the more hardcore players are always in the minority, outnumbered by the lurkers. So I think you are blowing the increase in quality standard out of proportion, or projecting your own increase in quality standard unto others.
Here too I heavily recommend Chococon 2021, which had the highest average score ever thanks to not only creativity in visuals and gameplay, but also in humour in short but memorable stages like "We all ignore the pit" and "The Brothers Mario".
I think we're just about reaching the end of the topic so I wanna move forward a bit: Are you looking forward to participating in this year's level contests? We got some good stuff planned and are always happy about more participants. :p
E: Sorry Darkonius I pushed your post off the page
(I think the new features like lua are less a raise of the bar of "acceptable quality" and more a raise of the skill ceiling)Darkonius Mavakar wrote: ↑Tue Jan 03, 2023 8:50 am"There are hundreds of episodes on the forums that never got ANY attention, what's the reason behind that?"
Not everyone has time to play Literally Every Single Thing That Gets Released, also i find it funny that you mention episodes not getting attention, yet when Enjl listed you a bunch of recent episodes that came out you promptly ignore them, what's the reason behind that?
Not to mention, hello, i barely use lunalua, when i make levels i still specifically make as if i was working with 1.3 tech, and i still manage to get relatively high scores in contests and the like.
What i am saying is it doesn't matter what's the """standard""" or what tools you're using, it's what you do with them, you just kinda gotta focus on making a good level, doesn't even have to be extremely amazing or "WOW THIS LEVEL HAS 3D GRAPHICS".
Sure, Lua raised the bar, but only virtually, you don't HAVE to use lua or the wacky 2.0 stuff to make something worth someone's time.
YOU have to make it worth someone's time with how you hone your craft.